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## About The Pull Request A few places seem to call `hitby` or `throw_impact` without a throwing datum to mimic the effect of colliding with something, which is cringe, but I guess we should support it. So we need to nullcheck for `get_thrower`, else it runtimes and cancels the whole proc. ## Changelog 🆑 Melbert fix: Glass shards from colliding with vendors or glass table hurt you again. /🆑