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## About The Pull Request Nerfs their firing speed from once every 0.2 seconds to once every 2.5 seconds ## Why It's Good For The Game 1. The mob that is NOT a 'burst' type mob, is firing every 0.2 seconds. Kinda defeats the point of having them as two separate mobs, so this aims to fix that. 2. Russian mobs. Turns out that letting them fire their strong-ass gun every 0.2 seconds was kinda not a good idea. I had assumed making them a Syndicate mob would be safe, and it technically is, it's just that Syndicate mob is fucked itself. ## Changelog 🆑 balance: Default Syndicate and Russian gunners now fire every 2.5 seconds instead of every 0.2 /🆑