Files
Bubberstation/lua/handler_group.lua
Watermelon914 cc1df2405e Fixes lua breaking when registering signals on turfs (#83018)
## About The Pull Request
Signals don't get removed on turfs when they're deleted. This fixes that
so that it is reflected in lua as well.

## Why It's Good For The Game
Lua bugfixes

## Changelog
🆑
fix: Fixed lua scripts breaking when turfs with registered signals get
deleted.
/🆑

---------

Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com>
2024-05-03 22:15:35 +02:00

50 lines
1.3 KiB
Lua

local SS13 = require('SS13')
local HandlerGroup = {}
HandlerGroup.__index = HandlerGroup
function HandlerGroup.new()
return setmetatable({
registered = {}
}, HandlerGroup)
end
-- Registers a signal on a datum for this handler group instance.
function HandlerGroup:register_signal(datum, signal, func)
local callback = SS13.register_signal(datum, signal, func)
if not callback then
return
end
table.insert(self.registered, { datum = dm.global_proc("WEAKREF", datum), signal = signal, callback = callback })
end
-- Clears all the signals that have been registered on this HandlerGroup
function HandlerGroup:clear()
for _, data in self.registered do
if not data.callback or not data.datum then
continue
end
SS13.unregister_signal(data.datum, data.signal, data.callback)
end
table.clear(self.registered)
end
-- Clears all the signals that have been registered on this HandlerGroup when a specific signal is sent on a datum.
function HandlerGroup:clear_on(datum, signal, func)
SS13.register_signal(datum, signal, function(...)
if func then
func(...)
end
self:clear()
end)
end
-- Registers a signal on a datum and clears it after it is called once.
function HandlerGroup.register_once(datum, signal, func)
local callback = HandlerGroup.new()
callback:clear_on(datum, signal, func)
return callback
end
return HandlerGroup