Files
Bubberstation/code/game/objects/structures/lattice.dm
vuonojenmustaturska 772924ba38 More Initialize() fixes, requires someone to test with DB (#30831)
* Batch 1

/obj/item/storage/firstaid/fire
/obj/structure/bookcase
/obj/item/book/random QDEL, not actually in the logs but returned wrong hint
/obj/effect/landmark/start/wizard QDEL
/obj/effect/landmark/start/wizard
/obj/effect/landmark/start/new_player
/obj/effect/landmark/latejoin
/obj/effect/landmark/xeno_spawn
/obj/effect/landmark/blobstart
/obj/effect/landmark/secequipment
/obj/effect/landmark/prisonwarp
/obj/effect/landmark/ert_spawn
/obj/effect/landmark/holding_facility
/obj/effect/landmark/thunderdome/observe
/obj/effect/landmark/thunderdome/one
/obj/effect/landmark/thunderdome/two
/obj/effect/landmark/thunderdome/admin

* Batch 2

/obj/machinery/computer/operating
/obj/machinery/computer/telecrystals/uplinker
/obj/item/card/id/centcom
/obj/item/card/id/syndicate
/obj/item/card/id/captains_spare
/obj/item/card/id/ert
/obj/item/card/id/ert/Security
/obj/item/card/id/ert/Engineer
/obj/item/card/id/ert/Medical
/obj/structure/trap
/obj/machinery/magnetic_controller
/obj/item/storage/toolbox
/obj/structure/table

* Batch 3

/obj/machinery/vending/snack/random
/obj/machinery/vending/cola/random
/obj/machinery/computer/pod
/obj/machinery/computer/message_monitor
/obj/machinery/computer/atmos_control
/obj/item/implanter
/obj/item/implantcase
/obj/item/construction
/turf/open/floor/grass
/turf/open/floor/grass/snow/basalt
/turf/open/floor/grass/fakebasalt
/turf/open/floor/carpet
/turf/open/floor/fakespace
/turf/open/floor/light
/turf/open/floor/mineral
/turf/open/floor/mineral/abductor
/turf/open/floor/circuit
/turf/open/floor/clockwork
/turf/open/floor/plating
/turf/open/floor/engine/cult

* Batch 4

/obj/item/storage/backpack/satchel/flat
/obj/item/storage/backpack/satchel/flat/secret
/turf/closed/indestructible/fakeglass
/turf/closed/mineral/random
/turf/closed/mineral/gibtonite
/turf/closed/mineral
/turf/open/floor
/obj/effect/spawner/lootdrop

* Batch 5

/obj/effect/spawner/lootdrop/maintenance
/obj/effect/spawner/lootdrop/costume
/obj/item/toy/eightball/broken
/obj/item/toy/eightball
/obj/item/toy/eightball/haunted
/obj/item/device/electropack
/obj/item/restraints/legcuffs/beartrap
/obj/machinery/airlock_sensor
/obj/item/storage/box/ingredients

* Batch 6

/mob/living/simple_animal/hostile/carp/ranged
/obj/structure/lattice/clockwork
/obj/structure/lattice/clockwork/large
/obj/structure/lattice/catwalk/clockwork
/mob/living/simple_animal/hostile/mushroom
/mob/living/carbon/alien
/mob/living/carbon/alien/larva
/mob/living/carbon/alien/humanoid
/mob/living/carbon/alien/humanoid/drone
/mob/living/carbon/alien/humanoid/royal/praetorian
/mob/living/carbon/alien/humanoid/sentinel
2017-09-19 08:45:18 -04:00

110 lines
3.1 KiB
Plaintext

/obj/structure/lattice
name = "lattice"
desc = "A lightweight support lattice. These hold our station together."
icon = 'icons/obj/smooth_structures/lattice.dmi'
icon_state = "lattice"
density = FALSE
anchored = TRUE
armor = list(melee = 50, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 80, acid = 50)
max_integrity = 50
layer = LATTICE_LAYER //under pipes
var/number_of_rods = 1
canSmoothWith = list(/obj/structure/lattice,
/turf/open/floor,
/turf/closed/wall,
/obj/structure/falsewall)
smooth = SMOOTH_MORE
// flags = CONDUCT_1
/obj/structure/lattice/Initialize(mapload)
. = ..()
for(var/obj/structure/lattice/LAT in loc)
if(LAT != src)
QDEL_IN(LAT, 0)
/obj/structure/lattice/blob_act(obj/structure/blob/B)
return
/obj/structure/lattice/ratvar_act()
if(IsEven(x + y))
new /obj/structure/lattice/clockwork(loc)
else
new /obj/structure/lattice/clockwork/large(loc)
/obj/structure/lattice/attackby(obj/item/C, mob/user, params)
if(istype(C, /obj/item/wirecutters))
to_chat(user, "<span class='notice'>Slicing [name] joints ...</span>")
deconstruct()
else
var/turf/T = get_turf(src)
return T.attackby(C, user) //hand this off to the turf instead (for building plating, catwalks, etc)
/obj/structure/lattice/deconstruct(disassembled = TRUE)
if(!(flags_1 & NODECONSTRUCT_1))
new /obj/item/stack/rods(get_turf(src), number_of_rods)
qdel(src)
/obj/structure/lattice/singularity_pull(S, current_size)
..()
if(current_size >= STAGE_FOUR)
deconstruct()
/obj/structure/lattice/clockwork
name = "cog lattice"
desc = "A lightweight support lattice. These hold the Justicar's station together."
icon = 'icons/obj/smooth_structures/lattice_clockwork.dmi'
/obj/structure/lattice/clockwork/Initialize(mapload)
. = ..()
ratvar_act()
/obj/structure/lattice/clockwork/ratvar_act()
if(IsOdd(x+y))
new /obj/structure/lattice/clockwork/large(loc) // deletes old one
/obj/structure/lattice/clockwork/large/Initialize(mapload)
. = ..()
icon = 'icons/obj/smooth_structures/lattice_clockwork_large.dmi'
pixel_x = -9
pixel_y = -9
/obj/structure/lattice/clockwork/large/ratvar_act()
if(IsEven(x + y))
new /obj/structure/lattice/clockwork(loc)
/obj/structure/lattice/catwalk
name = "catwalk"
desc = "A catwalk for easier EVA maneuvering and cable placement."
icon = 'icons/obj/smooth_structures/catwalk.dmi'
icon_state = "catwalk"
number_of_rods = 2
smooth = SMOOTH_TRUE
canSmoothWith = null
/obj/structure/lattice/catwalk/ratvar_act()
new /obj/structure/lattice/catwalk/clockwork(loc)
/obj/structure/lattice/catwalk/Move()
var/turf/T = loc
for(var/obj/structure/cable/C in T)
C.deconstruct()
..()
/obj/structure/lattice/catwalk/deconstruct()
var/turf/T = loc
for(var/obj/structure/cable/C in T)
C.deconstruct()
..()
/obj/structure/lattice/catwalk/clockwork
name = "clockwork catwalk"
icon = 'icons/obj/smooth_structures/catwalk_clockwork.dmi'
/obj/structure/lattice/catwalk/clockwork/Initialize(mapload)
. = ..()
new /obj/effect/temp_visual/ratvar/floor/catwalk(loc)
new /obj/effect/temp_visual/ratvar/beam/catwalk(loc)
/obj/structure/lattice/catwalk/clockwork/ratvar_act()
return