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## About The Pull Request #87102 introduced a new clothing dirt component, which increases tint when you get spraypainted. This PR expands it to work when you are spraypainted and applies it to space helmets, gas masks and rad/bomb/bio helmets, and gives all items a fancy overlay when spraypainted/peppersprayed.   Spraypainting a person wearing an item with this component randomly applies 2-3 levels of tint, potentially blinding them until they wash their helmet or mask. Additionally, driscoll mask has lost its eye covering, and welding gas mask gained it - doesn't make sense for former to have it, and for latter to be missing it. ## Why It's Good For The Game Bomb suits and bio hoods are already extremely weak, while rad suits are super situational when there are MODsuits with none of the downsides. 90 degree FOV is extremely punishing and makes them essentially unusable. Space helmet slowdown was added because they gave pepperspray protection with no downside, which this PR brings, so there's no reason to keep it around considering how bad slowdown feels in our game. Also spraypainting someone's visor is just extremely funny to me. ## Changelog 🆑 balance: Space helmets and bio/bomb/rad hoods have lost their slowdown/FOV respectively, but now can have their visor covered by spraypaint or pepper spray. balance: Driscoll mask no longer protects your eyes, unlike welding gas mask which received said protection. /🆑