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* Parallax but better: Smooth movement cleanup (#66567)
* Alright, so I'm optimizing parallax code so I can justify making it do a
bit more work
To that end, lets make the checks it does each process event based.
There's two. One is for a difference in view, which is an easy fix since
I added a view setter like a year back now.
The second is something planets do when you change your z level.
This gets more complicated, because we're "owned" by a client.
So the only real pattern we can use to hook into the client's mob's
movement is something like connect_loc_behalf.
So, I've made connect_mob_behalf. Fuck you.
This saves a proc call and some redundant logic
* Fixes random parallax stuttering
Ok so this is kinda a weird one but hear me out.
Parallax has this concept of "direction" that some areas use, mostly
the shuttle transit ones. Set when you move into a new area.
So of course it has a setter. If you pass it a direction that it doesn't
already have, it'll start up the movement animation, and disable normal
parallax for a bit to give it some time to get going.
This var is typically set to 0.
The problem is we were setting /area/space's direction to null in
shuttle movement code, because of a forgotten proc arg.
Null is of course different then 0, so this would trigger a halt in
parallax processing.
This causes a lot of strange stutters in parallax, mostly when you're
moving between nearspace and space. It looks really bad, and I'm a bit
suprised none noticed.
I've fixed it, and added a default arg to the setter to prevent this
class of issue in future. Things look a good bit nicer this way
* Adds animation back to parallax
Ok so like, I know this was removed and "none could tell" and whatever,
and in fairness this animation method is a bit crummy.
What we really want to do is eliminate "halts" and "jumps" in the
parallax moveemnt. So it should be smooth.
As it is on live now, this just isn't what happens, you get jumping
between offsets. Looks frankly, horrible. Especially on the station.
Just what I've done won't be enough however, because what we need to do
is match our parallax scroll speed with our current glide speed. I need
to figure out how to do this well, and I have a feeling it will involve
some system of managing glide sources.
Anyway for now the animation looks really nice for ghosts with default
(high) settings, since they share the same delay.
I've done some refactoring to how old animation code worked pre (4b04f9012d). Two major
changes tho.
First, instead of doing all the animate checks each time we loop over a
layer, we only do the layer dependant ones. This saves a good bit of
time.
Second, we animate movement on absolute layers too. They're staying in
the same position, but they still move on the screen, so we do the same
gental leaning. This has a very nice visual effect.
Oh and I cleaned up some of the code slightly.
* Parallax but better: Smooth movement cleanup
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
494 lines
15 KiB
Plaintext
494 lines
15 KiB
Plaintext
/*
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* The 'fancy' path is for objects like donut boxes that show how many items are in the storage item on the sprite itself
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* .. Sorry for the shitty path name, I couldnt think of a better one.
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*
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* Contains:
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* Donut Box
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* Egg Box
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* Candle Box
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* Cigarette Box
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* Cigar Case
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* Heart Shaped Box w/ Chocolates
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*/
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/obj/item/storage/fancy
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icon = 'icons/obj/food/containers.dmi'
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icon_state = "donutbox"
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base_icon_state = "donutbox"
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resistance_flags = FLAMMABLE
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custom_materials = list(/datum/material/cardboard = 2000)
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/// Used by examine to report what this thing is holding.
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var/contents_tag = "errors"
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/// What type of thing to fill this storage with.
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var/spawn_type = null
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/// Whether the container is open or not
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var/is_open = FALSE
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/// What this container folds up into when it's empty.
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var/obj/fold_result = /obj/item/stack/sheet/cardboard
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/obj/item/storage/fancy/PopulateContents()
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if(!spawn_type)
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return
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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for(var/i = 1 to STR.max_items)
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new spawn_type(src)
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/obj/item/storage/fancy/update_icon_state()
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icon_state = "[base_icon_state][is_open ? contents.len : null]"
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return ..()
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/obj/item/storage/fancy/examine(mob/user)
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. = ..()
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if(!is_open)
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return
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if(length(contents) == 1)
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. += "There is one [contents_tag] left."
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else
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. += "There are [contents.len <= 0 ? "no" : "[contents.len]"] [contents_tag]s left."
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/obj/item/storage/fancy/attack_self(mob/user)
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is_open = !is_open
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update_appearance()
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. = ..()
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if(contents.len)
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return
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new fold_result(user.drop_location())
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to_chat(user, span_notice("You fold the [src] into [initial(fold_result.name)]."))
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user.put_in_active_hand(fold_result)
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qdel(src)
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/obj/item/storage/fancy/Exited(atom/movable/gone, direction)
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. = ..()
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is_open = TRUE
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update_appearance()
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/obj/item/storage/fancy/Entered(atom/movable/arrived, atom/old_loc, list/atom/old_locs)
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. = ..()
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is_open = TRUE
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update_appearance()
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#define DONUT_INBOX_SPRITE_WIDTH 3
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/*
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* Donut Box
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*/
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/obj/item/storage/fancy/donut_box
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name = "donut box"
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desc = "Mmm. Donuts."
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icon = 'icons/obj/food/donuts.dmi'
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icon_state = "donutbox_open" //composite image used for mapping
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base_icon_state = "donutbox"
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spawn_type = /obj/item/food/donut/plain
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is_open = TRUE
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appearance_flags = KEEP_TOGETHER|LONG_GLIDE
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custom_premium_price = PAYCHECK_COMMAND * 1.75
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contents_tag = "donut"
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/obj/item/storage/fancy/donut_box/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_items = 6
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STR.set_holdable(list(/obj/item/food/donut))
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/obj/item/storage/fancy/donut_box/PopulateContents()
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. = ..()
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update_appearance()
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/obj/item/storage/fancy/donut_box/update_icon_state()
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. = ..()
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icon_state = "[base_icon_state][is_open ? "_inner" : null]"
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/obj/item/storage/fancy/donut_box/update_overlays()
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. = ..()
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if(!is_open)
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return
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var/donuts = 0
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for(var/_donut in contents)
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var/obj/item/food/donut/donut = _donut
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if (!istype(donut))
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continue
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. += image(icon = initial(icon), icon_state = donut.in_box_sprite(), pixel_x = donuts * DONUT_INBOX_SPRITE_WIDTH)
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donuts += 1
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. += image(icon = initial(icon), icon_state = "[base_icon_state]_top")
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#undef DONUT_INBOX_SPRITE_WIDTH
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/*
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* Egg Box
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*/
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/obj/item/storage/fancy/egg_box
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icon = 'icons/obj/food/containers.dmi'
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inhand_icon_state = "eggbox"
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icon_state = "eggbox"
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base_icon_state = "eggbox"
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lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
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name = "egg box"
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desc = "A carton for containing eggs."
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spawn_type = /obj/item/food/egg
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contents_tag = "egg"
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/obj/item/storage/fancy/egg_box/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_items = 12
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STR.set_holdable(list(/obj/item/food/egg))
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/*
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* Candle Box
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*/
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/obj/item/storage/fancy/candle_box
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name = "candle pack"
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desc = "A pack of red candles."
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icon = 'icons/obj/candle.dmi'
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icon_state = "candlebox5"
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base_icon_state = "candlebox"
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inhand_icon_state = "candlebox5"
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worn_icon_state = "cigpack"
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throwforce = 2
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slot_flags = ITEM_SLOT_BELT
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spawn_type = /obj/item/candle
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is_open = TRUE
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contents_tag = "candle"
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/obj/item/storage/fancy/candle_box/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_items = 5
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/obj/item/storage/fancy/candle_box/attack_self(mob/user)
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if(!contents.len)
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new fold_result(user.drop_location())
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to_chat(user, span_notice("You fold the [src] into [initial(fold_result.name)]."))
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user.put_in_active_hand(fold_result)
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qdel(src)
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////////////
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//CIG PACK//
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////////////
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/obj/item/storage/fancy/cigarettes
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name = "\improper Space Cigarettes packet"
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desc = "The most popular brand of cigarettes, sponsors of the Space Olympics. On the back it advertises to be the only brand that can be smoked in the vaccum of space."
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icon = 'icons/obj/cigarettes.dmi'
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icon_state = "cig"
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inhand_icon_state = "cigpacket"
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worn_icon_state = "cigpack"
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base_icon_state = "cig"
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w_class = WEIGHT_CLASS_TINY
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throwforce = 0
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slot_flags = ITEM_SLOT_BELT
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spawn_type = /obj/item/clothing/mask/cigarette/space_cigarette
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custom_price = PAYCHECK_CREW
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age_restricted = TRUE
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contents_tag = "cigarette"
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///for cigarette overlay
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var/candy = FALSE
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/// Does this cigarette packet come with a coupon attached?
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var/spawn_coupon = TRUE
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/// For VV'ing, set this to true if you want to force the coupon to give an omen
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var/rigged_omen = FALSE
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///Do we not have our own handling for cig overlays?
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var/display_cigs = TRUE
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/obj/item/storage/fancy/cigarettes/attack_self(mob/user)
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if(contents.len != 0 || !spawn_coupon)
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return ..()
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to_chat(user, span_notice("You rip the back off \the [src] and get a coupon!"))
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var/obj/item/coupon/attached_coupon = new
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user.put_in_hands(attached_coupon)
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attached_coupon.generate(rigged_omen)
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attached_coupon = null
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spawn_coupon = FALSE
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name = "discarded cigarette packet"
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desc = "An old cigarette packet with the back torn off, worth less than nothing now."
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_items = 0
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return
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/obj/item/storage/fancy/cigarettes/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_items = 6
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STR.set_holdable(list(/obj/item/clothing/mask/cigarette, /obj/item/lighter))
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/obj/item/storage/fancy/cigarettes/examine(mob/user)
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. = ..()
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. += span_notice("Alt-click to extract contents.")
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if(spawn_coupon)
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. += span_notice("There's a coupon on the back of the pack! You can tear it off once it's empty.")
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/obj/item/storage/fancy/cigarettes/AltClick(mob/user)
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if(!user.canUseTopic(src, BE_CLOSE, NO_DEXTERITY, FALSE, TRUE))
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return
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var/obj/item/clothing/mask/cigarette/W = locate(/obj/item/clothing/mask/cigarette) in contents
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if(W && contents.len > 0)
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SEND_SIGNAL(src, COMSIG_TRY_STORAGE_TAKE, W, user)
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user.put_in_hands(W)
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contents -= W
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to_chat(user, span_notice("You take \a [W] out of the pack."))
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else
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to_chat(user, span_notice("There are no [contents_tag]s left in the pack."))
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/obj/item/storage/fancy/cigarettes/update_icon_state()
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. = ..()
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icon_state = "[base_icon_state][contents.len ? null : "_empty"]"
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/obj/item/storage/fancy/cigarettes/update_overlays()
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. = ..()
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if(!is_open || !contents.len)
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return
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. += "[icon_state]_open"
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if(!display_cigs)
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return
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var/cig_position = 1
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for(var/C in contents)
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var/use_icon_state = ""
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if(istype(C, /obj/item/lighter/greyscale))
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use_icon_state = "lighter_in"
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else if(istype(C, /obj/item/lighter))
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use_icon_state = "zippo_in"
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else if(candy)
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use_icon_state = "candy"
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else
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use_icon_state = "cigarette"
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. += "[use_icon_state]_[cig_position]"
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cig_position++
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/obj/item/storage/fancy/cigarettes/attack(mob/living/carbon/target, mob/living/carbon/user)
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if(!istype(target))
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return
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var/obj/item/clothing/mask/cigarette/cig = locate() in contents
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if(!cig)
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to_chat(user, span_notice("There are no [contents_tag]s left in the pack."))
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return
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if(target != user || !contents.len || user.wear_mask)
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return ..()
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SEND_SIGNAL(src, COMSIG_TRY_STORAGE_TAKE, cig, target)
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target.equip_to_slot_if_possible(cig, ITEM_SLOT_MASK)
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contents -= cig
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to_chat(user, span_notice("You take \a [cig] out of the pack."))
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return
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/obj/item/storage/fancy/cigarettes/dromedaryco
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name = "\improper DromedaryCo packet"
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desc = "A packet of six imported DromedaryCo cancer sticks. A label on the packaging reads, \"Wouldn't a slow death make a change?\""
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icon_state = "dromedary"
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base_icon_state = "dromedary"
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spawn_type = /obj/item/clothing/mask/cigarette/dromedary
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/obj/item/storage/fancy/cigarettes/cigpack_uplift
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name = "\improper Uplift Smooth packet"
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desc = "Your favorite brand, now menthol flavored."
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icon_state = "uplift"
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base_icon_state = "uplift"
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spawn_type = /obj/item/clothing/mask/cigarette/uplift
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/obj/item/storage/fancy/cigarettes/cigpack_robust
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name = "\improper Robust packet"
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desc = "Smoked by the robust."
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icon_state = "robust"
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base_icon_state = "robust"
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spawn_type = /obj/item/clothing/mask/cigarette/robust
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/obj/item/storage/fancy/cigarettes/cigpack_robustgold
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name = "\improper Robust Gold packet"
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desc = "Smoked by the truly robust."
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icon_state = "robustg"
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base_icon_state = "robustg"
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spawn_type = /obj/item/clothing/mask/cigarette/robustgold
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/obj/item/storage/fancy/cigarettes/cigpack_carp
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name = "\improper Carp Classic packet"
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desc = "Since 2313."
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icon_state = "carp"
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base_icon_state = "carp"
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spawn_type = /obj/item/clothing/mask/cigarette/carp
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/obj/item/storage/fancy/cigarettes/cigpack_syndicate
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name = "cigarette packet"
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desc = "An obscure brand of cigarettes."
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icon_state = "syndie"
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base_icon_state = "syndie"
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spawn_type = /obj/item/clothing/mask/cigarette/syndicate
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/obj/item/storage/fancy/cigarettes/cigpack_midori
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name = "\improper Midori Tabako packet"
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desc = "You can't understand the runes, but the packet smells funny."
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icon_state = "midori"
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base_icon_state = "midori"
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spawn_type = /obj/item/clothing/mask/cigarette/rollie/nicotine
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/obj/item/storage/fancy/cigarettes/cigpack_candy
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name = "\improper Timmy's First Candy Smokes packet"
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desc = "Unsure about smoking? Want to bring your children safely into the family tradition? Look no more with this special packet! Includes 100%* Nicotine-Free candy cigarettes."
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icon_state = "candy"
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base_icon_state = "candy"
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contents_tag = "candy cigarette"
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spawn_type = /obj/item/clothing/mask/cigarette/candy
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candy = TRUE
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age_restricted = FALSE
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/obj/item/storage/fancy/cigarettes/cigpack_candy/Initialize(mapload)
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. = ..()
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if(prob(7))
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spawn_type = /obj/item/clothing/mask/cigarette/candy/nicotine //uh oh!
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/obj/item/storage/fancy/cigarettes/cigpack_shadyjims
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name = "\improper Shady Jim's Super Slims packet"
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desc = "Is your weight slowing you down? Having trouble running away from gravitational singularities? Can't stop stuffing your mouth? Smoke Shady Jim's Super Slims and watch all that fat burn away. Guaranteed results!"
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icon_state = "shadyjim"
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base_icon_state = "shadyjim"
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spawn_type = /obj/item/clothing/mask/cigarette/shadyjims
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/obj/item/storage/fancy/cigarettes/cigpack_xeno
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name = "\improper Xeno Filtered packet"
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desc = "Loaded with 100% pure slime. And also nicotine."
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icon_state = "slime"
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base_icon_state = "slime"
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spawn_type = /obj/item/clothing/mask/cigarette/xeno
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/obj/item/storage/fancy/cigarettes/cigpack_cannabis
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name = "\improper Freak Brothers' Special packet"
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desc = "A label on the packaging reads, \"Endorsed by Phineas, Freddy and Franklin.\""
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icon_state = "midori"
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base_icon_state = "midori"
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spawn_type = /obj/item/clothing/mask/cigarette/rollie/cannabis
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/obj/item/storage/fancy/cigarettes/cigpack_mindbreaker
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name = "\improper Leary's Delight packet"
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desc = "Banned in over 36 galaxies."
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icon_state = "shadyjim"
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base_icon_state = "shadyjim"
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spawn_type = /obj/item/clothing/mask/cigarette/rollie/mindbreaker
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/obj/item/storage/fancy/rollingpapers
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name = "rolling paper pack"
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desc = "A pack of Nanotrasen brand rolling papers."
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w_class = WEIGHT_CLASS_TINY
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icon = 'icons/obj/cigarettes.dmi'
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icon_state = "cig_paper_pack"
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base_icon_state = "cig_paper_pack"
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contents_tag = "rolling paper"
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spawn_type = /obj/item/rollingpaper
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custom_price = PAYCHECK_LOWER
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/obj/item/storage/fancy/rollingpapers/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_items = 10
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STR.set_holdable(list(/obj/item/rollingpaper))
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///Overrides to do nothing because fancy boxes are fucking insane.
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/obj/item/storage/fancy/rollingpapers/update_icon_state()
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SHOULD_CALL_PARENT(FALSE)
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return
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/obj/item/storage/fancy/rollingpapers/update_overlays()
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. = ..()
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if(!contents.len)
|
|
. += "[base_icon_state]_empty"
|
|
|
|
/////////////
|
|
//CIGAR BOX//
|
|
/////////////
|
|
|
|
/obj/item/storage/fancy/cigarettes/cigars
|
|
name = "\improper premium cigar case"
|
|
desc = "A case of premium cigars. Very expensive."
|
|
icon = 'icons/obj/cigarettes.dmi'
|
|
icon_state = "cigarcase"
|
|
base_icon_state = "cigarcase"
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
contents_tag = "premium cigar"
|
|
spawn_type = /obj/item/clothing/mask/cigarette/cigar
|
|
spawn_coupon = FALSE
|
|
display_cigs = FALSE
|
|
|
|
/obj/item/storage/fancy/cigarettes/cigars/ComponentInitialize()
|
|
. = ..()
|
|
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
|
STR.max_items = 5
|
|
STR.set_holdable(list(/obj/item/clothing/mask/cigarette/cigar))
|
|
|
|
/obj/item/storage/fancy/cigarettes/cigars/update_icon_state()
|
|
. = ..()
|
|
//reset any changes the parent call may have made
|
|
icon_state = base_icon_state
|
|
|
|
/obj/item/storage/fancy/cigarettes/cigars/update_overlays()
|
|
. = ..()
|
|
if(!is_open)
|
|
return
|
|
var/cigar_position = 1 //generate sprites for cigars in the box
|
|
for(var/obj/item/clothing/mask/cigarette/cigar/smokes in contents)
|
|
. += "[smokes.icon_off]_[cigar_position]"
|
|
cigar_position++
|
|
|
|
/obj/item/storage/fancy/cigarettes/cigars/cohiba
|
|
name = "\improper Cohiba Robusto cigar case"
|
|
desc = "A case of imported Cohiba cigars, renowned for their strong flavor."
|
|
icon_state = "cohibacase"
|
|
base_icon_state = "cohibacase"
|
|
spawn_type = /obj/item/clothing/mask/cigarette/cigar/cohiba
|
|
|
|
/obj/item/storage/fancy/cigarettes/cigars/havana
|
|
name = "\improper premium Havanian cigar case"
|
|
desc = "A case of classy Havanian cigars."
|
|
icon_state = "cohibacase"
|
|
base_icon_state = "cohibacase"
|
|
spawn_type = /obj/item/clothing/mask/cigarette/cigar/havana
|
|
|
|
/*
|
|
* Heart Shaped Box w/ Chocolates
|
|
*/
|
|
|
|
/obj/item/storage/fancy/heart_box
|
|
name = "heart-shaped box"
|
|
desc = "A heart-shaped box for holding tiny chocolates."
|
|
icon = 'icons/obj/food/containers.dmi'
|
|
inhand_icon_state = "chocolatebox"
|
|
icon_state = "chocolatebox"
|
|
base_icon_state = "chocolatebox"
|
|
lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
|
|
contents_tag = "chocolate"
|
|
spawn_type = /obj/item/food/tinychocolate
|
|
|
|
/obj/item/storage/fancy/heart_box/ComponentInitialize()
|
|
. = ..()
|
|
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
|
STR.max_items = 8
|
|
STR.set_holdable(list(/obj/item/food/tinychocolate))
|
|
|
|
|
|
/obj/item/storage/fancy/nugget_box
|
|
name = "nugget box"
|
|
desc = "A cardboard box used for holding chicken nuggies."
|
|
icon = 'icons/obj/food/containers.dmi'
|
|
icon_state = "nuggetbox"
|
|
base_icon_state = "nuggetbox"
|
|
contents_tag = "nugget"
|
|
spawn_type = /obj/item/food/nugget
|
|
|
|
/obj/item/storage/fancy/nugget_box/ComponentInitialize()
|
|
. = ..()
|
|
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
|
STR.max_items = 6
|
|
STR.set_holdable(list(/obj/item/food/nugget))
|