Files
Bubberstation/config/spaceruinblacklist.txt
OrionTheFox 6d24e69dac Adds 3 'Comms Buoy' Space Ruins (#86872)
## About The Pull Request

https://github.com/tgstation/common_core/blob/master/Technology%20and%20Science/Communications.md
I was playing Starsector shortly before I read through this lore blurb
and realized that simple Comms Buoys would be easy little ruins to make.
Then I decided to make NT's extra-special because NT is always leading
in tech innovation.

Adds 2 "low-tech" Comms Buoy ruins (**no local comms**, these are just
little fluff things):
<details><summary>Kosmokomm Communications Buoy</summary>


![image](https://github.com/user-attachments/assets/af449ddc-26c1-4423-9c4b-310c662a1dbf)</details>

<details><summary>Pirated Communications Buoy</summary>


![image](https://github.com/user-attachments/assets/7a4bdb9c-d27b-46fd-a547-8f2bd2b53f85)</details>

The majority of the PR is the "high-tech" Nanotrasen Extraorbital
Bluespace Communications Buoy
<details><summary>The NT-EBCB Model 7 (ignore the parallax i couldnt get
it all in one screenshot)</summary>


![image](https://github.com/user-attachments/assets/0c0d8e68-ae9b-4fbb-a1f4-a5e1ddc94cde)
</details>

This is a medium ruin that's more lore heavy than loot heavy - though
that doesn't mean there's no danger. NT wouldn't want you walking in and
reading all their communication logs after all.

<details><summary>SPOILERS INSIDE</summary>

**Hazards:** 2 Laser Turrets (in a titanium room, so they reflect off
walls)

**Loot:** 2 Experimental Tool spawners, 2 NT Private Security bodies, 3
space suits, 1 of each tcomm component, 2 RTGs (can these even be taken)


The majority of the sat is for lore. It has 3 paper notes and 5 consoles
(1 broken, 1 dupe, so 3 unique consoles)

All lore will be here to show how formatting appears in-game.

<details><summary>Airlock Note: "Page 33: NT-EBCB Model 7"</summary>
This one gives a quick summary of what to expect inside - consoles and
defense turrets. Of course, players won't have the special ID (and
couldn't use it anyways, the guys inside covered it in blood)


![image](https://github.com/user-attachments/assets/adc88a02-f46a-4083-8711-7d23e6bcde7b)
</details>
<details><summary>Pinned Note: "Table of Contents: NT-EBCB Model
7"</summary>
A page out of the manual. Rest of manual not included. (Names the
different parts of the buoy)


![image](https://github.com/user-attachments/assets/f47a17ee-6d6d-464a-9189-a5d5f0cc4d9d)
</details>
<details><summary>Main-Dish Note: "Spinward-NT-EBCB Inspection
Report"</summary>
An inspector left behind a few notes during pre-deployment. Sure hope no
important security risks were missed!


![image](https://github.com/user-attachments/assets/73b007c0-780d-4b16-8900-97ddd9aaf156)
</details>
<details><summary>Console 1: "Satellite Dish Operations
Terminal"</summary>
This one's mostly just a tie-in with the "story", don't know how
necessary it is but it filled the empty spaces.
This console has a spare in the Main Dish (as its prone to breaking from
the turrets)


![image](https://github.com/user-attachments/assets/d78441f9-8f0c-41f1-a69a-a2251be3fdab)
</details>

<details><summary>Console 2: "Blackbox Transcription Terminal"</summary>
The "local" side of the story. This console monitors the Local-Space
Comms, and managed to log the repair team's activity.


![image](https://github.com/user-attachments/assets/91774a42-0eeb-4196-a748-be282d0b42f6)
</details>

<details><summary>Console 3: "Long-Range Interstellar Relay Operations
Terminal"</summary>
Here's the big lore thing for freaks like me who love lore being shown
in-game.
It's got a lot of random-made-up-science-bullwhizz relating to the
ongoing NT research mentioned in the plasma_exposure lore blurb.
Granted, the guy's a bit biased in his ex-partner's work.


![image](https://github.com/user-attachments/assets/be05b99e-268b-4263-a372-e5f1daf4070e)

![image](https://github.com/user-attachments/assets/1797dc85-4f76-46ff-9a4e-b6cde3c43e7e)

</details>

</details>

## Why It's Good For The Game
A) Everybody loves new space ruins, even small fluff ones. I hope.
B) Lore integration is cool. Aside from the obvious 'Comms Buoys being a
thing you can find', it also makes mention of the Gateway system/Port
Ellis and a certain lore blurb involving plasma (albeit under more
severe, and biased, testing)
## Changelog
🆑
add: 3 new Space Ruins: two small Comms Buoys (fluff) and an NT
Bluespace Comms Buoy. Employees are asked not to touch vital components
when nearby this critical infrastructure.
/🆑
2024-11-11 00:43:39 -08:00

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#Listing maps here will blacklist them from generating in space.
#Maps must be the full path to them
#A list of maps valid to blacklist can be found in _maps\RandomRuins\SpaceRuins
#SPECIFYING AN INVALID MAP WILL RESULT IN RUNTIMES ON GAME START
#_maps/RandomRuins/SpaceRuins/abandonedteleporter.dmm
#_maps/RandomRuins/SpaceRuins/abandonedzoo.dmm
#_maps/RandomRuins/SpaceRuins/allamericandiner.dmm
#_maps/RandomRuins/SpaceRuins/anomaly_research.dmm
#_maps/RandomRuins/SpaceRuins/asteroid1.dmm
#_maps/RandomRuins/SpaceRuins/asteroid2.dmm
#_maps/RandomRuins/SpaceRuins/asteroid3.dmm
#_maps/RandomRuins/SpaceRuins/asteroid4.dmm
#_maps/RandomRuins/SpaceRuins/asteroid5.dmm
#_maps/RandomRuins/SpaceRuins/asteroid6.dmm
#_maps/RandomRuins/SpaceRuins/atmosasteroidruin.dmm
#_maps/RandomRuins/SpaceRuins/bigderelict1.dmm
#_maps/RandomRuins/SpaceRuins/botanical_haven.dmm
#_maps/RandomRuins/SpaceRuins/bus.dmm
#_maps/RandomRuins/SpaceRuins/caravanambush.dmm
#_maps/RandomRuins/SpaceRuins/clericden.dmm
#_maps/RandomRuins/SpaceRuins/clownplanet.dmm
#_maps/RandomRuins/SpaceRuins/commsbuoy_lowtech.dmm
#_maps/RandomRuins/SpaceRuins/commsbuoy_nt.dmm
#_maps/RandomRuins/SpaceRuins/commsbuoy_pirate.dmm
#_maps/RandomRuins/SpaceRuins/crashedclownship.dmm
#_maps/RandomRuins/SpaceRuins/crashedship.dmm
#_maps/RandomRuins/SpaceRuins/cyborg_mothership.dmm
#_maps/RandomRuins/SpaceRuins/dangerous_research.dmm
#_maps/RandomRuins/SpaceRuins/deepstorage.dmm
#_maps/RandomRuins/SpaceRuins/derelict_construction.dmm
#_maps/RandomRuins/SpaceRuins/derelict_sulaco.dmm
#_maps/RandomRuins/SpaceRuins/derelict2.dmm
#_maps/RandomRuins/SpaceRuins/derelict3.dmm
#_maps/RandomRuins/SpaceRuins/derelict4.dmm
#_maps/RandomRuins/SpaceRuins/derelict5.dmm
#_maps/RandomRuins/SpaceRuins/derelict6.dmm
#_maps/RandomRuins/SpaceRuins/derelict7.dmm
#_maps/RandomRuins/SpaceRuins/derelict8.dmm
#_maps/RandomRuins/SpaceRuins/derelict9.dmm
#_maps/RandomRuins/SpaceRuins/dj_station.dmm
#_maps/RandomRuins/SpaceRuins/emptyshell.dmm
#_maps/RandomRuins/SpaceRuins/fasttravel.dmm
#_maps/RandomRuins/SpaceRuins/forgottenship.dmm
#_maps/RandomRuins/SpaceRuins/garbagetruck1.dmm
#_maps/RandomRuins/SpaceRuins/garbagetruck2.dmm
#_maps/RandomRuins/SpaceRuins/garbagetruck3.dmm
#_maps/RandomRuins/SpaceRuins/garbagetruck4.dmm
#_maps/RandomRuins/SpaceRuins/gondolaasteroid.dmm
#_maps/RandomRuins/SpaceRuins/hauntedtradingpost.dmm
#_maps/RandomRuins/SpaceRuins/hellfactory.dmm
#_maps/RandomRuins/SpaceRuins/hilbertsresearchfacility.dmm
#_maps/RandomRuins/SpaceRuins/infested_frigate.dmm
#_maps/RandomRuins/SpaceRuins/intactemptyship.dmm
#_maps/RandomRuins/SpaceRuins/interdyne.dmm
#_maps/RandomRuins/SpaceRuins/listeningstation.dmm
#_maps/RandomRuins/SpaceRuins/meatderelict.dmm
#_maps/RandomRuins/SpaceRuins/meateor.dmm
#_maps/RandomRuins/SpaceRuins/mechtransport.dmm
#_maps/RandomRuins/SpaceRuins/mimesvsclowns.dmm
#_maps/RandomRuins/SpaceRuins/mrow_thats_right.dmm
#_maps/RandomRuins/SpaceRuins/old_infiltrator.dmm
#_maps/RandomRuins/SpaceRuins/oldAIsat.dmm
#_maps/RandomRuins/SpaceRuins/oldstation.dmm
#_maps/RandomRuins/SpaceRuins/oldteleporter.dmm
#_maps/RandomRuins/SpaceRuins/onehalf.dmm
#_maps/RandomRuins/SpaceRuins/originalcontent.dmm
#_maps/RandomRuins/SpaceRuins/phonebooth.dmm
#_maps/RandomRuins/SpaceRuins/pod_crash.dmm
#_maps/RandomRuins/SpaceRuins/prey_pod.dmm
#_maps/RandomRuins/SpaceRuins/prison_shuttle.dmm
#_maps/RandomRuins/SpaceRuins/russian_derelict.dmm
#_maps/RandomRuins/SpaceRuins/shuttlerelic.dmm
#_maps/RandomRuins/SpaceRuins/space_billboard.dmm
#_maps/RandomRuins/SpaceRuins/space_ghost_restaurant.dmm
#_maps/RandomRuins/SpaceRuins/spacehotel.dmm
#_maps/RandomRuins/SpaceRuins/spinwardsmoothies.dmm
#_maps/RandomRuins/SpaceRuins/the_faceoff.dmm
#_maps/RandomRuins/SpaceRuins/the_outlet.dmm
#_maps/RandomRuins/SpaceRuins/thelizardsgas.dmm
#_maps/RandomRuins/SpaceRuins/transit_booth.dmm
#_maps/RandomRuins/SpaceRuins/travelers_rest.dmm
#_maps/RandomRuins/SpaceRuins/turretedoutpost.dmm
#_maps/RandomRuins/SpaceRuins/vaporwave.dmm
#_maps/RandomRuins/SpaceRuins/way_home.dmm
#_maps/RandomRuins/SpaceRuins/waystation.dmm
#_maps/RandomRuins/SpaceRuins/whiteshipdock.dmm
#_maps/RandomRuins/SpaceRuins/whiteshipruin_box.dmm
#_maps/RandomRuins/SpaceRuins/skyrat/drones_derelict.dmm
#modular_skyrat/modules/mapping/_maps/RandomRuins/SpaceRuins/forgottenship_skyrat.dmm
#modular_skyrat/modules/mapping/_maps/RandomRuins/SpaceRuins/shuttle8532.dmm
#modular_skyrat/modules/ruins/maps/space/dangerous_research.dmm