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Moves grown food to newfood Gives trash element support for callbacks for item creation override
95 lines
3.6 KiB
Plaintext
95 lines
3.6 KiB
Plaintext
// Finally, peas. Base plant.
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/obj/item/seeds/peas
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name = "pack of pea pods"
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desc = "These seeds grows into vitamin rich peas!"
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icon_state = "seed-peas"
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species = "peas"
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plantname = "Pea Vines"
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product = /obj/item/food/grown/peas
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maturation = 3
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potency = 25
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instability = 15
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growthstages = 3
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growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
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icon_grow = "peas-grow"
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icon_dead = "peas-dead"
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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mutatelist = list(/obj/item/seeds/peas/laugh)
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reagents_add = list (/datum/reagent/consumable/nutriment/vitamin = 0.1, /datum/reagent/consumable/nutriment = 0.05, /datum/reagent/water = 0.05)
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/obj/item/food/grown/peas
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seed = /obj/item/seeds/peas
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name = "peapod"
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desc = "Finally... peas."
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icon_state = "peas"
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bite_consumption_mod = 1
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foodtypes = VEGETABLES
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tastes = list ("peas" = 1, "chalky saltiness" = 1)
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wine_power = 50
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wine_flavor = "what is, distressingly, fermented peas."
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// Laughin' Peas
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/obj/item/seeds/peas/laugh
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name = "pack of laughin' peas"
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desc = "These seeds give off a very soft purple glow.. they should grow into Laughin' Peas."
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icon_state = "seed-laughpeas"
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species = "laughpeas"
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plantname = "Laughin' Peas"
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product = /obj/item/food/grown/laugh
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maturation = 7
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potency = 10
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yield = 7
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production = 5
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growthstages = 3
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icon_grow = "laughpeas-grow"
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icon_dead = "laughpeas-dead"
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genes = list (/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/glow/purple)
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mutatelist = list (/obj/item/seeds/peas/laugh/peace)
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reagents_add = list (/datum/reagent/consumable/laughter = 0.05, /datum/reagent/consumable/sugar = 0.05, /datum/reagent/consumable/nutriment = 0.07)
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rarity = 25 //It actually might make Central Command Officials loosen up a smidge, eh?
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graft_gene = /datum/plant_gene/trait/glow/purple
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/obj/item/food/grown/laugh
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seed = /obj/item/seeds/peas/laugh
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name = "pod of laughin' peas"
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desc = "Ridens Cicer, guaranteed to improve your mood dramatically upon consumption!"
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icon_state = "laughpeas"
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bite_consumption_mod = 2
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foodtypes = VEGETABLES
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juice_results = list (/datum/reagent/consumable/laughsyrup = 0)
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tastes = list ("a prancing rabbit" = 1) //Vib Ribbon sends her regards.. wherever she is.
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wine_power = 90
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wine_flavor = "a vector-graphic rabbit dancing on your tongue"
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// World Peas - Peace at last, peace at last...
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/obj/item/seeds/peas/laugh/peace
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name = "pack of world peas"
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desc = "These rather large seeds give off a soothing blue glow..."
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icon_state = "seed-worldpeas"
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species = "worldpeas"
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plantname = "World Peas"
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product = /obj/item/food/grown/peace
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maturation = 20
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potency = 75
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yield = 1
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production = 10
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instability = 45 //The world is a very unstable place. Constantly changing.
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growthstages = 3
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icon_grow = "worldpeas-grow"
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icon_dead = "worldpeas-dead"
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genes = list (/datum/plant_gene/trait/glow/blue)
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reagents_add = list (/datum/reagent/pax = 0.1, /datum/reagent/drug/happiness = 0.1, /datum/reagent/consumable/nutriment = 0.15)
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rarity = 50 // This absolutely will make even the most hardened Syndicate Operators relax.
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graft_gene = /datum/plant_gene/trait/glow/blue
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/obj/item/food/grown/peace
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seed = /obj/item/seeds/peas/laugh/peace
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name = "cluster of world peas"
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desc = "A plant discovered through extensive genetic engineering, and iterative graft work. It's rumored to bring peace to any who consume it. In the wider AgSci community, it's attained the nickname of 'Pax Mundi'." //at last... world peas. I'm not sorry.
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icon_state = "worldpeas"
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bite_consumption_mod = 4
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foodtypes = VEGETABLES
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tastes = list ("numbing tranquility" = 2, "warmth" = 1)
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wine_power = 100
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wine_flavor = "mind-numbing peace and warmth"
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