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-Adjusts pressure resistance, which determines how easily things can get pushed around by atmos. -Most items (handheld stuff) are less resistant, while most larger items (mobs, structures, machinery) are more resistant. -Removes the cooldown on air pushing stuff, which should make it feel more 'responsive', as opposed to the current push->pause->push->pause effect it does now. -MAGBOOTS/NOSLIPS NOW PREVENT SPACEWIND PUSHING! !!! -Adds a little wooshy breeze sound to when you would get pushed