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Bubberstation/code/datums/elements/basic_eating.dm
SkyratBot 7ee524f748 [MIRROR] Basic Mob Carp Part VIII: Basic Mob Carp [MDB IGNORE] (#18344)
* Basic Mob Carp Part VIII: Basic Mob Carp

* maps

* missed killing main carp file

* shorki and ocean biomes

* shorki 2: pet-a-boogaloo

Co-authored-by: Jacquerel <hnevard@gmail.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2023-01-09 05:48:50 -05:00

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/**
* ## basic eating element!
*
* Small behavior for non-carbons to eat certain stuff they interact with
*/
/datum/element/basic_eating
element_flags = ELEMENT_BESPOKE
argument_hash_start_idx = 2
/// Amount to heal
var/heal_amt
/// Amount to hurt
var/damage_amount
/// Type of hurt to apply
var/damage_type
/// Types the animal can eat.
var/list/food_types
/datum/element/basic_eating/Attach(datum/target, heal_amt = 0, damage_amount = 0, damage_type = null, food_types = list())
. = ..()
if(!isliving(target))
return ELEMENT_INCOMPATIBLE
src.heal_amt = heal_amt
src.damage_amount = damage_amount
src.damage_type = damage_type
src.food_types = food_types
//this lets players eat
RegisterSignal(target, COMSIG_LIVING_UNARMED_ATTACK, PROC_REF(on_unarm_attack))
//this lets ai eat. yes, i'm serious
RegisterSignal(target, COMSIG_HOSTILE_PRE_ATTACKINGTARGET, PROC_REF(on_pre_attackingtarget))
/datum/element/basic_eating/Detach(datum/target)
UnregisterSignal(target, list(COMSIG_LIVING_UNARMED_ATTACK, COMSIG_HOSTILE_PRE_ATTACKINGTARGET))
return ..()
/datum/element/basic_eating/proc/on_unarm_attack(mob/living/eater, atom/target, proximity, modifiers)
SIGNAL_HANDLER
try_eating(eater, target)
/datum/element/basic_eating/proc/on_pre_attackingtarget(mob/living/eater, atom/target)
SIGNAL_HANDLER
try_eating(eater, target)
/datum/element/basic_eating/proc/try_eating(mob/living/eater, atom/target)
if(!is_type_in_list(target, food_types))
return
var/eat_verb = pick("bite","chew","nibble","gnaw","gobble","chomp")
if (heal_amt > 0)
var/healed = heal_amt && eater.health < eater.maxHealth
if(heal_amt)
eater.heal_overall_damage(heal_amt)
eater.visible_message(span_notice("[eater] [eat_verb]s [target]."), span_notice("You [eat_verb] [target][healed ? ", restoring some health" : ""]."))
finish_eating(eater, target)
return
if (damage_amount > 0 && damage_type)
eater.apply_damage(damage_amount, damage_type)
eater.visible_message(span_notice("[eater] [eat_verb]s [target], and seems to hurt itself."), span_notice("You [eat_verb] [target], hurting yourself in the process."))
finish_eating(eater, target)
return
eater.visible_message(span_notice("[eater] [eat_verb]s [target]."), span_notice("You [eat_verb] [target]."))
finish_eating(eater, target)
/datum/element/basic_eating/proc/finish_eating(mob/living/eater, atom/target)
playsound(eater.loc,'sound/items/eatfood.ogg', rand(10,50), TRUE)
qdel(target)