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* Gives stairs infinite move resistance (#75120) Gives stairs `move_resist = INFINITY`, preventing anything with above-average move force from moving them. Currently, mobs with above average move forces, like Goliaths and Megafauna will break stairs on their first use, not by destroying them but by physically moving the stairs one tile. While funny, this really does mess with a few maps, opens up easy grief, and doesn't make too much sense. * Gives stairs infinite move resistance --------- Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>