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cfe2aacab00c82cf05b60844041812bfd2cf869e
Bubberstation/code/modules/mod
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GoldenAlpharex c6ea6d8b01 Fixes being able to retract an active MODsuit's parts and still be able to use its modules (#15950)
* Fixes MODsuits not turning off their modules upon seeing one of their parts being retracted.

* Makes it so all parts need to be deployed to use a module that can't be used while the MODsuit is inactive
2022-09-05 14:18:04 -04:00
..
modules
Fixes being able to retract an active MODsuit's parts and still be able to use its modules (#15950)
2022-09-05 14:18:04 -04:00
adding_new_mod.md
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mod_actions.dm
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mod_activation.dm
Fixes being able to retract an active MODsuit's parts and still be able to use its modules (#15950)
2022-09-05 14:18:04 -04:00
mod_ai.dm
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mod_clothes.dm
[MIRROR] MODsuit module update: new stuff and improved old stuff [MDB IGNORE] (#13685)
2022-05-19 07:29:57 -07:00
mod_construction.dm
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mod_control.dm
69618 (#16049)
2022-09-04 15:19:59 +01:00
mod_core.dm
[MIRROR] [IDB IGNORE] Renames the inhand/misc folder to inhand/items [MDB IGNORE] (#15956)
2022-09-04 15:29:47 +01:00
mod_paint.dm
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mod_theme.dm
[MIRROR] Reworks and resprites the metal hydrogen fireaxe [MDB IGNORE] (#16045)
2022-09-04 03:50:54 +01:00
mod_types.dm
69618 (#16049)
2022-09-04 15:19:59 +01:00
mod_ui.dm
[MIRROR] Adds the Ninja MODsuit [MDB IGNORE] (#14025)
2022-06-02 03:32:51 +01:00
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