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cyberpresidentvanellope/Bubberstation
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d3d4c79946f3a8892e065bd05dd673577b71a286
Bubberstation/code/game/objects
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Robson Richards d3d4c79946 Merges Heal_Damage and Heal_robotic_damage procs
like I should have done in the first place.
Corrects all usages of Heal_damage so it works with the changed version.
Same goes for Heal_robotic_damage
2013-12-29 17:40:12 +00:00
..
effects
Merge pull request #2096 from Aranclanos/SweetLindaNobodyWillTouchYou
2013-12-21 13:57:15 -08:00
items
Merges Heal_Damage and Heal_robotic_damage procs
2013-12-29 17:40:12 +00:00
structures
Merge pull request #2014 from kyrahabattoir/ItemNameFixingRound3
2013-12-26 23:14:15 -08:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
* Added a debug verb for counting non-turf instances during rounds.
2013-08-04 21:42:36 +01:00
explosion.dm
Adds a deck of cards. Works like real cards, without all the shuffling.
2013-12-15 23:43:08 -05:00
items.dm
Completed the transition to a new proc
2013-12-17 22:56:04 +04:00
objs.dm
Replaces the border objects list with a temporary list in the proc.
2013-10-24 21:12:17 -04:00
structures.dm
…
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
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