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ce34a55a2870defd06919cd684fa1366b70ad261
Bubberstation/code/game/objects
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MrMelbert ce34a55a28 Fixes that one id card context runtime (#81882)
## About The Pull Request

https://github.com/tgstation/tgstation/pull/80906#discussion_r1449233294
2024-03-09 04:22:55 +01:00
..
effects
Add compile option for compiling in MAP_TEST mode, which disables common annoyances when testing new maps (#81697)
2024-03-07 16:57:47 -05:00
items
Fixes that one id card context runtime (#81882)
2024-03-09 04:22:55 +01:00
structures
fix ore vents spawning the wrong wolves and remove simple wolves (#81864)
2024-03-07 11:10:07 -07:00
buckling.dm
Attack chain refactoring: Broadening tool_act into item_interact, moving some item interactions to... atom/item_interact / item/interact_with_atom (#79968)
2023-12-08 23:50:19 -07:00
empulse.dm
…
items.dm
Let's you talk through action figures, plushies, and toy mechs with .l and .r. Also a big clean up of say because its support for non-mobs was lackluster. (#81848)
2024-03-07 09:21:12 -07:00
obj_defense.dm
Removes the attack_slime proc, and other slime refactors (#80487)
2024-01-02 18:37:20 +00:00
objs.dm
[FIX] Makes Deathtrap Recycler Movable (#81282)
2024-02-11 00:47:26 +01:00
structures.dm
Adds tram throwing mobs through glass windows (#81284)
2024-02-18 02:52:36 +00:00
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