Files
Bubberstation/code/modules/surgery/surgery_helpers.dm
TiviPlus ca366c3ea1 Bools and returns super-pr (#53221)
Replaces like 70-80% of 0 and such, as a side effect cleaned up a bunch of returns
Edit: Most left out ones are in mecha which should be done in mecha refactor already
Oh my look how clean it is

Co-authored-by: TiviPlus <TiviPlus>
Co-authored-by: Couls <coul422@gmail.com>
2020-08-28 14:26:37 -07:00

74 lines
2.2 KiB
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/proc/get_location_modifier(mob/M)
var/turf/T = get_turf(M)
if(locate(/obj/structure/table/optable, T))
return 1
else if(locate(/obj/machinery/stasis, T))
return 0.9
else if(locate(/obj/structure/table, T))
return 0.8
else if(locate(/obj/structure/bed, T))
return 0.7
else
return 0.5
/proc/get_location_accessible(mob/M, location)
var/covered_locations = 0 //based on body_parts_covered
var/face_covered = 0 //based on flags_inv
var/eyesmouth_covered = 0 //based on flags_cover
if(iscarbon(M))
var/mob/living/carbon/C = M
for(var/obj/item/clothing/I in list(C.back, C.wear_mask, C.head))
covered_locations |= I.body_parts_covered
face_covered |= I.flags_inv
eyesmouth_covered |= I.flags_cover
if(ishuman(C))
var/mob/living/carbon/human/H = C
for(var/obj/item/I in list(H.wear_suit, H.w_uniform, H.shoes, H.belt, H.gloves, H.glasses, H.ears))
covered_locations |= I.body_parts_covered
face_covered |= I.flags_inv
eyesmouth_covered |= I.flags_cover
switch(location)
if(BODY_ZONE_HEAD)
if(covered_locations & HEAD)
return FALSE
if(BODY_ZONE_PRECISE_EYES)
if(covered_locations & HEAD || face_covered & HIDEEYES || eyesmouth_covered & GLASSESCOVERSEYES)
return FALSE
if(BODY_ZONE_PRECISE_MOUTH)
if(covered_locations & HEAD || face_covered & HIDEFACE || eyesmouth_covered & MASKCOVERSMOUTH || eyesmouth_covered & HEADCOVERSMOUTH)
return FALSE
if(BODY_ZONE_CHEST)
if(covered_locations & CHEST)
return FALSE
if(BODY_ZONE_PRECISE_GROIN)
if(covered_locations & GROIN)
return FALSE
if(BODY_ZONE_L_ARM)
if(covered_locations & ARM_LEFT)
return FALSE
if(BODY_ZONE_R_ARM)
if(covered_locations & ARM_RIGHT)
return FALSE
if(BODY_ZONE_L_LEG)
if(covered_locations & LEG_LEFT)
return FALSE
if(BODY_ZONE_R_LEG)
if(covered_locations & LEG_RIGHT)
return FALSE
if(BODY_ZONE_PRECISE_L_HAND)
if(covered_locations & HAND_LEFT)
return FALSE
if(BODY_ZONE_PRECISE_R_HAND)
if(covered_locations & HAND_RIGHT)
return FALSE
if(BODY_ZONE_PRECISE_L_FOOT)
if(covered_locations & FOOT_LEFT)
return FALSE
if(BODY_ZONE_PRECISE_R_FOOT)
if(covered_locations & FOOT_RIGHT)
return FALSE
return TRUE