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Bubberstation/code/modules/mob
SkyratBot d11f69257b [MIRROR] Significantly lowers Golem's innate armor [MDB IGNORE] (#21540)
* Significantly lowers Golem's innate armor (#75710)

## About The Pull Request

Lowers Golem's 55% innate species armor to 10%.

## Why It's Good For The Game

The Golem rework has fixed a lot of problems I had with Golems, but this
was by far the most important thing for me. I thought the Golem rework
itself would fix it, but instead I feel it was made worse due to their
speed increase.
Innately, Golems have 55% armor from their species, that is not even
comparable to any other species. There's only 2 other species that have
this innate armor; Zombies at 20%, and Silverscales at 10%, but both of
these are Antagonist roles while Golems aren't always going to be.

Golems also now revolve around eating Matierials for their buffs, so
paired with their speed increase to match Humans, I don't think this
free 55% armor is justified, or fair for people they get in a fight
with.
They also already have alternatives to this, the Titanium food Golem
buff, which gives them brute resistance and harder punches.

## Changelog

🆑
balance: Golems' 55% species innate armor has been lowered to 10%
/🆑

* Significantly lowers Golem's innate armor

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Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-06-01 16:26:13 -07:00
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