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Bubberstation/code/controllers
LemonInTheDark c57fa9c182 Prevents overtime in the economy SS (#68078)
* Prevents overtime in the economy SS

Ok so like, we were doing a LOT of work all at once without yielding,
which is fine cause like, it's only fired once every 5 minutes, but it's
still kinda dumb

So I've cleaned up the subsystem to make it support an ssair style of
yielding, alongside an optimization to vending machine z level checks
that I suspect was taking a lot of cpu.

Remind me to refactor z level lookup someday bestie

Anyway yeah now we won't see strangely high overtime for ssecon anymore

* vending gang (renames a variable to not just be v

* It is done
2022-07-11 12:33:50 -07:00
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