mirror of
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* woo yeah baby * i find myself of a potent dislike for the antichrist * she was forced to do data entry * lmao * wew * New Backpack Type: Messenger Bags! * Update clothing.dm * Update clothing.dm --------- Co-authored-by: Snakebittenn <12636964+Snakebittenn@users.noreply.github.com> Co-authored-by: Nerevar <12636964+Nerev4r@users.noreply.github.com> Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
245 lines
9.8 KiB
Plaintext
245 lines
9.8 KiB
Plaintext
/obj/effect/spawner/random/clothing
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name = "clothing loot spawner"
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desc = "Time to look pretty."
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icon_state = "hat"
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/obj/effect/spawner/random/clothing/costume
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name = "random costume spawner"
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icon_state = "costume"
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loot_subtype_path = /obj/effect/spawner/costume
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loot = list()
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/obj/effect/spawner/random/clothing/beret_or_rabbitears
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name = "beret or rabbit ears spawner"
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loot = list(
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/obj/item/clothing/head/beret,
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/obj/item/clothing/head/costume/rabbitears,
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)
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/obj/effect/spawner/random/clothing/bowler_or_that
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name = "bowler or top hat spawner"
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loot = list(
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/obj/item/clothing/head/hats/bowler,
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/obj/item/clothing/head/hats/tophat,
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)
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/obj/effect/spawner/random/clothing/kittyears_or_rabbitears
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name = "kitty ears or rabbit ears spawner"
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loot = list(
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/obj/item/clothing/head/costume/kitty,
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/obj/item/clothing/head/costume/rabbitears,
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)
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/obj/effect/spawner/random/clothing/pirate_or_bandana
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name = "pirate hat or bandana spawner"
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loot = list(
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/obj/item/clothing/head/costume/pirate,
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/obj/item/clothing/head/costume/pirate/bandana,
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)
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/obj/effect/spawner/random/clothing/twentyfive_percent_cyborg_mask
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name = "25% cyborg mask spawner"
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spawn_loot_chance = 25
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loot = list(/obj/item/clothing/mask/gas/cyborg)
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/obj/effect/spawner/random/clothing/mafia_outfit
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name = "mafia outfit spawner"
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icon_state = "costume"
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loot = list(
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/obj/effect/spawner/costume/mafia = 20,
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/obj/effect/spawner/costume/mafia/white = 5,
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/obj/effect/spawner/costume/mafia/beige = 5,
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/obj/effect/spawner/costume/mafia/checkered = 2,
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)
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/obj/effect/spawner/random/clothing/syndie
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name = "syndie outfit spawner"
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icon_state = "syndicate"
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loot = list(
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/obj/item/clothing/under/syndicate,
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/obj/item/clothing/under/syndicate/skirt,
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/obj/item/clothing/under/syndicate/bloodred,
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/obj/item/clothing/under/syndicate/tacticool,
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/obj/item/clothing/under/syndicate/tacticool/skirt,
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/obj/item/clothing/under/syndicate/sniper,
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/obj/item/clothing/under/syndicate/camo,
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/obj/item/clothing/under/syndicate/soviet,
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/obj/item/clothing/under/syndicate/combat,
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/obj/item/clothing/under/syndicate/rus_army,
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/obj/item/clothing/under/syndicate/bloodred/sleepytime,
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)
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/obj/effect/spawner/random/clothing/gloves
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name = "random gloves"
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desc = "These gloves are supposed to be a random color..."
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icon_state = "gloves"
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loot = list(
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/obj/item/clothing/gloves/color/orange,
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/obj/item/clothing/gloves/color/red,
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/obj/item/clothing/gloves/color/blue,
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/obj/item/clothing/gloves/color/purple,
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/obj/item/clothing/gloves/color/green,
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/obj/item/clothing/gloves/color/grey,
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/obj/item/clothing/gloves/color/light_brown,
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/obj/item/clothing/gloves/color/brown,
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/obj/item/clothing/gloves/color/white,
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/obj/item/clothing/gloves/color/rainbow,
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)
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/obj/effect/spawner/random/clothing/lizardboots
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name = "random lizard boot quality"
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desc = "Which ever gets picked, the lizard race loses"
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icon_state = "lizard_boots"
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loot = list(
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/obj/item/clothing/shoes/cowboy/lizard = 7,
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/obj/item/clothing/shoes/cowboy/lizard/masterwork = 1
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)
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/obj/effect/spawner/random/clothing/wardrobe_closet
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name = "wardrobe closet spawner"
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icon_state = "locker_clothing"
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loot = list(
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/obj/structure/closet/gmcloset,
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/obj/structure/closet/chefcloset,
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/obj/structure/closet/jcloset,
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/obj/structure/closet/lawcloset,
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/obj/structure/closet/wardrobe/chaplain_black,
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/obj/structure/closet/wardrobe/red,
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/obj/structure/closet/wardrobe/cargotech,
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/obj/structure/closet/wardrobe/atmospherics_yellow,
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/obj/structure/closet/wardrobe/engineering_yellow,
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/obj/structure/closet/wardrobe/white/medical,
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/obj/structure/closet/wardrobe/robotics_black,
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/obj/structure/closet/wardrobe/chemistry_white,
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/obj/structure/closet/wardrobe/genetics_white,
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/obj/structure/closet/wardrobe/virology_white,
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/obj/structure/closet/wardrobe/science_white,
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/obj/structure/closet/wardrobe/botanist,
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/obj/structure/closet/wardrobe/curator,
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/obj/structure/closet/wardrobe/pjs,
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)
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/obj/effect/spawner/random/clothing/wardrobe_closet_colored
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name = "colored uniform closet spawner"
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icon_state = "locker_clothing"
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loot = list(
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/obj/structure/closet/wardrobe/mixed,
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/obj/structure/closet/wardrobe,
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/obj/structure/closet/wardrobe/pink,
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/obj/structure/closet/wardrobe/black,
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/obj/structure/closet/wardrobe/green,
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/obj/structure/closet/wardrobe/orange,
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/obj/structure/closet/wardrobe/yellow,
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/obj/structure/closet/wardrobe/white,
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/obj/structure/closet/wardrobe/grey,
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)
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/obj/effect/spawner/random/clothing/backpack
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name = "backpack spawner"
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icon_state = "backpack"
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loot = list(
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/obj/item/storage/backpack,
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/obj/item/storage/backpack/clown,
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/obj/item/storage/backpack/explorer,
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/obj/item/storage/backpack/mime,
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/obj/item/storage/backpack/medic,
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/obj/item/storage/backpack/security,
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/obj/item/storage/backpack/industrial,
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/obj/item/storage/backpack/botany,
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/obj/item/storage/backpack/chemistry,
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/obj/item/storage/backpack/genetics,
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/obj/item/storage/backpack/science,
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/obj/item/storage/backpack/virology,
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/obj/item/storage/backpack/satchel,
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/obj/item/storage/backpack/satchel/leather,
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/obj/item/storage/backpack/satchel/eng,
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/obj/item/storage/backpack/satchel/med,
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/obj/item/storage/backpack/satchel/vir,
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/obj/item/storage/backpack/satchel/chem,
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/obj/item/storage/backpack/satchel/gen,
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/obj/item/storage/backpack/satchel/science,
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/obj/item/storage/backpack/satchel/hyd,
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/obj/item/storage/backpack/satchel/sec,
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/obj/item/storage/backpack/satchel/explorer,
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/obj/item/storage/backpack/duffelbag,
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/obj/item/storage/backpack/duffelbag/med,
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/obj/item/storage/backpack/duffelbag/explorer,
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/obj/item/storage/backpack/duffelbag/hydroponics,
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/obj/item/storage/backpack/duffelbag/chemistry,
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/obj/item/storage/backpack/duffelbag/genetics,
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/obj/item/storage/backpack/duffelbag/science,
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/obj/item/storage/backpack/duffelbag/virology,
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/obj/item/storage/backpack/duffelbag/sec,
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/obj/item/storage/backpack/duffelbag/engineering,
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/obj/item/storage/backpack/duffelbag/clown,
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/obj/item/storage/backpack/messenger,
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/obj/item/storage/backpack/messenger/eng,
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/obj/item/storage/backpack/messenger/med,
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/obj/item/storage/backpack/messenger/vir,
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/obj/item/storage/backpack/messenger/chem,
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/obj/item/storage/backpack/messenger/gen,
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/obj/item/storage/backpack/messenger/science,
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/obj/item/storage/backpack/messenger/hyd,
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/obj/item/storage/backpack/messenger/sec,
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/obj/item/storage/backpack/messenger/explorer,
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)
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/obj/effect/spawner/random/clothing/funny_hats
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name = "random hat spawner"
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icon_state = "hat"
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desc = "This is the update that ruined Spacestation 13 forever. I can't believe what the TG Coders have done. \
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They've added fucking HATS! HATS!!! In MY competitive-roleplay-action-click-shooter-stabber-against-two-sides-to-detonate-the-payload game? \
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This isn't what I signed up for and why I supported this game! My game is chugging with every update to this stupid project and \
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I can't fucking stand it anymore. And instead of fixing the bugs or getting rid of the exploits, they just keep adding more \
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fucking hats so that the dumbasses that keep feeding into the coders bullshit will eat it up and ignore the glaring problems with it. \
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They've stopped caring. We've not had a REAL update in almost 5 years of development! Just removals! It's been all downhill since cloning and stuns were removed. \
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And frankly, I don't know what to do. There isn't any other competitive-roleplay-action-click-shooter-stabber-against-two-sides-to-detonate-the-payload game \
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out there that isn't trying to get my donator money just so I can have a single sprite added to the game and autoequipped to my character. \
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Next thing you know, the coders are going to have us PAY for these goddamn pixels on our character! Imagine having to pay for extra pixels! \
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I'm fucking DONE WITH THIS GAME! I'M THROUGH WITH THIS SHIT! FUCK THE CODERS! I JUST WANT TO PLAY MY COMPETITIVE-ROLEPLAY-ACTION-\
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CLICK-SHOOTER-STABBER-AGAINST-TWO-SIDES-TO-DETONATE-THE-PAYLOAD GAME THAT ISN'T DRAGGED DOWN BY HORRIBLE ADMINS THAT BAN ME WHEN I SAY \
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CERTAIN WORDS THAT I AM ENTITLED TO SAY ON THE INTERNET! I'M THROUGH WITH THIS! I'M GOING TO GO PLAY A PURE, GENUINE GAME. WITH NO FUCKING HATS!"
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loot = list(
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/obj/item/clothing/head/costume/powdered_wig,
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/obj/item/clothing/head/costume/cueball,
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/obj/item/clothing/head/costume/snowman,
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/obj/item/clothing/head/costume/witchwig,
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/obj/item/clothing/head/costume/maidheadband,
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/obj/item/clothing/head/costume/chicken,
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/obj/item/clothing/head/costume/griffin,
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/obj/item/clothing/head/costume/xenos,
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/obj/item/clothing/head/costume/lobsterhat,
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/obj/item/clothing/head/costume/cardborg,
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/obj/item/clothing/head/costume/football_helmet,
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/obj/item/clothing/head/costume/tv_head/fov_less,
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/obj/item/clothing/head/costume/tmc,
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/obj/item/clothing/head/costume/deckers,
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/obj/item/clothing/head/costume/yuri,
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/obj/item/clothing/head/costume/allies,
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/obj/item/clothing/head/frenchberet,
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/obj/item/clothing/head/costume/crown,
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/obj/item/clothing/head/fedora,
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/obj/item/clothing/head/beanie/red,
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/obj/item/clothing/head/beanie/darkblue,
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/obj/item/clothing/head/rasta,
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/obj/item/clothing/head/costume/constable,
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/obj/item/clothing/head/bio_hood/plague,
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/obj/item/clothing/head/costume/nursehat,
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/obj/item/clothing/head/hats/bowler,
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/obj/item/clothing/head/costume/bearpelt,
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/obj/item/clothing/head/flatcap,
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/obj/item/clothing/head/cowboy,
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/obj/item/clothing/head/costume/rice_hat,
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/obj/item/clothing/head/costume/pharaoh,
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/obj/item/clothing/head/costume/delinquent,
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/obj/item/clothing/head/costume/jackbros,
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/obj/item/clothing/head/costume/ushanka,
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/obj/item/clothing/head/costume/nightcap/blue,
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/obj/item/clothing/head/costume/nightcap/red,
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/obj/item/clothing/head/mothcap,
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/obj/item/clothing/head/cone,
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/obj/item/clothing/head/collectable/petehat,
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/obj/item/clothing/head/collectable/wizard,
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/obj/item/clothing/head/wizard/marisa/fake,
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)
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