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* fixes bug with holodecks referencing self deleting atoms in spawned (#59355) decals were hard deleting whenever you loaded a holodeck program with them because it wasnt taking them out of the spawned list, now it does that. also goes around holodeck code and changes for loops to as anything and puts in better var names. also since its been a while since i looked at holodeck code, the thing could really use a better rewrite one of these days. * fixes bug with holodecks referencing self deleting atoms in spawned Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>