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About The Pull Request These are legacy sleepers, the remaining 12 are non-trivial to fix.
34 lines
1.3 KiB
Plaintext
34 lines
1.3 KiB
Plaintext
///Your favourite Jojoke. Used for the gloves of the north star.
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/datum/component/wearertargeting/punchcooldown
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signals = list(COMSIG_HUMAN_MELEE_UNARMED_ATTACK)
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mobtype = /mob/living/carbon
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proctype = .proc/reducecooldown
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valid_slots = list(ITEM_SLOT_GLOVES)
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///The warcry this generates
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var/warcry = "AT"
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/datum/component/wearertargeting/punchcooldown/Initialize()
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. = ..()
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if(. == COMPONENT_INCOMPATIBLE)
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return
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RegisterSignal(parent, COMSIG_ITEM_ATTACK_SELF, .proc/changewarcry)
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///Called on COMSIG_HUMAN_MELEE_UNARMED_ATTACK. Yells the warcry and and reduces punch cooldown.
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/datum/component/wearertargeting/punchcooldown/proc/reducecooldown(mob/living/carbon/M, atom/target)
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if(M.a_intent == INTENT_HARM && isliving(target))
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M.changeNext_move(CLICK_CD_RAPID)
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if(warcry)
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M.say(warcry, ignore_spam = TRUE, forced = "north star warcry")
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///Called on COMSIG_ITEM_ATTACK_SELF. Allows you to change the warcry.
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/datum/component/wearertargeting/punchcooldown/proc/changewarcry(datum/source, mob/user)
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SIGNAL_HANDLER
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INVOKE_ASYNC(src, .proc/do_changewarcry, user)
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/datum/component/wearertargeting/punchcooldown/proc/do_changewarcry(mob/user)
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var/input = stripped_input(user,"What do you want your battlecry to be? Max length of 6 characters.", ,"", 7)
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if(!QDELETED(src) && !QDELETED(user) && !user.Adjacent(parent))
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return
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if(input)
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warcry = input
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