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d7936ae52bb4400efedddaa8bf82a6e1648fc76b
Bubberstation/code/modules/projectiles
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Cheridan cb7642b969 Merge pull request #12417 from phil235/SmokeChange
Changes smoke to behave more like foam.
2015-10-17 10:07:04 -05:00
..
ammunition
InitalCommit
2015-10-15 01:51:54 +08:00
guns
Changes smoke to behave more like foam. Each covered tile has one smoke cloud. This makes smoke clouds much less random, especially in terms of reagent application.
2015-10-15 21:52:37 +02:00
projectile
Changes smoke to behave more like foam. Each covered tile has one smoke cloud. This makes smoke clouds much less random, especially in terms of reagent application.
2015-10-15 21:52:37 +02:00
ammunition.dm
Trashbag can pick up ammo casings and reagent_containers/food/drinks again.
2015-10-08 01:26:55 +02:00
firing.dm
Fixes critical bug causing multiple hits from single projectile.
2015-10-07 20:57:36 +02:00
gun.dm
Fixes runtimes with augmented_eyesight refund, atom/movable/Bump(), fleshmend, spraycans, PDA messaging, remove_from_storage(), and gun burstfiring.
2015-10-11 17:18:31 +02:00
pins.dm
Fixes proc arguments
2015-07-15 23:52:35 +02:00
projectile.dm
Fixes projectile blocking
2015-10-04 01:17:22 -04:00
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