Files
Bubberstation/code/datums/keybinding/mob.dm
Watermelon914 375a20e49b Refactors most spans into span procs (#59645)
Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs.
Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines.

Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing.
Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc.

(Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
2021-06-14 13:03:53 -07:00

253 lines
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/datum/keybinding/mob
category = CATEGORY_HUMAN
weight = WEIGHT_MOB
/datum/keybinding/mob/stop_pulling
hotkey_keys = list("H", "Delete")
name = "stop_pulling"
full_name = "Stop pulling"
description = ""
keybind_signal = COMSIG_KB_MOB_STOPPULLING_DOWN
/datum/keybinding/mob/stop_pulling/down(client/user)
. = ..()
if(.)
return
var/mob/M = user.mob
if(!M.pulling)
to_chat(user, span_notice("You are not pulling anything."))
else
M.stop_pulling()
return TRUE
/datum/keybinding/mob/swap_hands
hotkey_keys = list("X")
name = "swap_hands"
full_name = "Swap hands"
description = ""
keybind_signal = COMSIG_KB_MOB_SWAPHANDS_DOWN
/datum/keybinding/mob/swap_hands/down(client/user)
. = ..()
if(.)
return
var/mob/M = user.mob
M.swap_hand()
return TRUE
/datum/keybinding/mob/activate_inhand
hotkey_keys = list("Z")
name = "activate_inhand"
full_name = "Activate in-hand"
description = "Uses whatever item you have inhand"
keybind_signal = COMSIG_KB_MOB_ACTIVATEINHAND_DOWN
/datum/keybinding/mob/activate_inhand/down(client/user)
. = ..()
if(.)
return
var/mob/M = user.mob
M.mode()
return TRUE
/datum/keybinding/mob/drop_item
hotkey_keys = list("Q")
name = "drop_item"
full_name = "Drop Item"
description = ""
keybind_signal = COMSIG_KB_MOB_DROPITEM_DOWN
/datum/keybinding/mob/drop_item/down(client/user)
. = ..()
if(.)
return
if(iscyborg(user.mob)) //cyborgs can't drop items
return FALSE
var/mob/M = user.mob
var/obj/item/I = M.get_active_held_item()
if(!I)
to_chat(user, span_warning("You have nothing to drop in your hand!"))
else
user.mob.dropItemToGround(I)
return TRUE
/datum/keybinding/mob/toggle_move_intent
hotkey_keys = list("C")
name = "toggle_move_intent"
full_name = "Hold to toggle move intent"
description = "Held down to cycle to the other move intent, release to cycle back"
keybind_signal = COMSIG_KB_MOB_TOGGLEMOVEINTENT_DOWN
/datum/keybinding/mob/toggle_move_intent/down(client/user)
. = ..()
if(.)
return
var/mob/M = user.mob
M.toggle_move_intent()
return TRUE
/datum/keybinding/mob/toggle_move_intent/up(client/user)
var/mob/M = user.mob
M.toggle_move_intent()
return TRUE
/datum/keybinding/mob/toggle_move_intent_alternative
hotkey_keys = list("Unbound")
name = "toggle_move_intent_alt"
full_name = "press to cycle move intent"
description = "Pressing this cycle to the opposite move intent, does not cycle back"
keybind_signal = COMSIG_KB_MOB_TOGGLEMOVEINTENTALT_DOWN
/datum/keybinding/mob/toggle_move_intent_alternative/down(client/user)
. = ..()
if(.)
return
var/mob/M = user.mob
M.toggle_move_intent()
return TRUE
/datum/keybinding/mob/target_head_cycle
hotkey_keys = list("Numpad8")
name = "target_head_cycle"
full_name = "Target: Cycle Head"
description = "Pressing this key targets the head, and continued presses will cycle to the eyes and mouth. This will impact where you hit people, and can be used for surgery."
keybind_signal = COMSIG_KB_MOB_TARGETCYCLEHEAD_DOWN
/datum/keybinding/mob/target_head_cycle/down(client/user)
. = ..()
if(.)
return
user.body_toggle_head()
return TRUE
/datum/keybinding/mob/target_eyes
hotkey_keys = list("Numpad7")
name = "target_eyes"
full_name = "Target: Eyes"
description = "Pressing this key targets the eyes. This will impact where you hit people, and can be used for surgery."
keybind_signal = COMSIG_KB_MOB_TARGETEYES_DOWN
/datum/keybinding/mob/target_eyes/down(client/user)
. = ..()
if(.)
return
user.body_eyes()
return TRUE
/datum/keybinding/mob/target_mouth
hotkey_keys = list("Numpad9")
name = "target_mouths"
full_name = "Target: Mouth"
description = "Pressing this key targets the mouth. This will impact where you hit people, and can be used for surgery."
keybind_signal = COMSIG_KB_MOB_TARGETMOUTH_DOWN
/datum/keybinding/mob/target_mouth/down(client/user)
. = ..()
if(.)
return
user.body_mouth()
return TRUE
/datum/keybinding/mob/target_r_arm
hotkey_keys = list("Numpad4")
name = "target_r_arm"
full_name = "Target: right arm"
description = "Pressing this key targets the right arm. This will impact where you hit people, and can be used for surgery."
keybind_signal = COMSIG_KB_MOB_TARGETRIGHTARM_DOWN
/datum/keybinding/mob/target_r_arm/down(client/user)
. = ..()
if(.)
return
user.body_r_arm()
return TRUE
/datum/keybinding/mob/target_body_chest
hotkey_keys = list("Numpad5")
name = "target_body_chest"
full_name = "Target: Body"
description = "Pressing this key targets the body. This will impact where you hit people, and can be used for surgery."
keybind_signal = COMSIG_KB_MOB_TARGETBODYCHEST_DOWN
/datum/keybinding/mob/target_body_chest/down(client/user)
. = ..()
if(.)
return
user.body_chest()
return TRUE
/datum/keybinding/mob/target_left_arm
hotkey_keys = list("Numpad6")
name = "target_left_arm"
full_name = "Target: left arm"
description = "Pressing this key targets the body. This will impact where you hit people, and can be used for surgery."
keybind_signal = COMSIG_KB_MOB_TARGETLEFTARM_DOWN
/datum/keybinding/mob/target_left_arm/down(client/user)
. = ..()
if(.)
return
user.body_l_arm()
return TRUE
/datum/keybinding/mob/target_right_leg
hotkey_keys = list("Numpad1")
name = "target_right_leg"
full_name = "Target: Right leg"
description = "Pressing this key targets the right leg. This will impact where you hit people, and can be used for surgery."
keybind_signal = COMSIG_KB_MOB_TARGETRIGHTLEG_DOWN
/datum/keybinding/mob/target_right_leg/down(client/user)
. = ..()
if(.)
return
user.body_r_leg()
return TRUE
/datum/keybinding/mob/target_body_groin
hotkey_keys = list("Numpad2")
name = "target_body_groin"
full_name = "Target: Groin"
description = "Pressing this key targets the groin. This will impact where you hit people, and can be used for surgery."
keybind_signal = COMSIG_KB_MOB_TARGETBODYGROIN_DOWN
/datum/keybinding/mob/target_body_groin/down(client/user)
. = ..()
if(.)
return
user.body_groin()
return TRUE
/datum/keybinding/mob/target_left_leg
hotkey_keys = list("Numpad3")
name = "target_left_leg"
full_name = "Target: left leg"
description = "Pressing this key targets the left leg. This will impact where you hit people, and can be used for surgery."
keybind_signal = COMSIG_KB_MOB_TARGETLEFTLEG_DOWN
/datum/keybinding/mob/target_left_leg/down(client/user)
. = ..()
if(.)
return
user.body_l_leg()
return TRUE
/datum/keybinding/mob/prevent_movement
hotkey_keys = list("Alt")
name = "block_movement"
full_name = "Block movement"
description = "Prevents you from moving"
keybind_signal = COMSIG_KB_MOB_BLOCKMOVEMENT_DOWN
/datum/keybinding/mob/prevent_movement/down(client/user)
. = ..()
if(.)
return
user.movement_locked = TRUE
/datum/keybinding/mob/prevent_movement/up(client/user)
. = ..()
if(.)
return
user.movement_locked = FALSE