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Finally adds the ruleset to the TGC, allowing players to play the game (in a relatively provisional state). Cards now have rules and keywords attached, as well as a proper system for displaying information in the sidebar (all the credit for this has to go to @ArcaneMusic, who also contributed a huge amount of the ruleset for the cards). The full ruleset and keywords can be found here: https://tgstation13.org/wiki/Tactical_Game_Cards
319 lines
10 KiB
JSON
319 lines
10 KiB
JSON
{
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"templates": [
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{
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"template": "default",
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"icon": "icons/runtime/tcg/xenos.dmi",
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"series": "resinfront"
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}
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],
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"cards": [
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{
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"id": "xenoborg",
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"name": "Xenoborg",
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"desc": "With a mini-gun in one hand and a rocket launcher in the other, the Xenoborg is a failed hybridization of a Xenomorph and a cyborg.",
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"rules": "Asimov. Once per turn, you may sacrifice a silicon card, and pay the difference between that card's summon cost and this card's summon cost to summon this card from your hand.",
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"icon_state": "xeno_borg",
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"power": 7,
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"resolve": 5,
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"faction": "Science",
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"summoncost": 6,
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"cardtype": "Creature",
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"cardsubtype": "Silicon Xenomorph",
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"rarity": "epic"
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},
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{
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"id": "sentinel",
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"name": "Xenomorph Sentinel",
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"desc": "The juices from a Sentinel's neurotoxin gland pair brilliantly with a Pan-Galactic Gargle Blaster.",
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"rules": "Hivemind",
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"icon_state": "xeno_sentinel",
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"power": 5,
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"resolve": 3,
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"faction": "Xeno",
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"summoncost": 4,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "common"
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},
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{
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"id": "drone",
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"name": "Xenomorph Drone",
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"desc": "Rarely seen on the frontlines, the Drone is your average worker that lays the foundation of the hive.",
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"rules": "Hivemind. Tap this card: you may summon a Xeno faction creature for 1 less mana this turn.",
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"icon_state": "xeno_drone",
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"power": 1,
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"resolve": 1,
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"faction": "Xeno",
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"summoncost": 2,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "common"
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},
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{
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"id": "hunter",
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"name": "Xenomorph Hunter (Resin Frontier)",
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"desc": "A rare strain of Hunter that prioritizes slaying prey over infecting them.",
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"rules": "If this card destroys a creature via combat, you may discard a card in your hand to add a card from your discard pile to your hand, whose summon cost is 2 or less.",
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"icon_state": "xeno_hunter",
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"power": 6,
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"resolve": 3,
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"faction": "Xeno",
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"summoncost": 5,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "uncommon"
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},
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{
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"id": "spitter",
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"name": "Xenomorph Spitter",
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"desc": "While their acid gland is too dangerous to mix with alcohol (not that it stops the marines), a Spitter's acid is useful for industry as it can melt almost anything with ease.",
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"rules": "Hivemind. Tap this card: draw the top 2 cards of your deck, you may re-arrange their order, then return them to the top of your deck.",
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"icon_state": "xeno_spitter",
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"power": 3,
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"resolve": 3,
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"faction": "Xeno",
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"summoncost": 3,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "uncommon"
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},
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{
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"id": "runner",
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"name": "Xenomorph Runner",
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"desc": "Running fast and dying faster, the sheer number of Runner corpses from a battle are enough to keep a research facility busy for years.",
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"rules": "First Strike, Hivemind",
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"icon_state": "xeno_runner",
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"power": 2,
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"resolve": 3,
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"faction": "Xeno",
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"summoncost": 3,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "common"
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},
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{
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"id": "praetorian",
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"name": "Xenomorph Praetorian",
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"desc": "The Praetorian is the Queen's royal guard, never seen far from the Queen's chambers.",
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"rules": "Hivemind. If you have 2 or more other Xeno cards on your field alongside this card, you may sacrifice 3 Xeno cards and add Xenomorph Queen to your hand from your deck.",
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"icon_state": "xeno_praetorian",
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"power": 3,
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"resolve": 6,
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"faction": "Xeno",
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"summoncost": 5,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "rare"
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},
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{
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"id": "hivelord",
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"name": "Xenomorph Hivelord",
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"desc": "The Hivelord is the last word in construction, capable of building entire hives in a matter of seconds.",
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"rules": "Hivemind. For two mana, tap this card and summon a 0/2 Resin Wall counter creature. Each Resin Wall has Blocker.",
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"icon_state": "xeno_hivelord",
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"power": 1,
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"resolve": 3,
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"faction": "Xeno",
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"summoncost": 3,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "rare"
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},
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{
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"id": "boiler",
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"name": "Xenomorph Boiler",
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"desc": "The Boiler is a long-range artillery machine, capable of spewing clouds of acid that melt everything in seconds.",
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"rules": "Hivemind. If this card attacks, it is tapped for an additional turn before it is untapped.",
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"icon_state": "xeno_boiler",
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"power": 6,
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"resolve": 2,
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"faction": "Xeno",
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"summoncost": 4,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "rare"
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},
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{
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"id": "ravager",
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"name": "Xenomorph Ravager",
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"desc": "With large scythe claws for hands, the furious Ravager goes berserk at the sight of fire.",
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"rules": "Hivemind, Fury",
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"icon_state": "xeno_ravager",
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"power": 4,
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"resolve": 2,
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"faction": "Xeno",
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"summoncost": 3,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "rare"
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},
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{
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"id": "crusher",
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"name": "Xenomorph Crusher",
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"desc": "Extensive testing has revealed that a pulse rifle is unable to penetrate a Crusher's thick armored head.",
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"rules": "Hivemind, Blocker",
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"icon_state": "xeno_crusher",
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"power": 1,
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"resolve": 6,
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"faction": "Xeno",
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"summoncost": 3,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "rare"
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},
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{
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"id": "defender",
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"name": "Xenomorph Defender",
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"desc": "The Defender's armored head crest makes an excellent makeshift shield.",
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"rules": "Hivemind, Blocker",
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"icon_state": "xeno_defender",
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"power": 1,
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"resolve": 2,
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"faction": "Xeno",
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"summoncost": 2,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "common"
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},
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{
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"id": "warrior",
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"name": "Xenomorph Warrior",
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"desc": "Warriors exhibit greater cruelty than other Xeno strains, enjoying snapping a victim's limbs before finishing them off.",
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"rules": "Hivemind",
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"icon_state": "xeno_warrior",
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"power": 4,
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"resolve": 4,
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"faction": "Xeno",
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"summoncost": 4,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "uncommon"
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},
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{
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"id": "queen",
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"name": "Xenomorph Queen (Resin Frontier)",
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"desc": "The ruler of the hive. Organs from a Queen fetch a high price amongst researchers and less-than-moral surgeons.",
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"rules": "For 2 mana, tap the equipped creature and summon a 1/1 Xenomorph Brood counter creature, with Hivemind.",
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"icon_state": "xeno_queen",
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"power": 5,
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"resolve": 5,
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"faction": "Xeno",
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"summoncost": 5,
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"cardtype": "Equipment",
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"cardsubtype": "Armour",
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"rarity": "epic"
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},
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{
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"id": "carrier",
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"name": "Xenomorph Carrier",
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"desc": "Carriers are like the Easter Bunny except the eggs they hide will kill you.",
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"rules": "Hivemind, Squad Tactics",
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"icon_state": "xeno_carrier",
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"power": 2,
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"resolve": 2,
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"faction": "Xeno",
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"summoncost": 3,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "uncommon"
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},
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{
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"id": "defiler",
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"name": "Xenomorph Defiler",
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"desc": "Instead of utilizing eggs, the Defiler prefers to inject an unknown chemical in their victim, causing a devastating infection.",
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"rules": "Hivemind. When this card attacks a target enemy creature, calculate damage as though the target creature has this card's power subtracted from it first.",
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"icon_state": "xeno_defiler",
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"power": 1,
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"resolve": 3,
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"faction": "Xeno",
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"summoncost": 3,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "rare"
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},
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{
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"id": "predalien",
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"name": "Predalien",
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"desc": "No concrete information is available on this elusive creature as no one that has seen it has lived to tell the tale.",
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"rules": "Hivemind, Changeling",
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"icon_state": "xeno_predalien",
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"power": 4,
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"resolve": 3,
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"faction": "Xeno",
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"summoncost": 3,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph Soldier",
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"rarity": "legendary"
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},
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{
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"id": "shrike",
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"name": "Xenomorph Shrike",
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"desc": "It is unknown why Shrikes are able to lead a Hive, but their hives are always much smaller than a Queen's.",
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"rules": "Hivemind. If Xenomorph Queen would be destroyed, you may re-equip Xenomorph Queen on this card instead, once per game.",
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"icon_state": "xeno_shrike",
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"power": 3,
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"resolve": 1,
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"faction": "Xeno",
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"summoncost": 2,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "rare"
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},
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{
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"id": "bull",
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"name": "Xenomorph Bull",
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"desc": "Popular in illegal rodeos, a Bull's horn can pierce a reinforced wall with ease.",
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"rules": "First Strike, Hivemind",
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"icon_state": "xeno_bull",
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"power": 5,
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"resolve": 3,
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"faction": "Xeno",
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"summoncost": 6,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "uncommon"
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},
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{
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"id": "hivemind",
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"name": "Xenomorph Hivemind",
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"desc": "Recently discovered to have sapience, this pulsating orb will dig into the earth and rapidly spread resin throughout planets.",
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"rules": "Defender",
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"icon_state": "xeno_hivemind",
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"power": 0,
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"resolve": 1,
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"faction": "Xeno",
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"summoncost": 1,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "uncommon"
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},
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{
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"id": "screecher",
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"name": "Xenomorph Screecher",
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"desc": "The Screecher's screeches are more psychologically damaging than the resulting hearing damage.",
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"rules": "Deadeye",
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"icon_state": "xeno_screecher",
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"power": 3,
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"resolve": 2,
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"faction": "Xeno",
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"summoncost": 2,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "epic"
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},
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{
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"id": "creep",
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"name": "Xenomorph Creep",
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"desc": "This special Hunter strain prioritizes stalking its target. It evolves into a strain of Hunter that is (mercifully) rarely seen aboard space stations.",
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"rules": "Tap this card: Until the start of your next turn, this card has immunity to Xeno Creatures.",
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"icon_state": "xeno_creep",
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"power": 4,
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"resolve": 3,
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"faction": "Xeno",
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"summoncost": 5,
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"cardtype": "Creature",
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"cardsubtype": "Xenomorph",
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"rarity": "common"
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}
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]
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} |