mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-10 09:42:29 +00:00
## About The Pull Request While on the floor, you can: - Use the UIs of Atmos machinery (except thermomachine and bluespace gas vendor), Holopads, Crayons (spray cans too), radios, and Disposal bins - Close extinguisher cabinets with Right-Click - Click and drag yourself onto a photocopier to climb onto it. I also changed all instances of ``ui_status`` to have all the args it's being passed, I was messing with it a bit but it's gonna be for a later PR. ## Why It's Good For The Game It's an extra layer of harmless realism, also nice QoL for people who do not have functional legs and do not have a wheelchair. ## Changelog 🆑 qol: You can use atmos machines, holopads, crayons, spray cans, and disposal bins while floored. fix: You can close extinguisher cabinets while floored. fix: You can climb onto a photocopier from the floor. /🆑
127 lines
3.6 KiB
Plaintext
127 lines
3.6 KiB
Plaintext
/obj/item/assembly/timer
|
|
name = "timer"
|
|
desc = "Used to time things. Works well with contraptions which has to count down. Tick tock."
|
|
icon_state = "timer"
|
|
custom_materials = list(/datum/material/iron=SMALL_MATERIAL_AMOUNT*5, /datum/material/glass=SMALL_MATERIAL_AMOUNT*0.5)
|
|
attachable = TRUE
|
|
drop_sound = 'sound/items/handling/component_drop.ogg'
|
|
pickup_sound = 'sound/items/handling/component_pickup.ogg'
|
|
|
|
var/timing = FALSE
|
|
var/time = 10
|
|
var/saved_time = 10
|
|
var/loop = FALSE
|
|
var/hearing_range = 3
|
|
|
|
/obj/item/assembly/timer/suicide_act(mob/living/user)
|
|
user.visible_message(span_suicide("[user] looks at the timer and decides [user.p_their()] fate! It looks like [user.p_theyre()] going to commit suicide!"))
|
|
activate()//doesnt rely on timer_end to prevent weird metas where one person can control the timer and therefore someone's life. (maybe that should be how it works...)
|
|
addtimer(CALLBACK(src, PROC_REF(manual_suicide), user), time SECONDS)//kill yourself once the time runs out
|
|
return MANUAL_SUICIDE
|
|
|
|
/obj/item/assembly/timer/proc/manual_suicide(mob/living/user)
|
|
user.visible_message(span_suicide("[user]'s time is up!"))
|
|
user.adjustOxyLoss(200)
|
|
user.death(FALSE)
|
|
|
|
/obj/item/assembly/timer/Initialize(mapload)
|
|
. = ..()
|
|
START_PROCESSING(SSobj, src)
|
|
|
|
/obj/item/assembly/timer/Destroy()
|
|
STOP_PROCESSING(SSobj, src)
|
|
. = ..()
|
|
|
|
/obj/item/assembly/timer/examine(mob/user)
|
|
. = ..()
|
|
. += span_notice("The timer is [timing ? "counting down from [time]":"set for [time] seconds"].")
|
|
|
|
/obj/item/assembly/timer/activate()
|
|
if(!..())
|
|
return FALSE//Cooldown check
|
|
timing = !timing
|
|
update_appearance()
|
|
return TRUE
|
|
|
|
/obj/item/assembly/timer/toggle_secure()
|
|
secured = !secured
|
|
if(secured)
|
|
START_PROCESSING(SSobj, src)
|
|
else
|
|
timing = FALSE
|
|
STOP_PROCESSING(SSobj, src)
|
|
update_appearance()
|
|
return secured
|
|
|
|
/obj/item/assembly/timer/proc/timer_end()
|
|
if(secured && next_activate <= world.time)
|
|
pulse()
|
|
audible_message(span_infoplain("[icon2html(src, hearers(src))] *beep* *beep* *beep*"), null, hearing_range)
|
|
for(var/mob/hearing_mob in get_hearers_in_view(hearing_range, src))
|
|
hearing_mob.playsound_local(get_turf(src), 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE)
|
|
if(loop)
|
|
timing = TRUE
|
|
update_appearance()
|
|
|
|
/obj/item/assembly/timer/process(seconds_per_tick)
|
|
if(!timing)
|
|
return
|
|
time -= seconds_per_tick
|
|
if(time <= 0)
|
|
timing = FALSE
|
|
timer_end()
|
|
time = saved_time
|
|
|
|
/obj/item/assembly/timer/update_appearance()
|
|
. = ..()
|
|
holder?.update_appearance()
|
|
|
|
/obj/item/assembly/timer/update_overlays()
|
|
. = ..()
|
|
attached_overlays = list()
|
|
if(timing)
|
|
. += "timer_timing"
|
|
attached_overlays += "timer_timing"
|
|
|
|
/obj/item/assembly/timer/ui_status(mob/user, datum/ui_state/state)
|
|
if(is_secured(user))
|
|
return ..()
|
|
return UI_CLOSE
|
|
|
|
/obj/item/assembly/timer/ui_interact(mob/user, datum/tgui/ui)
|
|
ui = SStgui.try_update_ui(user, src, ui)
|
|
if(!ui)
|
|
ui = new(user, src, "Timer", name)
|
|
ui.open()
|
|
|
|
/obj/item/assembly/timer/ui_data(mob/user)
|
|
var/list/data = list()
|
|
data["seconds"] = round(time % 60)
|
|
data["minutes"] = round((time - data["seconds"]) / 60)
|
|
data["timing"] = timing
|
|
data["loop"] = loop
|
|
return data
|
|
|
|
/obj/item/assembly/timer/ui_act(action, params)
|
|
. = ..()
|
|
if(.)
|
|
return
|
|
|
|
switch(action)
|
|
if("time")
|
|
timing = !timing
|
|
if(timing && istype(holder, /obj/item/transfer_valve))
|
|
log_bomber(usr, "activated a", src, "attachment on [holder]")
|
|
update_appearance()
|
|
. = TRUE
|
|
if("repeat")
|
|
loop = !loop
|
|
. = TRUE
|
|
if("input")
|
|
var/value = text2num(params["adjust"])
|
|
if(value)
|
|
value = round(time + value)
|
|
time = clamp(value, 1, 600)
|
|
saved_time = time
|
|
. = TRUE
|