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Bubberstation/code/modules/projectiles/boxes_magazines/internal/toy.dm
Ghom 6b007f758b Replaces ammo_casing/caseless and bullet/reusable with elements. (#76335)
The reusable and caseless types only purposes are the behaviors of
deleting the casing when fired and spawning a new object when the
projectile ultimately reaches its maximum range or hits a target, both
of which are easily "elementizable". Also, I don't like those barely
filled sub-folders in the projectile module, and the fact we've
divergent reusable and single use arrow types.
2023-06-28 01:14:59 +00:00

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/obj/item/ammo_box/magazine/internal/shot/toy
ammo_type = /obj/item/ammo_casing/foam_dart
caliber = CALIBER_FOAM
max_ammo = 4
/obj/item/ammo_box/magazine/internal/shot/toy/crossbow
max_ammo = 5