mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-19 21:46:42 +00:00
The Hotel is a runtime machine. When it swaps rooms, its turfs runtime. When people are actively using it, things in it constantly runtime. It's half broken, half buggy. Turfs don't remember contents. Sometimes blank rooms spawn. Sometimes nothing at all. It's not worth the time and effort to fix or maintain it. I'm opening this PR to completely remove it.
229 lines
8.3 KiB
Plaintext
229 lines
8.3 KiB
Plaintext
GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
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/mob/living,
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/obj/structure/blob,
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/obj/effect/rune,
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/obj/structure/spider/spiderling,
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/obj/item/disk/nuclear,
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/obj/machinery/nuclearbomb,
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/obj/item/beacon,
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/obj/singularity/narsie,
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/obj/singularity/wizard,
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/obj/machinery/teleport/station,
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/obj/machinery/teleport/hub,
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/obj/machinery/quantumpad,
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/obj/effect/mob_spawn,
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/obj/effect/hierophant,
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/obj/structure/receiving_pad,
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/obj/item/warp_cube,
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/obj/machinery/rnd/production, //print tracking beacons, send shuttle
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/obj/machinery/autolathe, //same
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/obj/projectile/beam/wormhole,
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/obj/effect/portal,
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/obj/item/shared_storage,
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/obj/structure/extraction_point,
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/obj/machinery/syndicatebomb,
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/obj/item/swapper,
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/obj/docking_port,
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/obj/machinery/launchpad,
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/obj/machinery/disposal,
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/obj/structure/disposalpipe,
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/obj/machinery/camera,
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/obj/item/gps,
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/obj/structure/checkoutmachine
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)))
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/// How many goody orders we can fit in a lockbox before we upgrade to a crate
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#define GOODY_FREE_SHIPPING_MAX 5
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/// How much to charge oversized goody orders
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#define CRATE_TAX 700
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/obj/docking_port/mobile/supply
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name = "supply shuttle"
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id = "supply"
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callTime = 600
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dir = WEST
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port_direction = EAST
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width = 12
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dwidth = 5
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height = 7
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movement_force = list("KNOCKDOWN" = 0, "THROW" = 0)
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//Export categories for this run, this is set by console sending the shuttle.
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var/export_categories = EXPORT_CARGO
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/obj/docking_port/mobile/supply/register()
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. = ..()
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SSshuttle.supply = src
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/obj/docking_port/mobile/supply/canMove()
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if(is_station_level(z))
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return check_blacklist(shuttle_areas)
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return ..()
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/obj/docking_port/mobile/supply/proc/check_blacklist(areaInstances)
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for(var/place in areaInstances)
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var/area/shuttle/shuttle_area = place
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for(var/trf in shuttle_area)
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var/turf/T = trf
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for(var/a in T.GetAllContents())
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if(is_type_in_typecache(a, GLOB.blacklisted_cargo_types) && !istype(a, /obj/docking_port))
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return FALSE
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return TRUE
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/obj/docking_port/mobile/supply/request(obj/docking_port/stationary/S)
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if(mode != SHUTTLE_IDLE)
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return 2
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return ..()
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/obj/docking_port/mobile/supply/initiate_docking()
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if(getDockedId() == "supply_away") // Buy when we leave home.
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buy()
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. = ..() // Fly/enter transit.
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if(. != DOCKING_SUCCESS)
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return
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if(getDockedId() == "supply_away") // Sell when we get home
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sell()
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/obj/docking_port/mobile/supply/proc/buy()
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var/list/obj/miscboxes = list() //miscboxes are combo boxes that contain all goody orders grouped
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var/list/misc_order_num = list() //list of strings of order numbers, so that the manifest can show all orders in a box
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var/list/misc_contents = list() //list of lists of items that each box will contain
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if(!SSshuttle.shoppinglist.len)
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return
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var/list/empty_turfs = list()
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for(var/place in shuttle_areas)
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var/area/shuttle/shuttle_area = place
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for(var/turf/open/floor/T in shuttle_area)
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if(T.is_blocked_turf())
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continue
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empty_turfs += T
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var/value = 0
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var/purchases = 0
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var/list/goodies_by_buyer = list() // if someone orders more than GOODY_FREE_SHIPPING_MAX goodies, we upcharge to a normal crate so they can't carry around 20 combat shotties
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for(var/datum/supply_order/SO in SSshuttle.shoppinglist)
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if(!empty_turfs.len)
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break
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var/price = SO.pack.cost
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if(SO.applied_coupon)
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price *= (1 - SO.applied_coupon.discount_pct_off)
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var/datum/bank_account/D
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if(SO.paying_account) //Someone paid out of pocket
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D = SO.paying_account
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var/list/current_buyer_orders = goodies_by_buyer[SO.paying_account] // so we can access the length a few lines down
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if(!SO.pack.goody)
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price *= 1.1 //TODO make this customizable by the quartermaster
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// note this is before we increment, so this is the GOODY_FREE_SHIPPING_MAX + 1th goody to ship. also note we only increment off this step if they successfully pay the fee, so there's no way around it
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else if(LAZYLEN(current_buyer_orders) == GOODY_FREE_SHIPPING_MAX)
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price += CRATE_TAX
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D.bank_card_talk("Goody order size exceeds free shipping limit: Assessing [CRATE_TAX] credit S&H fee.")
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else
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D = SSeconomy.get_dep_account(ACCOUNT_CAR)
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if(D)
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if(!D.adjust_money(-price))
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if(SO.paying_account)
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D.bank_card_talk("Cargo order #[SO.id] rejected due to lack of funds. Credits required: [price]")
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continue
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if(SO.paying_account)
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if(SO.pack.goody)
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LAZYADD(goodies_by_buyer[SO.paying_account], SO)
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D.bank_card_talk("Cargo order #[SO.id] has shipped. [price] credits have been charged to your bank account.")
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var/datum/bank_account/department/cargo = SSeconomy.get_dep_account(ACCOUNT_CAR)
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cargo.adjust_money(price - SO.pack.cost) //Cargo gets the handling fee
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value += SO.pack.cost
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SSshuttle.shoppinglist -= SO
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SSshuttle.orderhistory += SO
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QDEL_NULL(SO.applied_coupon)
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if(!SO.pack.goody) //we handle goody crates below
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SO.generate(pick_n_take(empty_turfs))
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SSblackbox.record_feedback("nested tally", "cargo_imports", 1, list("[SO.pack.cost]", "[SO.pack.name]"))
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investigate_log("Order #[SO.id] ([SO.pack.name], placed by [key_name(SO.orderer_ckey)]), paid by [D.account_holder] has shipped.", INVESTIGATE_CARGO)
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if(SO.pack.dangerous)
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message_admins("\A [SO.pack.name] ordered by [ADMIN_LOOKUPFLW(SO.orderer_ckey)], paid by [D.account_holder] has shipped.")
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purchases++
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// we handle packing all the goodies last, since the type of crate we use depends on how many goodies they ordered. If it's more than GOODY_FREE_SHIPPING_MAX
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// then we send it in a crate (including the CRATE_TAX cost), otherwise send it in a free shipping case
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for(var/D in goodies_by_buyer)
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var/list/buying_account_orders = goodies_by_buyer[D]
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var/datum/bank_account/buying_account = D
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var/buyer = buying_account.account_holder
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if(buying_account_orders.len > GOODY_FREE_SHIPPING_MAX) // no free shipping, send a crate
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var/obj/structure/closet/crate/secure/owned/our_crate = new /obj/structure/closet/crate/secure/owned(pick_n_take(empty_turfs))
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our_crate.buyer_account = buying_account
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our_crate.name = "goody crate - purchased by [buyer]"
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miscboxes[buyer] = our_crate
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else //free shipping in a case
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miscboxes[buyer] = new /obj/item/storage/lockbox/order(pick_n_take(empty_turfs))
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var/obj/item/storage/lockbox/order/our_case = miscboxes[buyer]
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our_case.buyer_account = buying_account
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miscboxes[buyer].name = "goody case - purchased by [buyer]"
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misc_contents[buyer] = list()
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for(var/O in buying_account_orders)
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var/datum/supply_order/our_order = O
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for (var/item in our_order.pack.contains)
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misc_contents[buyer] += item
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misc_order_num[buyer] = "[misc_order_num[buyer]]#[our_order.id] "
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for(var/I in miscboxes)
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var/datum/supply_order/SO = new/datum/supply_order()
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SO.id = misc_order_num[I]
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SO.generateCombo(miscboxes[I], I, misc_contents[I])
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qdel(SO)
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var/datum/bank_account/cargo_budget = SSeconomy.get_dep_account(ACCOUNT_CAR)
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investigate_log("[purchases] orders in this shipment, worth [value] credits. [cargo_budget.account_balance] credits left.", INVESTIGATE_CARGO)
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/obj/docking_port/mobile/supply/proc/sell()
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var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
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var/presale_points = D.account_balance
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if(!GLOB.exports_list.len) // No exports list? Generate it!
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setupExports()
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var/msg = ""
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var/matched_bounty = FALSE
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var/datum/export_report/ex = new
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for(var/place in shuttle_areas)
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var/area/shuttle/shuttle_area = place
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for(var/atom/movable/AM in shuttle_area)
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if(iscameramob(AM))
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continue
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if(bounty_ship_item_and_contents(AM, dry_run = FALSE))
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matched_bounty = TRUE
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if(!AM.anchored || istype(AM, /obj/vehicle/sealed/mecha))
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export_item_and_contents(AM, export_categories , dry_run = FALSE, external_report = ex)
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if(ex.exported_atoms)
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ex.exported_atoms += "." //ugh
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if(matched_bounty)
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msg += "Bounty items received. An update has been sent to all bounty consoles. "
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for(var/datum/export/E in ex.total_amount)
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var/export_text = E.total_printout(ex)
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if(!export_text)
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continue
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msg += export_text + "\n"
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D.adjust_money(ex.total_value[E])
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SSshuttle.centcom_message = msg
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investigate_log("Shuttle contents sold for [D.account_balance - presale_points] credits. Contents: [ex.exported_atoms ? ex.exported_atoms.Join(",") + "." : "none."] Message: [SSshuttle.centcom_message || "none."]", INVESTIGATE_CARGO)
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#undef GOODY_FREE_SHIPPING_MAX
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#undef CRATE_TAX
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