Files
Bubberstation/code/game/machinery/computer/Operating.dm
T
phil235 428a28a440 Fixes monkeyize/humanize removing the mob's viruses when they should be kept.
Fixes NOCLONE and CLUMSY being in both disabilities and mutations. they're now only disabilities.
Fixes minttoxin not gibbing people with the fat disabilities.
Fixes some runtimes, replacing usr by user in some places.
Fixes mutation overlays being removed when updating overlays.
Remove the now unused mob/var/list/mutations and human/var/blood_type
Fixed some formatting in preferences.dm
2015-09-13 22:52:38 +02:00

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/obj/machinery/computer/operating
name = "operating computer"
desc = "Used to monitor the vitals of a patient during surgery."
icon_screen = "crew"
icon_keyboard = "med_key"
circuit = /obj/item/weapon/circuitboard/operating
var/mob/living/carbon/human/patient = null
var/obj/structure/optable/table = null
/obj/machinery/computer/operating/New()
..()
if(ticker)
find_table()
/obj/machinery/computer/operating/initialize()
find_table()
/obj/machinery/computer/operating/proc/find_table()
for(var/dir in cardinal)
table = locate(/obj/structure/optable, get_step(src, dir))
if(table)
table.computer = src
break
/obj/machinery/computer/operating/attack_hand(mob/user)
if(..())
return
interact(user)
/obj/machinery/computer/operating/interact(mob/user)
var/dat = ""
if(table)
dat += "<B>Patient information:</B><BR>"
if(table.check_patient())
patient = table.patient
dat += get_patient_info()
else
patient = null
dat += "<B>No patient detected</B>"
else
dat += "<B>Operating table not found.</B>"
var/datum/browser/popup = new(user, "op", "Operating Computer", 400, 500)
popup.set_content(dat)
popup.open()
/obj/machinery/computer/operating/proc/get_patient_info()
var/dat = {"
<div class='statusLabel'>Patient:</div> [patient.stat ? "<span class='bad'>Non-Responsive</span>" : "<span class='good'>Stable</span>"]<BR>
<div class='statusLabel'>Blood Type:</div> [patient.dna.blood_type]
<BR>
<div class='line'><div class='statusLabel'>Health:</div><div class='progressBar'><div style='width: [max(patient.health, 0)]%;' class='progressFill good'></div></div><div class='statusValue'>[patient.health]%</div></div>
<div class='line'><div class='statusLabel'>\> Brute Damage:</div><div class='progressBar'><div style='width: [max(patient.getBruteLoss(), 0)]%;' class='progressFill bad'></div></div><div class='statusValue'>[patient.getBruteLoss()]%</div></div>
<div class='line'><div class='statusLabel'>\> Resp. Damage:</div><div class='progressBar'><div style='width: [max(patient.getOxyLoss(), 0)]%;' class='progressFill bad'></div></div><div class='statusValue'>[patient.getOxyLoss()]%</div></div>
<div class='line'><div class='statusLabel'>\> Toxin Content:</div><div class='progressBar'><div style='width: [max(patient.getToxLoss(), 0)]%;' class='progressFill bad'></div></div><div class='statusValue'>[patient.getToxLoss()]%</div></div>
<div class='line'><div class='statusLabel'>\> Burn Severity:</div><div class='progressBar'><div style='width: [max(patient.getFireLoss(), 0)]%;' class='progressFill bad'></div></div><div class='statusValue'>[patient.getFireLoss()]%</div></div>
"}
if(patient.surgeries.len)
dat += "<BR><BR><B>Initiated Procedures</B><div class='statusDisplay'>"
for(var/datum/surgery/procedure in patient.surgeries)
dat += "[capitalize(procedure.name)]<BR>"
var/datum/surgery_step/surgery_step = procedure.get_surgery_step()
dat += "Next step: [capitalize(surgery_step.name)]<BR>"
dat += "</div>"
return dat