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d4643f032caec86fc40fe0ef7e7eb1e99b0509b6
Bubberstation/code/game/objects
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Joan Lung d4643f032c Proselytizer conversion now accounts for existing materials better (#21334)
* Proselytizer conversion now accounts for existing materials better

* shitfuck.

* move the god damn defines
2016-11-04 15:35:00 +01:00
..
effects
Merge pull request #21309 from phil235/ClonePodRuntimeFix
2016-11-02 06:05:11 -05:00
items
Make energy guns able to use burst fire. (#21005)
2016-11-02 16:16:21 +13:00
structures
Proselytizer conversion now accounts for existing materials better (#21334)
2016-11-04 15:35:00 +01:00
buckling.dm
Some preliminary changes before the damage refactor PR. The changes here do absolutely nothing gamewise.
2016-09-27 22:33:08 +02:00
empulse.dm
Replaces yet more istypes with helpers (#20806)
2016-10-10 17:48:35 +13:00
explosion.dm
Adds a few turf istype helpers (#20754)
2016-10-01 19:25:46 +02:00
items.dm
Merge pull request #20962 from phil235/hit_message
2016-10-18 09:17:41 +13:00
obj_defense.dm
Hulks no longer oneshot literally every clockwork structure (#21283)
2016-11-02 22:52:42 +13:00
objs.dm
Cleans up some init procs from world start.
2016-10-28 13:31:08 -07:00
radiation.dm
Replaces yet more istypes with helpers (#20806)
2016-10-10 17:48:35 +13:00
structures.dm
Fixes #21240
2016-10-28 20:52:03 -04:00
weapons.dm
…
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