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cyberpresidentvanellope
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Bubberstation
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d3e1521214904d512bae26a560fdc031b8e745e0
Bubberstation
/
code
/
modules
/
mob
History
Remie Richards
d3e1521214
Changes the effect, the Weapon overlay now fades (to half transparency) and shifts it's pixel_z over the course of the animation. flick_overlay() now uses spawn()
2015-07-02 11:54:45 +01:00
..
camera
…
dead
Gang Update
2015-06-10 23:05:58 -06:00
living
Changes the effect, the Weapon overlay now fades (to half transparency) and shifts it's pixel_z over the course of the animation. flick_overlay() now uses spawn()
2015-07-02 11:54:45 +01:00
new_player
Merge pull request
#9955
from kingofkosmos/spanspaceremoval
2015-06-15 18:20:04 +02:00
death.dm
…
interactive.dm
Fixes SNPCs thinking a bullet attack was a melee attack (which obviously causes issues with this system)
2015-07-01 12:43:02 +01:00
inventory.dm
…
login.dm
…
logout.dm
…
mob_cleanup.dm
…
mob_defines.dm
Remove optimization code.
2015-06-24 01:14:20 +01:00
mob_grab.dm
Merge branch 'master' of
https://github.com/tgstation/-tg-station
into graphics
2015-06-23 12:54:26 -07:00
mob_helpers.dm
Removes strip_html_properly(), replaces it with html_encode().
2015-06-11 15:37:41 +02:00
mob_movement.dm
- Crew monitoring computer using the html_interface module
2015-06-27 10:26:46 +02:00
mob_transformation_simple.dm
…
mob.dm
Fixes wrong message when a mob moves while inside another mob's stomach.
2015-06-25 02:15:49 +02:00
say_readme.dm
…
say.dm
…
transform_procs.dm
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update_icons.dm
…