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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Clowns will now start with a box of 24 random long balloons and a skillchip in their noggin allowing them to create balloon animals by combining two of them of different colour together. Owners of the skillchip also gain access to crafting recepies of balloon mallets, vests, helmets and tophats, all created from long balloons. A crate of long balloons, with a box of balloons inside, can be bought at cargo, in case the clown runs out. I might edit this once I wake up, its 3 in the morning right now. Oh also, resprited how balloons look in inventory.  ## Why It's Good For The Game Balloon animals funny. Silly features are my favourite kind of features, and this one's open-ended too. Someone on the coder chat recommended someone would do it that one time, here it goes. ## Changelog <!-- If your PR modifies aspects of the game that can be concretely observed by players or admins you should add a changelog. If your change does NOT meet this description, remove this section. Be sure to properly mark your PRs to prevent unnecessary GBP loss. You can read up on GBP and it's effects on PRs in the tgstation guides for contributors. Please note that maintainers freely reserve the right to remove and add tags should they deem it appropriate. You can attempt to finagle the system all you want, but it's best to shoot for clear communication right off the bat. --> 🆑 add: Added long balloon box to the clown's starting inventory, and a skill-chip of long lost honk-motherian knowledge to their brain. add: Added long balloons. Consequently, added balloon animals to make from such balloons. Also, balloon top hat, vest, helmet, and a mallet. Don't ask about the mallet. add: A long balloons box harvested fresh from the farms on the clown planet will be able to be shipped in a crate to the cargo department near you! add: As per requests; water balloons can now be printed at service lathe, and entertainment modsuit can now blow long balloons! image: Balloons will now have an unique sprite when in the inventory, compared when to on the ground. /🆑 <!-- Both 🆑's are required for the changelog to work! You can put your name to the right of the first 🆑 if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Co-authored-by: _0Steven <42909981+00-Steven@users.noreply.github.com> Co-authored-by: san7890 <the@san7890.com> Co-authored-by: Jacquerel <hnevard@gmail.com>
484 lines
14 KiB
Plaintext
484 lines
14 KiB
Plaintext
/datum/crafting_recipe/durathread_vest
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name = "Durathread Vest"
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result = /obj/item/clothing/suit/armor/vest/durathread
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reqs = list(/obj/item/stack/sheet/durathread = 5,
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/obj/item/stack/sheet/leather = 4)
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time = 5 SECONDS
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category = CAT_CLOTHING
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/datum/crafting_recipe/durathread_helmet
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name = "Durathread Helmet"
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result = /obj/item/clothing/head/helmet/durathread
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reqs = list(/obj/item/stack/sheet/durathread = 4,
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/obj/item/stack/sheet/leather = 5)
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time = 4 SECONDS
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category = CAT_CLOTHING
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/datum/crafting_recipe/fannypack
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name = "Fannypack"
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result = /obj/item/storage/belt/fannypack
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reqs = list(/obj/item/stack/sheet/cloth = 2,
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/obj/item/stack/sheet/leather = 1)
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time = 2 SECONDS
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category = CAT_CONTAINERS
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/datum/crafting_recipe/hudsunsec
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name = "Security HUDsunglasses"
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result = /obj/item/clothing/glasses/hud/security/sunglasses
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time = 2 SECONDS
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tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
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reqs = list(/obj/item/clothing/glasses/hud/security = 1,
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/obj/item/clothing/glasses/sunglasses = 1,
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/obj/item/stack/cable_coil = 5)
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category = CAT_EQUIPMENT
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/datum/crafting_recipe/hudsunsecremoval
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name = "Security HUD removal"
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result = /obj/item/clothing/glasses/sunglasses
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time = 2 SECONDS
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tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
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reqs = list(/obj/item/clothing/glasses/hud/security/sunglasses = 1)
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category = CAT_EQUIPMENT
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/datum/crafting_recipe/hudsunmed
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name = "Medical HUDsunglasses"
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result = /obj/item/clothing/glasses/hud/health/sunglasses
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time = 2 SECONDS
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tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
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reqs = list(/obj/item/clothing/glasses/hud/health = 1,
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/obj/item/clothing/glasses/sunglasses = 1,
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/obj/item/stack/cable_coil = 5)
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category = CAT_EQUIPMENT
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/datum/crafting_recipe/hudsunmedremoval
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name = "Medical HUD removal"
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result = /obj/item/clothing/glasses/sunglasses
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time = 2 SECONDS
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tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
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reqs = list(/obj/item/clothing/glasses/hud/health/sunglasses = 1)
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category = CAT_EQUIPMENT
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/datum/crafting_recipe/hudsundiag
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name = "Diagnostic HUDsunglasses"
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result = /obj/item/clothing/glasses/hud/diagnostic/sunglasses
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time = 2 SECONDS
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tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
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reqs = list(/obj/item/clothing/glasses/hud/diagnostic = 1,
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/obj/item/clothing/glasses/sunglasses = 1,
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/obj/item/stack/cable_coil = 5)
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category = CAT_EQUIPMENT
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/datum/crafting_recipe/hudsundiagremoval
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name = "Diagnostic HUD removal"
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result = /obj/item/clothing/glasses/sunglasses
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time = 2 SECONDS
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tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
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reqs = list(/obj/item/clothing/glasses/hud/diagnostic/sunglasses = 1)
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category = CAT_EQUIPMENT
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/datum/crafting_recipe/scienceglasses
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name = "Science Glasses"
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result = /obj/item/clothing/glasses/sunglasses/chemical
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time = 2 SECONDS
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tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
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reqs = list(/obj/item/clothing/glasses/science = 1,
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/obj/item/clothing/glasses/sunglasses = 1,
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/obj/item/stack/cable_coil = 5)
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category = CAT_EQUIPMENT
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/datum/crafting_recipe/scienceglassesremoval
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name = "Chemical Scanner removal"
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result = /obj/item/clothing/glasses/sunglasses
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time = 2 SECONDS
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tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
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reqs = list(/obj/item/clothing/glasses/sunglasses/chemical = 1)
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category = CAT_EQUIPMENT
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/datum/crafting_recipe/ghostsheet
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name = "Ghost Sheet"
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result = /obj/item/clothing/suit/costume/ghost_sheet
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time = 0.5 SECONDS
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tool_behaviors = list(TOOL_WIRECUTTER)
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reqs = list(/obj/item/bedsheet = 1)
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category = CAT_CLOTHING
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/datum/crafting_recipe/lizardboots
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name = "Lizard Skin Boots"
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result = /obj/effect/spawner/random/clothing/lizardboots
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reqs = list(/obj/item/stack/sheet/animalhide/lizard = 1, /obj/item/stack/sheet/leather = 1)
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time = 6 SECONDS
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category = CAT_CLOTHING
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/datum/crafting_recipe/prisonsuit
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name = "Prisoner Uniform (Suit)"
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result = /obj/item/clothing/under/rank/prisoner
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reqs = list(/obj/item/stack/sheet/cloth = 3, /obj/item/stack/license_plates = 1)
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time = 2 SECONDS
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category = CAT_CLOTHING
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/datum/crafting_recipe/prisonskirt
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name = "Prisoner Uniform (Skirt)"
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result = /obj/item/clothing/under/rank/prisoner/skirt
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reqs = list(/obj/item/stack/sheet/cloth = 3, /obj/item/stack/license_plates = 1)
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time = 2 SECONDS
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category = CAT_CLOTHING
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/datum/crafting_recipe/prisonshoes
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name = "Orange Prison Shoes"
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result = /obj/item/clothing/shoes/sneakers/orange
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reqs = list(/obj/item/stack/sheet/cloth = 2, /obj/item/stack/license_plates = 1)
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time = 1 SECONDS
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category = CAT_CLOTHING
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/datum/crafting_recipe/tv_helmet
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name = "Television Helmet"
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result = /obj/item/clothing/head/costume/tv_head
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tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_CROWBAR)
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reqs = list(/obj/item/wallframe/status_display = 1)
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time = 2 SECONDS
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category = CAT_CLOTHING
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/datum/crafting_recipe/lizardhat
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name = "Lizard Cloche Hat"
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result = /obj/item/clothing/head/costume/lizard
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time = 1 SECONDS
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reqs = list(/obj/item/organ/external/tail/lizard = 1)
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category = CAT_CLOTHING
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/datum/crafting_recipe/lizardhat_alternate
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name = "Lizard Cloche Hat"
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result = /obj/item/clothing/head/costume/lizard
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time = 1 SECONDS
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reqs = list(/obj/item/stack/sheet/animalhide/lizard = 1)
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category = CAT_CLOTHING
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/datum/crafting_recipe/kittyears
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name = "Kitty Ears"
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result = /obj/item/clothing/head/costume/kitty/genuine
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time = 1 SECONDS
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reqs = list(
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/obj/item/organ/external/tail/cat = 1,
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/obj/item/organ/internal/ears/cat = 1,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/bonearmor
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name = "Bone Armor"
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result = /obj/item/clothing/suit/armor/bone
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time = 3 SECONDS
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reqs = list(/obj/item/stack/sheet/bone = 6)
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category = CAT_CLOTHING
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/datum/crafting_recipe/bonetalisman
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name = "Bone Talisman"
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result = /obj/item/clothing/accessory/talisman
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time = 2 SECONDS
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reqs = list(
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/obj/item/stack/sheet/bone = 2,
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/obj/item/stack/sheet/sinew = 1,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/bonecodpiece
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name = "Skull Codpiece"
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result = /obj/item/clothing/accessory/skullcodpiece
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time = 2 SECONDS
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reqs = list(
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/obj/item/stack/sheet/bone = 2,
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/obj/item/stack/sheet/animalhide/goliath_hide = 1,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/skilt
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name = "Sinew Kilt"
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result = /obj/item/clothing/accessory/skilt
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time = 2 SECONDS
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reqs = list(
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/obj/item/stack/sheet/bone = 1,
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/obj/item/stack/sheet/sinew = 2,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/wreath
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name = "Watcher Wreath"
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result = /obj/item/clothing/neck/wreath
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time = 2 SECONDS
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reqs = list(
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/obj/item/stack/sheet/bone = 2,
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/obj/item/stack/sheet/sinew = 2,
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/obj/item/stack/ore/diamond = 2,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/icewreath
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name = "Icewing Wreath"
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result = /obj/item/clothing/neck/wreath/icewing
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time = 2 SECONDS
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reqs = list(
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/obj/item/stack/sheet/bone = 1,
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/obj/item/stack/sheet/sinew = 1,
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/obj/item/stack/ore/diamond = 2,
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/obj/item/crusher_trophy/watcher_wing/ice_wing = 1,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/bracers
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name = "Bone Bracers"
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result = /obj/item/clothing/gloves/bracer
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time = 2 SECONDS
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reqs = list(
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/obj/item/stack/sheet/bone = 2,
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/obj/item/stack/sheet/sinew = 1,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/skullhelm
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name = "Skull Helmet"
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result = /obj/item/clothing/head/helmet/skull
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time = 3 SECONDS
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reqs = list(/obj/item/stack/sheet/bone = 4)
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category = CAT_CLOTHING
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/datum/crafting_recipe/goliathcloak
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name = "Goliath Cloak"
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result = /obj/item/clothing/suit/hooded/cloak/goliath
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time = 5 SECONDS
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reqs = list(
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/obj/item/stack/sheet/leather = 2,
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/obj/item/stack/sheet/sinew = 2,
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/obj/item/stack/sheet/animalhide/goliath_hide = 2,
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) //it takes 4 goliaths to make 1 cloak if the plates are skinned
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category = CAT_CLOTHING
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/datum/crafting_recipe/drakecloak
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name = "Ash Drake Armour"
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result = /obj/item/clothing/suit/hooded/cloak/drake
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time = 6 SECONDS
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reqs = list(
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/obj/item/stack/sheet/bone = 10,
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/obj/item/stack/sheet/sinew = 2,
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/obj/item/stack/sheet/animalhide/ashdrake = 5,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/godslayer
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name = "Godslayer Armour"
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result = /obj/item/clothing/suit/hooded/cloak/godslayer
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time = 6 SECONDS
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reqs = list(
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/obj/item/ice_energy_crystal = 1,
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/obj/item/wendigo_skull = 1,
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/obj/item/clockwork_alloy = 1,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/mummy
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name = "Mummification Bandages (Mask)"
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result = /obj/item/clothing/mask/mummy
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time = 1 SECONDS
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tool_paths = list(/obj/item/nullrod/egyptian)
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reqs = list(/obj/item/stack/sheet/cloth = 2)
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category = CAT_CLOTHING
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/datum/crafting_recipe/mummy/body
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name = "Mummification Bandages (Body)"
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result = /obj/item/clothing/under/costume/mummy
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reqs = list(/obj/item/stack/sheet/cloth = 5)
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/datum/crafting_recipe/chaplain_hood
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name = "Follower Hoodie"
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result = /obj/item/clothing/suit/hooded/chaplain_hoodie
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time = 1 SECONDS
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tool_paths = list(
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/obj/item/clothing/suit/hooded/chaplain_hoodie,
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/obj/item/book/bible,
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)
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reqs = list(/obj/item/stack/sheet/cloth = 4)
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category = CAT_CLOTHING
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/datum/crafting_recipe/flower_garland
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name = "Flower Garland"
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result = /obj/item/clothing/head/costume/garland
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time = 1 SECONDS
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reqs = list(
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/obj/item/food/grown/poppy = 4,
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/obj/item/food/grown/harebell = 4,
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/obj/item/food/grown/rose = 4,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/poppy_crown
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name = "Poppy Crown"
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result = /obj/item/clothing/head/costume/garland/poppy
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time = 1 SECONDS
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reqs = list(
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/obj/item/food/grown/poppy = 5,
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/obj/item/stack/cable_coil = 3,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/lily_crown
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name = "Lily Crown"
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result = /obj/item/clothing/head/costume/garland/lily
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time = 1 SECONDS
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reqs = list(
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/obj/item/food/grown/poppy/lily = 5,
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/obj/item/stack/cable_coil = 3,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/sunflower_crown
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name = "Sunflower Crown"
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result = /obj/item/clothing/head/costume/garland/sunflower
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time = 1 SECONDS
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reqs = list(
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/obj/item/food/grown/sunflower = 5,
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/obj/item/stack/cable_coil = 3,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/rainbow_bunch_crown
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name = "Rainbow Flower Crown"
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result = /obj/item/clothing/head/costume/garland/rainbowbunch
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time = 1 SECONDS
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reqs = list(
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/obj/item/food/grown/rainbow_flower = 5,
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/obj/item/stack/cable_coil = 3,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/pillow_suit
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name = "pillow suit"
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result = /obj/item/clothing/suit/pillow_suit
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time = 2 SECONDS
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reqs = list(
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/obj/item/stack/sticky_tape = 10,
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/obj/item/pillow = 5,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/pillow_hood
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name = "pillow hood"
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result = /obj/item/clothing/head/pillow_hood
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tool_behaviors = list(TOOL_WIRECUTTER, TOOL_KNIFE)
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time = 2 SECONDS
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reqs = list(
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/obj/item/stack/sticky_tape = 5,
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/obj/item/pillow = 1,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/shark_costume
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name = "shark costume"
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result = /obj/item/clothing/suit/hooded/shark_costume
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time = 2 SECONDS
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reqs = list(
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/obj/item/stack/sheet/leather = 5,
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/obj/item/stack/sheet/animalhide/carp = 5,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/shork_costume
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name = "shork costume"
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result = /obj/item/clothing/suit/hooded/shork_costume
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time = 2 SECONDS
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tool_behaviors = list(TOOL_WIRECUTTER)
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reqs = list(
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/obj/item/clothing/suit/hooded/shark_costume = 1,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/sturdy_shako
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name = "Sturdy Shako"
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result = /obj/item/clothing/head/hats/hos/shako
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tool_behaviors = list(TOOL_WELDER, TOOL_KNIFE)
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time = 5 SECONDS
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reqs = list(
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/obj/item/clothing/head/hats/hos/cap = 1,
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/obj/item/stack/sheet/plasteel = 2, //Stout shako for two refined
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/obj/item/stack/sheet/mineral/gold = 2,
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)
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category = CAT_CLOTHING
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/datum/crafting_recipe/atmospherics_gas_mask
|
|
name = "atmospherics gas mask"
|
|
result = /obj/item/clothing/mask/gas/atmos
|
|
tool_behaviors = list(TOOL_WELDER)
|
|
time = 8 SECONDS
|
|
reqs = list(
|
|
/obj/item/stack/sheet/mineral/metal_hydrogen = 1,
|
|
/obj/item/stack/sheet/mineral/zaukerite = 1,
|
|
)
|
|
|
|
category = CAT_CLOTHING
|
|
|
|
/datum/crafting_recipe/paper_hat
|
|
name = "Paper Hat"
|
|
result = /obj/item/clothing/head/costume/paper_hat
|
|
time = 5 SECONDS
|
|
reqs = list(
|
|
/obj/item/paper = 1,
|
|
)
|
|
category = CAT_CLOTHING
|
|
|
|
/datum/crafting_recipe/biohood_sec
|
|
name = "security biohood"
|
|
result = /obj/item/clothing/head/bio_hood/security
|
|
time = 2 SECONDS
|
|
reqs = list(
|
|
/obj/item/clothing/head/bio_hood/general = 1,
|
|
/obj/item/clothing/head/helmet/sec = 1,
|
|
)
|
|
category = CAT_CLOTHING
|
|
|
|
/datum/crafting_recipe/biosuit_sec
|
|
name = "security biosuit"
|
|
result = /obj/item/clothing/suit/bio_suit/security
|
|
time = 2 SECONDS
|
|
reqs = list(
|
|
/obj/item/clothing/suit/bio_suit/general = 1,
|
|
/obj/item/clothing/suit/armor/vest = 1,
|
|
)
|
|
category = CAT_CLOTHING
|
|
|
|
/datum/crafting_recipe/balloon_helmet
|
|
result = /obj/item/clothing/head/helmet/balloon
|
|
reqs = list(
|
|
/obj/item/toy/balloon/long = 6,
|
|
)
|
|
time = 4 SECONDS
|
|
category = CAT_CLOTHING
|
|
|
|
/datum/crafting_recipe/balloon_helmet/check_requirements(mob/user, list/collected_requirements)
|
|
. = ..()
|
|
if(HAS_TRAIT(user, TRAIT_BALLOON_SUTRA))
|
|
return TRUE
|
|
|
|
/datum/crafting_recipe/balloon_tophat
|
|
result = /obj/item/clothing/head/hats/tophat/balloon
|
|
reqs = list(
|
|
/obj/item/toy/balloon/long = 6,
|
|
)
|
|
time = 4 SECONDS
|
|
category = CAT_CLOTHING
|
|
|
|
/datum/crafting_recipe/balloon_tophat/check_requirements(mob/user, list/collected_requirements)
|
|
. = ..()
|
|
if(HAS_TRAIT(user, TRAIT_BALLOON_SUTRA))
|
|
return TRUE
|
|
|
|
/datum/crafting_recipe/balloon_vest
|
|
result = /obj/item/clothing/suit/armor/balloon_vest
|
|
reqs = list(
|
|
/obj/item/toy/balloon/long = 18,
|
|
)
|
|
time = 8 SECONDS
|
|
category = CAT_CLOTHING
|
|
|
|
/datum/crafting_recipe/balloon_vest/check_requirements(mob/user, list/collected_requirements)
|
|
. = ..()
|
|
if(HAS_TRAIT(user, TRAIT_BALLOON_SUTRA))
|
|
return TRUE
|