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Bubberstation/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm
tattle d91390a447 [IDB IGNORE] The Great Sweep: Moving dmis into subfolders (part 1) (#69416)
Moves singulo and supermatter dmis into obj/engine, renamed from obj/tesla_engine
Moves Halloween, Christmas, and misc holiday items to obj/holiday
Moves lollipops to obj/food
Moves crates, closets, and storage to obj/storage
Moves assemblies to obj/assemblies
Renames decals.dmi to signs.dmi ...because they're signs and not decals
Moves statues, cutouts, instruments, art supplies, and crayons to obj/art
Moves balloons, plushes, toys, cards, dice, the hourglass, and TCG to obj/toys
Moves guns, swords, shields to obj/weapons
2022-08-24 20:49:35 -03:00

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/obj/effect/projectile/muzzle
name = "muzzle flash"
icon = 'icons/obj/weapons/guns/projectiles_muzzle.dmi'
/obj/effect/projectile/muzzle/laser
icon_state = "muzzle_laser"
/obj/effect/projectile/muzzle/laser/blue
icon_state = "muzzle_laser_blue"
/obj/effect/projectile/muzzle/disabler
icon_state = "muzzle_omni"
/obj/effect/projectile/muzzle/xray
icon_state = "muzzle_xray"
/obj/effect/projectile/muzzle/pulse
icon_state = "muzzle_u_laser"
/obj/effect/projectile/muzzle/plasma_cutter
icon_state = "muzzle_plasmacutter"
/obj/effect/projectile/muzzle/stun
icon_state = "muzzle_stun"
/obj/effect/projectile/muzzle/heavy_laser
icon_state = "muzzle_beam_heavy"
/obj/effect/projectile/muzzle/wormhole
icon_state = "wormhole_g"
/obj/effect/projectile/muzzle/laser/emitter
name = "emitter flash"
icon_state = "muzzle_emitter"
/obj/effect/projectile/muzzle/solar
icon_state = "muzzle_solar"
/obj/effect/projectile/muzzle/sniper
icon_state = "sniper"