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Bubberstation/code/modules/hydroponics/hydroitemdefines.dm
2020-10-28 20:31:13 -07:00

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// Plant analyzer
/obj/item/plant_analyzer
name = "plant analyzer"
desc = "A scanner used to evaluate a plant's various areas of growth, and genetic traits."
icon = 'icons/obj/device.dmi'
icon_state = "hydro"
inhand_icon_state = "analyzer"
worn_icon_state = "plantanalyzer"
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
w_class = WEIGHT_CLASS_TINY
slot_flags = ITEM_SLOT_BELT
custom_materials = list(/datum/material/iron=30, /datum/material/glass=20)
var/scan_mode = PLANT_SCANMODE_STATS
/obj/item/plant_analyzer/attack_self(mob/user)
. = ..()
scan_mode = !scan_mode
to_chat(user, "<span class='notice'>You switch [src] to [scan_mode == PLANT_SCANMODE_CHEMICALS ? "scan for chemical reagents and traits" : "scan for plant growth statistics"].</span>")
/obj/item/plant_analyzer/attack(mob/living/M, mob/living/carbon/human/user)
//Checks if target is a podman
if(ispodperson(M))
user.visible_message("<span class='notice'>[user] analyzes [M]'s vitals.</span>", \
"<span class='notice'>You analyze [M]'s vitals.</span>")
if(scan_mode== PLANT_SCANMODE_STATS)
healthscan(user, M, advanced = TRUE)
else
chemscan(user, M)
add_fingerprint(user)
return
return ..()
// *************************************
// Hydroponics Tools
// *************************************
/obj/item/reagent_containers/spray/weedspray // -- Skie
desc = "It's a toxic mixture, in spray form, to kill small weeds."
icon = 'icons/obj/hydroponics/equipment.dmi'
name = "weed spray"
icon_state = "weedspray"
inhand_icon_state = "spraycan"
worn_icon_state = "spraycan"
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
volume = 100
list_reagents = list(/datum/reagent/toxin/plantbgone/weedkiller = 100)
/obj/item/reagent_containers/spray/weedspray/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is huffing [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return (TOXLOSS)
/obj/item/reagent_containers/spray/pestspray // -- Skie
desc = "It's some pest eliminator spray! <I>Do not inhale!</I>"
icon = 'icons/obj/hydroponics/equipment.dmi'
name = "pest spray"
icon_state = "pestspray"
inhand_icon_state = "plantbgone"
worn_icon_state = "spraycan"
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
volume = 100
list_reagents = list(/datum/reagent/toxin/pestkiller = 100)
/obj/item/reagent_containers/spray/pestspray/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is huffing [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return (TOXLOSS)
/obj/item/cultivator
name = "cultivator"
desc = "It's used for removing weeds or scratching your back."
icon = 'icons/obj/items_and_weapons.dmi'
icon_state = "cultivator"
inhand_icon_state = "cultivator"
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
flags_1 = CONDUCT_1
force = 5
throwforce = 7
w_class = WEIGHT_CLASS_SMALL
custom_materials = list(/datum/material/iron=50)
attack_verb_continuous = list("slashes", "slices", "cuts", "claws")
attack_verb_simple = list("slash", "slice", "cut", "claw")
hitsound = 'sound/weapons/bladeslice.ogg'
/obj/item/cultivator/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is scratching [user.p_their()] back as hard as [user.p_they()] can with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return (BRUTELOSS)
/obj/item/cultivator/rake
name = "rake"
icon_state = "rake"
w_class = WEIGHT_CLASS_NORMAL
attack_verb_continuous = list("slashes", "slices", "bashes", "claws")
attack_verb_simple = list("slash", "slice", "bash", "claw")
hitsound = null
custom_materials = list(/datum/material/wood = MINERAL_MATERIAL_AMOUNT * 1.5)
flags_1 = NONE
resistance_flags = FLAMMABLE
/obj/item/cultivator/rake/Crossed(atom/movable/AM)
. = ..()
if(!ishuman(AM))
return
var/mob/living/carbon/human/H = AM
if(has_gravity(loc) && HAS_TRAIT(H, TRAIT_CLUMSY) && !H.resting)
H.set_confusion(max(H.get_confusion(), 10))
H.Stun(20)
playsound(src, 'sound/weapons/punch4.ogg', 50, TRUE)
H.visible_message("<span class='warning'>[H] steps on [src] causing the handle to hit [H.p_them()] right in the face!</span>", \
"<span class='userdanger'>You step on [src] causing the handle to hit you right in the face!</span>")
/obj/item/hatchet
name = "hatchet"
desc = "A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood."
icon = 'icons/obj/items_and_weapons.dmi'
icon_state = "hatchet"
inhand_icon_state = "hatchet"
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
flags_1 = CONDUCT_1
force = 12
w_class = WEIGHT_CLASS_SMALL
throwforce = 15
throw_speed = 3
throw_range = 4
custom_materials = list(/datum/material/iron = 15000)
attack_verb_continuous = list("chops", "tears", "lacerates", "cuts")
attack_verb_simple = list("chop", "tear", "lacerate", "cut")
hitsound = 'sound/weapons/bladeslice.ogg'
sharpness = SHARP_EDGED
/obj/item/hatchet/Initialize()
. = ..()
AddComponent(/datum/component/butchering, 70, 100)
/obj/item/hatchet/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is chopping at [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
playsound(src, 'sound/weapons/bladeslice.ogg', 50, TRUE, -1)
return (BRUTELOSS)
/obj/item/hatchet/wooden
desc = "A crude axe blade upon a short wooden handle."
icon_state = "woodhatchet"
custom_materials = null
flags_1 = NONE
/obj/item/scythe
icon_state = "scythe0"
lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi'
name = "scythe"
desc = "A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow."
force = 13
throwforce = 5
throw_speed = 2
throw_range = 3
w_class = WEIGHT_CLASS_BULKY
flags_1 = CONDUCT_1
armour_penetration = 20
slot_flags = ITEM_SLOT_BACK
attack_verb_continuous = list("chops", "slices", "cuts", "reaps")
attack_verb_simple = list("chop", "slice", "cut", "reap")
hitsound = 'sound/weapons/bladeslice.ogg'
var/swiping = FALSE
/obj/item/scythe/Initialize()
. = ..()
AddComponent(/datum/component/butchering, 90, 105)
/obj/item/scythe/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is beheading [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
if(iscarbon(user))
var/mob/living/carbon/C = user
var/obj/item/bodypart/BP = C.get_bodypart(BODY_ZONE_HEAD)
if(BP)
BP.drop_limb()
playsound(src, "desecration" ,50, TRUE, -1)
return (BRUTELOSS)
/obj/item/scythe/pre_attack(atom/A, mob/living/user, params)
if(swiping || !istype(A, /obj/structure/spacevine) || get_turf(A) == get_turf(user))
return ..()
var/turf/user_turf = get_turf(user)
var/dir_to_target = get_dir(user_turf, get_turf(A))
swiping = TRUE
var/static/list/scythe_slash_angles = list(0, 45, 90, -45, -90)
for(var/i in scythe_slash_angles)
var/turf/T = get_step(user_turf, turn(dir_to_target, i))
for(var/obj/structure/spacevine/V in T)
if(user.Adjacent(V))
melee_attack_chain(user, V)
swiping = FALSE
return TRUE
/obj/item/secateurs
name = "secateurs"
desc = "It's a tool for cutting grafts off plants."
icon = 'icons/obj/hydroponics/equipment.dmi'
icon_state = "secateurs"
inhand_icon_state = "secateurs"
worn_icon_state = "cutters"
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
flags_1 = CONDUCT_1
force = 5
throwforce = 6
w_class = WEIGHT_CLASS_SMALL
slot_flags = ITEM_SLOT_BELT
custom_materials = list(/datum/material/iron=4000)
attack_verb_continuous = list("slashes", "slices", "cuts", "claws")
attack_verb_simple = list("slash", "slice", "cut", "claw")
hitsound = 'sound/weapons/bladeslice.ogg'
/obj/item/geneshears
name = "Botanogenetic Plant Shears"
desc = "A high tech, high fidelity pair of plant shears, capable of cutting genetic traits out of a plant."
icon = 'icons/obj/hydroponics/equipment.dmi'
icon_state = "genesheers"
inhand_icon_state = "secateurs"
worn_icon_state = "cutters"
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
flags_1 = CONDUCT_1
force = 10
throwforce = 8
w_class = WEIGHT_CLASS_SMALL
slot_flags = ITEM_SLOT_BELT
material_flags = MATERIAL_NO_EFFECTS
custom_materials = list(/datum/material/iron=4000, /datum/material/uranium=1500, /datum/material/gold=500)
attack_verb_continuous = list("slashes", "slices", "cuts")
attack_verb_simple = list("slash", "slice", "cut")
hitsound = 'sound/weapons/bladeslice.ogg'
// *************************************
// Nutrient defines for hydroponics
// *************************************
/obj/item/reagent_containers/glass/bottle/nutrient
name = "bottle of nutrient"
volume = 50
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(1,2,5,10,15,25,50)
/obj/item/reagent_containers/glass/bottle/nutrient/Initialize()
. = ..()
pixel_x = base_pixel_x + rand(-5, 5)
pixel_y = base_pixel_y + rand(-5, 5)
/obj/item/reagent_containers/glass/bottle/nutrient/ez
name = "bottle of E-Z-Nutrient"
desc = "Contains a fertilizer that causes mild mutations and gradual plant growth with each harvest."
list_reagents = list(/datum/reagent/plantnutriment/eznutriment = 50)
/obj/item/reagent_containers/glass/bottle/nutrient/l4z
name = "bottle of Left 4 Zed"
desc = "Contains a fertilizer that lightly heals the plant but causes significant mutations in plants over generations."
list_reagents = list(/datum/reagent/plantnutriment/left4zednutriment = 50)
/obj/item/reagent_containers/glass/bottle/nutrient/rh
name = "bottle of Robust Harvest"
desc = "Contains a fertilizer that increases the yield of a plant while gradually preventing mutations."
list_reagents = list(/datum/reagent/plantnutriment/robustharvestnutriment = 50)
/obj/item/reagent_containers/glass/bottle/nutrient/empty
name = "bottle"
/obj/item/reagent_containers/glass/bottle/killer
volume = 30
amount_per_transfer_from_this = 1
possible_transfer_amounts = list(1,2,5)
/obj/item/reagent_containers/glass/bottle/killer/weedkiller
name = "bottle of weed killer"
desc = "Contains a herbicide."
list_reagents = list(/datum/reagent/toxin/plantbgone/weedkiller = 30)
/obj/item/reagent_containers/glass/bottle/killer/pestkiller
name = "bottle of pest spray"
desc = "Contains a pesticide."
list_reagents = list(/datum/reagent/toxin/pestkiller = 30)