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Bubberstation/code/game/objects/items
SkyratBot f70e3ffbe5 [MIRROR] Dice roll messages now properly detect if the die was rolled inhand or thrown (#26937)
* Dice roll messages now properly detect if the die was rolled inhand or thrown (#81977)

## About The Pull Request
Currently, dice will give the same message directly to the user,
regardless of if they were thrown or rolled in hand. This means you can
throw a die far off screen or even out into space, and still know
exactly when the die landed and what was rolled despite not being able
to see it. This PR fixes that.

It also rearranges the code for dice a little bit, since for some reason
all the important procs were defined like, halfway down the file from
the initial `/obj/item/dice` definition.
## Why It's Good For The Game
Fixes a bug and something potentially exploitable
## Changelog
🆑
fix: You can no longer determine the result of a dice roll from
off-screen.
/🆑

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Co-authored-by: san7890 <the@ san7890.com>

* Dice roll messages now properly detect if the die was rolled inhand or thrown

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Co-authored-by: Nick <42454181+Momo8289@users.noreply.github.com>
Co-authored-by: san7890 <the@ san7890.com>
2024-03-18 22:11:48 -04:00
..
2024-02-29 23:24:18 +01:00
2024-03-13 04:07:27 +01:00