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* Gibs/Dead bodies no longer produce miasma (#57957) * Gibs/Dead bodies no longer produce miasma Miasma production as it is now is too little over too long a time span, and it just ends up spreading across the station and having little effect. My goal here is to remove a source of uninteresting gas from the station's air, and make corpses and gib piles more infectious. I've placed the cap on disease payout at a strength of 7, so there's a slight chance of a positive disease, but I think it's counteracted by the danger presented by just infecting yourself till you get what you want. I've rewriten the rot component to just run a percent chance to infect someone with a disease based on the type of rot, and moved almost all of its behavior to signals. There's one portion I can't rewrite without making significant changes to how I handle atmos sensitivity, so that'll come later. Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com> * Gibs/Dead bodies no longer produce miasma Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>