mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-02 21:11:57 +00:00
* Removes overlay queuing, saves 6/7 seconds of initialize. Lightly modifies stat tracking macros So we have this overlay queuing system right? It's build with the assumption that the "add to overlay list" operation is real expensive, and is thus useful to queue removals or additions. It turns out that it just isn't, at least during init. In my testing the operation of queuing took LONGER then the actual overlay add/remove did. That's ignoring the cost of the subsystem's work. I've also modified part of the stat tracking macro, since it took a good bit of cpu time, and didn't seem to well, do anything. So far as I can tell it always evaluates to 1
233 lines
9.6 KiB
Plaintext
233 lines
9.6 KiB
Plaintext
/// If we spawn an ERT with the "choose experienced leader" option, select the leader from the top X playtimes
|
|
#define ERT_EXPERIENCED_LEADER_CHOOSE_TOP 3
|
|
|
|
///Dummy mob reserve slot for admin use
|
|
#define DUMMY_HUMAN_SLOT_ADMIN "admintools"
|
|
|
|
// CENTCOM RESPONSE TEAM
|
|
|
|
/datum/admins/proc/makeERTTemplateModified(list/settings)
|
|
. = settings
|
|
var/datum/ert/newtemplate = settings["mainsettings"]["template"]["value"]
|
|
if (isnull(newtemplate))
|
|
return
|
|
if (!ispath(newtemplate))
|
|
newtemplate = text2path(newtemplate)
|
|
newtemplate = new newtemplate
|
|
.["mainsettings"]["teamsize"]["value"] = newtemplate.teamsize
|
|
.["mainsettings"]["mission"]["value"] = newtemplate.mission
|
|
.["mainsettings"]["polldesc"]["value"] = newtemplate.polldesc
|
|
.["mainsettings"]["open_armory"]["value"] = newtemplate.opendoors ? "Yes" : "No"
|
|
.["mainsettings"]["leader_experience"]["value"] = newtemplate.leader_experience ? "Yes" : "No"
|
|
.["mainsettings"]["random_names"]["value"] = newtemplate.random_names ? "Yes" : "No"
|
|
.["mainsettings"]["spawn_admin"]["value"] = newtemplate.spawn_admin ? "Yes" : "No"
|
|
|
|
|
|
/datum/admins/proc/equipAntagOnDummy(mob/living/carbon/human/dummy/mannequin, datum/antagonist/antag)
|
|
for(var/I in mannequin.get_equipped_items(TRUE))
|
|
qdel(I)
|
|
if (ispath(antag, /datum/antagonist/ert))
|
|
var/datum/antagonist/ert/ert = antag
|
|
mannequin.equipOutfit(initial(ert.outfit), TRUE)
|
|
|
|
/datum/admins/proc/makeERTPreviewIcon(list/settings)
|
|
// Set up the dummy for its photoshoot
|
|
var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_ADMIN)
|
|
|
|
var/prefs = settings["mainsettings"]
|
|
var/datum/ert/template = prefs["template"]["value"]
|
|
if (isnull(template))
|
|
return null
|
|
if (!ispath(template))
|
|
template = text2path(prefs["template"]["value"]) // new text2path ... doesn't compile in 511
|
|
|
|
template = new template
|
|
var/datum/antagonist/ert/ert = template.leader_role
|
|
|
|
equipAntagOnDummy(mannequin, ert)
|
|
|
|
CHECK_TICK
|
|
var/icon/preview_icon = icon('icons/effects/effects.dmi', "nothing")
|
|
preview_icon.Scale(48+32, 16+32)
|
|
CHECK_TICK
|
|
mannequin.setDir(NORTH)
|
|
var/icon/stamp = getFlatIcon(mannequin)
|
|
CHECK_TICK
|
|
preview_icon.Blend(stamp, ICON_OVERLAY, 25, 17)
|
|
CHECK_TICK
|
|
mannequin.setDir(WEST)
|
|
stamp = getFlatIcon(mannequin)
|
|
CHECK_TICK
|
|
preview_icon.Blend(stamp, ICON_OVERLAY, 1, 9)
|
|
CHECK_TICK
|
|
mannequin.setDir(SOUTH)
|
|
stamp = getFlatIcon(mannequin)
|
|
CHECK_TICK
|
|
preview_icon.Blend(stamp, ICON_OVERLAY, 49, 1)
|
|
CHECK_TICK
|
|
preview_icon.Scale(preview_icon.Width() * 2, preview_icon.Height() * 2) // Scaling here to prevent blurring in the browser.
|
|
CHECK_TICK
|
|
unset_busy_human_dummy(DUMMY_HUMAN_SLOT_ADMIN)
|
|
return preview_icon
|
|
|
|
/datum/admins/proc/makeEmergencyresponseteam(datum/ert/ertemplate = null)
|
|
if (ertemplate)
|
|
ertemplate = new ertemplate
|
|
else
|
|
ertemplate = new /datum/ert/centcom_official
|
|
|
|
var/list/settings = list(
|
|
"preview_callback" = CALLBACK(src, .proc/makeERTPreviewIcon),
|
|
"mainsettings" = list(
|
|
"template" = list("desc" = "Template", "callback" = CALLBACK(src, .proc/makeERTTemplateModified), "type" = "datum", "path" = "/datum/ert", "subtypesonly" = TRUE, "value" = ertemplate.type),
|
|
"teamsize" = list("desc" = "Team Size", "type" = "number", "value" = ertemplate.teamsize),
|
|
"mission" = list("desc" = "Mission", "type" = "string", "value" = ertemplate.mission),
|
|
"polldesc" = list("desc" = "Ghost poll description", "type" = "string", "value" = ertemplate.polldesc),
|
|
"enforce_human" = list("desc" = "Enforce human authority", "type" = "boolean", "value" = "[(CONFIG_GET(flag/enforce_human_authority) ? "Yes" : "No")]"),
|
|
"open_armory" = list("desc" = "Open armory doors", "type" = "boolean", "value" = "[(ertemplate.opendoors ? "Yes" : "No")]"),
|
|
"leader_experience" = list("desc" = "Pick an experienced leader", "type" = "boolean", "value" = "[(ertemplate.leader_experience ? "Yes" : "No")]"),
|
|
"random_names" = list("desc" = "Randomize names", "type" = "boolean", "value" = "[(ertemplate.random_names ? "Yes" : "No")]"),
|
|
"spawn_admin" = list("desc" = "Spawn yourself as briefing officer", "type" = "boolean", "value" = "[(ertemplate.spawn_admin ? "Yes" : "No")]")
|
|
)
|
|
)
|
|
|
|
var/list/prefreturn = presentpreflikepicker(usr,"Customize ERT", "Customize ERT", Button1="Ok", width = 600, StealFocus = 1,Timeout = 0, settings=settings)
|
|
|
|
if (isnull(prefreturn))
|
|
return FALSE
|
|
|
|
if (prefreturn["button"] == 1)
|
|
var/list/prefs = settings["mainsettings"]
|
|
|
|
var/templtype = prefs["template"]["value"]
|
|
if (!ispath(prefs["template"]["value"]))
|
|
templtype = text2path(prefs["template"]["value"]) // new text2path ... doesn't compile in 511
|
|
|
|
if (ertemplate.type != templtype)
|
|
ertemplate = new templtype
|
|
|
|
ertemplate.teamsize = prefs["teamsize"]["value"]
|
|
ertemplate.mission = prefs["mission"]["value"]
|
|
ertemplate.polldesc = prefs["polldesc"]["value"]
|
|
ertemplate.enforce_human = prefs["enforce_human"]["value"] == "Yes" // these next 5 are effectively toggles
|
|
ertemplate.opendoors = prefs["open_armory"]["value"] == "Yes"
|
|
ertemplate.leader_experience = prefs["leader_experience"]["value"] == "Yes"
|
|
ertemplate.random_names = prefs["random_names"]["value"] == "Yes"
|
|
ertemplate.spawn_admin = prefs["spawn_admin"]["value"] == "Yes"
|
|
|
|
var/list/spawnpoints = GLOB.emergencyresponseteamspawn
|
|
var/index = 0
|
|
|
|
if(ertemplate.spawn_admin)
|
|
if(isobserver(usr))
|
|
var/mob/living/carbon/human/admin_officer = new (spawnpoints[1])
|
|
var/chosen_outfit = usr.client?.prefs?.read_preference(/datum/preference/choiced/brief_outfit)
|
|
usr.client.prefs.safe_transfer_prefs_to(admin_officer, is_antag = TRUE)
|
|
admin_officer.equipOutfit(chosen_outfit)
|
|
admin_officer.key = usr.key
|
|
else
|
|
to_chat(usr, span_warning("Could not spawn you in as briefing officer as you are not a ghost!"))
|
|
|
|
var/list/mob/dead/observer/candidates = poll_ghost_candidates("Do you wish to be considered for [ertemplate.polldesc]?", "deathsquad")
|
|
var/teamSpawned = FALSE
|
|
|
|
if(candidates.len == 0)
|
|
return FALSE
|
|
|
|
//Pick the (un)lucky players
|
|
var/numagents = min(ertemplate.teamsize,candidates.len)
|
|
|
|
//Create team
|
|
var/datum/team/ert/ert_team = new ertemplate.team ()
|
|
if(ertemplate.rename_team)
|
|
ert_team.name = ertemplate.rename_team
|
|
|
|
//Assign team objective
|
|
var/datum/objective/missionobj = new ()
|
|
missionobj.team = ert_team
|
|
missionobj.explanation_text = ertemplate.mission
|
|
missionobj.completed = TRUE
|
|
ert_team.objectives += missionobj
|
|
ert_team.mission = missionobj
|
|
|
|
var/mob/dead/observer/earmarked_leader
|
|
var/leader_spawned = FALSE // just in case the earmarked leader disconnects or becomes unavailable, we can try giving leader to the last guy to get chosen
|
|
|
|
if(ertemplate.leader_experience)
|
|
var/list/candidate_living_exps = list()
|
|
for(var/i in candidates)
|
|
var/mob/dead/observer/potential_leader = i
|
|
candidate_living_exps[potential_leader] = potential_leader.client?.get_exp_living(TRUE)
|
|
|
|
candidate_living_exps = sort_list(candidate_living_exps, cmp=/proc/cmp_numeric_dsc)
|
|
if(candidate_living_exps.len > ERT_EXPERIENCED_LEADER_CHOOSE_TOP)
|
|
candidate_living_exps = candidate_living_exps.Cut(ERT_EXPERIENCED_LEADER_CHOOSE_TOP+1) // pick from the top ERT_EXPERIENCED_LEADER_CHOOSE_TOP contenders in playtime
|
|
earmarked_leader = pick(candidate_living_exps)
|
|
else
|
|
earmarked_leader = pick(candidates)
|
|
|
|
while(numagents && candidates.len)
|
|
var/spawnloc = spawnpoints[index+1]
|
|
//loop through spawnpoints one at a time
|
|
index = (index + 1) % spawnpoints.len
|
|
var/mob/dead/observer/chosen_candidate = earmarked_leader || pick(candidates) // this way we make sure that our leader gets chosen
|
|
candidates -= chosen_candidate
|
|
if(!chosen_candidate?.key)
|
|
continue
|
|
|
|
//Spawn the body
|
|
var/mob/living/carbon/human/ert_operative = new ertemplate.mobtype(spawnloc)
|
|
chosen_candidate.client.prefs.safe_transfer_prefs_to(ert_operative, is_antag = TRUE)
|
|
ert_operative.key = chosen_candidate.key
|
|
|
|
if(ertemplate.enforce_human || !(ert_operative.dna.species.changesource_flags & ERT_SPAWN)) // Don't want any exploding plasmemes
|
|
ert_operative.set_species(/datum/species/human)
|
|
|
|
//Give antag datum
|
|
var/datum/antagonist/ert/ert_antag
|
|
|
|
if((chosen_candidate == earmarked_leader) || (numagents == 1 && !leader_spawned))
|
|
ert_antag = new ertemplate.leader_role ()
|
|
earmarked_leader = null
|
|
leader_spawned = TRUE
|
|
else
|
|
ert_antag = ertemplate.roles[WRAP(numagents,1,length(ertemplate.roles) + 1)]
|
|
ert_antag = new ert_antag ()
|
|
ert_antag.random_names = ertemplate.random_names
|
|
|
|
ert_operative.mind.add_antag_datum(ert_antag,ert_team)
|
|
ert_operative.mind.set_assigned_role(SSjob.GetJobType(ert_antag.ert_job_path))
|
|
|
|
//Logging and cleanup
|
|
ert_operative.log_message("has been selected as \a [ert_antag.name].", LOG_GAME)
|
|
numagents--
|
|
teamSpawned++
|
|
|
|
if (teamSpawned)
|
|
message_admins("[ertemplate.polldesc] has spawned with the mission: [ertemplate.mission]")
|
|
|
|
//Open the Armory doors
|
|
if(ertemplate.opendoors)
|
|
for(var/obj/machinery/door/poddoor/ert/door in GLOB.airlocks)
|
|
door.open()
|
|
CHECK_TICK
|
|
return TRUE
|
|
|
|
return
|
|
|
|
/client/proc/summon_ert()
|
|
set category = "Admin.Fun"
|
|
set name = "Summon ERT"
|
|
set desc = "Summons an emergency response team"
|
|
|
|
message_admins("[key_name(usr)] is creating a CentCom response team...")
|
|
if(holder?.makeEmergencyresponseteam())
|
|
message_admins("[key_name(usr)] created a CentCom response team.")
|
|
log_admin("[key_name(usr)] created a CentCom response team.")
|
|
else
|
|
message_admins("[key_name_admin(usr)] tried to create a CentCom response team. Unfortunately, there were not enough candidates available.")
|
|
log_admin("[key_name(usr)] failed to create a CentCom response team.")
|
|
|
|
#undef ERT_EXPERIENCED_LEADER_CHOOSE_TOP
|
|
#undef DUMMY_HUMAN_SLOT_ADMIN
|