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Bubberstation/code/modules/cargo/exports/weapons.dm
ArcaneMusic e09a9032da Crates and bountes are now defined by crate's value and paygrades. Civilian bounty payout is higher and uncheesable. (#55413)
Does a value-wise refactor of crates and bounties in order to scale the value of these imports and exports to the value of crate exports (500 credits each). Then, I have adjusted the value of crate exports to 200 credits down from 500 to place the most standard unit of profit within cargo to a scale within that of roundstart paygrades currently on station. (350-1400 credits).

This effectively balances one of the biggest disparities left within the in-game economy, which is that cargo's price scales have really never been re-balanced with the considerations of on station prices, and have been still to the same scale as when they were based on cargo points 3 years ago. While admittedly some prices in vendors were scale to those original cargo values, so many of them weren't that it warranted a massive rebalance PR in order to places the scale of these items within an appropriate range of their intended user's cost values.
2020-12-10 23:43:46 +00:00

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// Weapon exports. Stun batons, disablers, etc.
/datum/export/weapon
include_subtypes = FALSE
/datum/export/weapon/baton
cost = CARGO_CRATE_VALUE * 0.5
unit_name = "stun baton"
export_types = list(/obj/item/melee/baton)
exclude_types = list(/obj/item/melee/baton/cattleprod)
include_subtypes = TRUE
/datum/export/weapon/knife
cost = CARGO_CRATE_VALUE * 0.5
unit_name = "combat knife"
export_types = list(/obj/item/kitchen/knife/combat)
/datum/export/weapon/taser
cost = CARGO_CRATE_VALUE
unit_name = "advanced taser"
export_types = list(/obj/item/gun/energy/e_gun/advtaser)
/datum/export/weapon/laser
cost = CARGO_CRATE_VALUE
unit_name = "laser gun"
export_types = list(/obj/item/gun/energy/laser)
/datum/export/weapon/disabler
cost = CARGO_CRATE_VALUE * 0.5
unit_name = "disabler"
export_types = list(/obj/item/gun/energy/disabler)
/datum/export/weapon/energy_gun
cost = CARGO_CRATE_VALUE * 1.5
unit_name = "energy gun"
export_types = list(/obj/item/gun/energy/e_gun)
/datum/export/weapon/wt550
cost = CARGO_CRATE_VALUE * 1.5
unit_name = "WT-550 automatic rifle"
export_types = list(/obj/item/gun/ballistic/automatic/wt550)
/datum/export/weapon/shotgun
cost = CARGO_CRATE_VALUE * 1.5
unit_name = "combat shotgun"
export_types = list(/obj/item/gun/ballistic/shotgun/automatic/combat)
/datum/export/weapon/flashbang
cost = CARGO_CRATE_VALUE * 0.025
unit_name = "flashbang grenade"
export_types = list(/obj/item/grenade/flashbang)
/datum/export/weapon/teargas
cost = CARGO_CRATE_VALUE * 0.025
unit_name = "tear gas grenade"
export_types = list(/obj/item/grenade/chem_grenade/teargas)
/datum/export/weapon/flash
cost = CARGO_CRATE_VALUE * 0.025
unit_name = "handheld flash"
export_types = list(/obj/item/assembly/flash)
include_subtypes = TRUE
/datum/export/weapon/handcuffs
cost = CARGO_CRATE_VALUE * 0.015
unit_name = "pair"
message = "of handcuffs"
export_types = list(/obj/item/restraints/handcuffs)