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d0d5a2adfbc57531fc00c8adaa67aa2b67a88d50
Bubberstation/code/game/objects/effects/effect_system
History
spookydonut dd6fa5eded More spawn/sleep removals (#47634)
* remove more spawns

* more

* more

* varsets

* oops

* unfuck this
2019-11-13 03:07:59 -08:00
..
effect_shield.dm
Field Generators block gasses and shield floors from melting (#46971)
2019-10-26 21:09:33 +13:00
effect_system.dm
Fixes a bunch of harddels and weirdness. (#44012)
2019-05-19 17:52:59 +02:00
effects_explosion.dm
Fixes a bunch of harddels and weirdness. (#44012)
2019-05-19 17:52:59 +02:00
effects_foam.dm
Fixes morph movement and replaces magic numbers. (#46358)
2019-09-06 16:23:28 -07:00
effects_other.dm
New 'hear' span class (#46369)
2019-09-14 23:56:34 -07:00
effects_smoke.dm
More spawn/sleep removals (#47634)
2019-11-13 03:07:59 -08:00
effects_sparks.dm
Spark system now doesn't sleep in LateInit (#46501)
2019-09-16 01:57:28 -04:00
effects_water.dm
Converts collide back to bump and fixes double bumping in another way
2018-07-07 11:22:29 -04:00
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