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* Fixes carbon bodytypes not always being synchronized with bodyparts (#76522) Fixes https://github.com/tgstation/tgstation/issues/76481 TLDR /mob/living/carbon/human/species subtypes were NOT updating their bodytypes on spawn due to absurd and wacky carbon bodypart creation code that meant try_attach_limb() never got called (What the FUCK?) * Fixes CI too * [NO GBP] Fixes dumb usage of TRAIT_LIVERLESS_METABOLISM i caused (#76500) ## About The Pull Request TRAIT_LIVERLESS_METABOLISM should do what it implies, and make you always metabolize as if you were liverless. This was a stupid mistake on my part because I wasn't aware TRAIT_STABLELIVER was a thing. ## Why It's Good For The Game TRAIT_LIVERLESS_METABOLISM and TRAIT_STABLELIVER should not behave the exact same. ## Changelog Not quite player facing. * I fucking swear I fixed this before --------- Co-authored-by: ChungusGamer666 <82850673+ChungusGamer666@users.noreply.github.com>