Files
Bubberstation/code/datums/wires/robot.dm
phil235 8b11d87b1d Merge branch 'master' of https://github.com/tgstation/-tg-station into VisionUpdateRefactor
Conflicts:
	code/ATMOSPHERICS/components/unary_devices/cryo.dm
	code/_onclick/hud/alert.dm
	code/_onclick/hud/hud.dm
	code/datums/mutations.dm
	code/datums/wires/robot.dm
	code/game/atoms.dm
	code/game/gamemodes/blob/overmind.dm
	code/game/machinery/alarm.dm
	code/game/machinery/machinery.dm
	code/game/machinery/suit_storage_unit.dm
	code/game/objects/items/weapons/tanks/tanks.dm
	code/game/objects/items/weapons/tools.dm
	code/game/objects/structures/morgue.dm
	code/modules/admin/verbs/adminjump.dm
	code/modules/atmospherics/machinery/atmosmachinery.dm
	code/modules/mob/inventory.dm
	code/modules/mob/living/carbon/alien/humanoid/death.dm
	code/modules/mob/living/carbon/alien/larva/death.dm
	code/modules/mob/living/carbon/brain/death.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/carbon/human/death.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/human_damage.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/species.dm
	code/modules/mob/living/carbon/human/species_types.dm
	code/modules/mob/living/carbon/life.dm
	code/modules/mob/living/carbon/monkey/death.dm
	code/modules/mob/living/life.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/mob/living/silicon/ai/death.dm
	code/modules/mob/living/silicon/ai/life.dm
	code/modules/mob/living/silicon/pai/death.dm
	code/modules/mob/living/silicon/pai/pai.dm
	code/modules/mob/living/silicon/robot/death.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/silicon/silicon.dm
	code/modules/mob/living/simple_animal/guardian/guardian.dm
	code/modules/mob/login.dm
	code/modules/mob/mob.dm
	code/modules/projectiles/gun.dm
	code/modules/reagents/chemistry/reagents/blob_reagents.dm
	tgstation.dme
2016-02-04 14:34:45 +01:00

67 lines
2.2 KiB
Plaintext

/datum/wires/robot
holder_type = /mob/living/silicon/robot
randomize = TRUE
/datum/wires/robot/New(atom/holder)
wires = list(
WIRE_AI, WIRE_CAMERA,
WIRE_LAWSYNC, WIRE_LOCKDOWN
)
add_duds(2)
..()
/datum/wires/robot/interactable(mob/user)
var/mob/living/silicon/robot/R = holder
if(R.wiresexposed)
return TRUE
/datum/wires/robot/get_status()
var/mob/living/silicon/robot/R = holder
var/list/status = list()
status += "The law sync module is [R.lawupdate ? "on" : "off"]."
status += "The intelligence link display shows [R.connected_ai ? R.connected_ai.name : "NULL"]."
status += "The camera light is [!isnull(R.camera) && R.camera.status ? "on" : "off"]."
status += "The lockdown indicator is [R.lockcharge ? "on" : "off"]."
return status
/datum/wires/robot/on_pulse(wire)
var/mob/living/silicon/robot/R = holder
switch(wire)
if(WIRE_AI) // Pulse to pick a new AI.
if(!R.emagged)
var/new_ai = select_active_ai(R)
if(new_ai && (new_ai != R.connected_ai))
R.connected_ai = new_ai
R.notify_ai(TRUE)
if(WIRE_CAMERA) // Pulse to disable the camera.
if(!isnull(R.camera) && !R.scrambledcodes)
R.camera.toggle_cam(usr, 0)
R.visible_message("[R]'s camera lense focuses loudly.", "Your camera lense focuses loudly.")
if(WIRE_LAWSYNC) // Forces a law update if possible.
if(R.lawupdate)
R.visible_message("[R] gently chimes.", "LawSync protocol engaged.")
R.lawsync()
R.show_laws()
if(WIRE_LOCKDOWN)
R.SetLockdown(!R.lockcharge) // Toggle
/datum/wires/robot/on_cut(wire, mend)
var/mob/living/silicon/robot/R = holder
switch(wire)
if(WIRE_AI) // Cut the AI wire to reset AI control.
if(!mend)
R.connected_ai = null
if(WIRE_LAWSYNC) // Cut the law wire, and the borg will no longer receive law updates from its AI. Repair and it will re-sync.
if(mend)
if(!R.emagged)
R.lawupdate = TRUE
else
R.lawupdate = FALSE
if (WIRE_CAMERA) // Disable the camera.
if(!isnull(R.camera) && !R.scrambledcodes)
R.camera.status = mend
R.camera.toggle_cam(usr, 0)
R.visible_message("[R]'s camera lense focuses loudly.", "Your camera lense focuses loudly.")
if(WIRE_LOCKDOWN) // Simple lockdown.
R.SetLockdown(!mend)