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caeb8b53496dd95fdebd98f036d2e96fa211b455
Bubberstation/code/modules/projectiles
History
kevinz000 d536bf6caf [READY] Adds ability to add bayonets to weapons - Only enabled on kinetic accelerators - refactors gunlight/bayonet sprites to ballistics too (#27416)
* hm

* separation part 1

* fixes and more fixes

* gunlight minirefactor

* refactor

* done
2017-05-26 10:37:10 +02:00
..
ammunition
fixes chameleon laser guns blowing up welding tanks for real this time (#27443)
2017-05-20 23:22:26 -03:00
boxes_magazines
Sketchin Alt Magazine Sprites (#27556)
2017-05-23 23:13:38 -06:00
guns
[READY] Adds ability to add bayonets to weapons - Only enabled on kinetic accelerators - refactors gunlight/bayonet sprites to ballistics too (#27416)
2017-05-26 10:37:10 +02:00
projectile
Merge pull request #27630 from ChangelingRain/plasmaray
2017-05-25 12:37:04 -03:00
ammunition.dm
Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual (#27344)
2017-05-17 22:54:54 -05:00
box_magazine.dm
MoreSounds!
2017-05-23 22:32:16 +08:00
firing.dm
…
gun.dm
[READY] Adds ability to add bayonets to weapons - Only enabled on kinetic accelerators - refactors gunlight/bayonet sprites to ballistics too (#27416)
2017-05-26 10:37:10 +02:00
pins.dm
Fixes #26142 (#26174)
2017-04-14 01:49:45 -06:00
projectile.dm
Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual (#27344)
2017-05-17 22:54:54 -05:00
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