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Bubberstation/code/modules/admin/verbs/onlyone.dm

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/client/proc/only_one()
if(!ticker)
alert("The game hasn't started yet!")
return
for(var/mob/living/carbon/human/H in player_list)
if(H.stat == 2 || !(H.client)) continue
if(is_special_character(H)) continue
ticker.mode.traitors += H.mind
H.mind.special_role = "traitor"
var/datum/objective/steal/steal_objective = new
steal_objective.owner = H.mind
steal_objective.set_target(new /datum/objective_item/steal/nukedisc)
H.mind.objectives += steal_objective
var/datum/objective/hijack/hijack_objective = new
hijack_objective.owner = H.mind
H.mind.objectives += hijack_objective
H << "<B>You are the traitor.</B>"
var/obj_count = 1
for(var/datum/objective/OBJ in H.mind.objectives)
H << "<B>Objective #[obj_count]</B>: [OBJ.explanation_text]"
obj_count++
for (var/obj/item/I in H)
if (istype(I, /obj/item/weapon/implant))
continue
qdel(I)
H.equip_to_slot_or_del(new /obj/item/clothing/under/kilt(H), slot_w_uniform)
H.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(H), slot_ears)
H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), slot_head)
H.equip_to_slot_or_del(new /obj/item/weapon/claymore(H), slot_l_hand)
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/weapon/pinpointer(H.loc), slot_l_store)
var/obj/item/weapon/card/id/W = new(H)
W.icon_state = "centcom"
W.access = get_all_accesses()
W.access += get_all_centcom_access()
W.assignment = "Highlander"
W.registered_name = H.real_name
W.update_label(H.real_name)
H.equip_to_slot_or_del(W, slot_wear_id)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] used THERE CAN BE ONLY ONE!</span>")
log_admin("[key_name(usr)] used there can be only one.")
/client/proc/only_me()
if(!ticker)
alert("The game hasn't started yet!")
return
for(var/mob/living/carbon/human/H in player_list)
if(H.stat == 2 || !(H.client)) continue
if(is_special_character(H)) continue
ticker.mode.traitors += H.mind
H.mind.special_role = "[H.real_name] Prime"
var/datum/objective/hijackclone/hijack_objective = new /datum/objective/hijackclone
hijack_objective.owner = H.mind
H.mind.objectives += hijack_objective
H << "<B>You are the multiverse summoner. Activate your blade to summon copies of yourself from another universe to fight by your side.</B>"
var/obj_count = 1
for(var/datum/objective/OBJ in H.mind.objectives)
H << "<B>Objective #[obj_count]</B>: [OBJ.explanation_text]"
obj_count++
var/obj/item/slot_item_ID = H.get_item_by_slot(slot_wear_id)
qdel(slot_item_ID)
var/obj/item/slot_item_hand = H.get_item_by_slot(slot_r_hand)
H.unEquip(slot_item_hand)
var /obj/item/weapon/multisword/multi = new(H)
H.equip_to_slot_or_del(multi, slot_r_hand)
var/obj/item/weapon/card/id/W = new(H)
W.icon_state = "centcom"
W.access = get_all_accesses()
W.access += get_all_centcom_access()
W.assignment = "Multiverse Summoner"
W.registered_name = H.real_name
W.update_label(H.real_name)
H.equip_to_slot_or_del(W, slot_wear_id)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] used THERE CAN BE ONLY ME!</span>")
log_admin("[key_name(usr)] used there can be only me.")