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Renames mood_event.dm to _mood_event.dm so it's at the top of the folder. Very cool. You can now apply an almost infinite amount of extra parameters to mood events. This is currently only used for one thing but could easily be expanded. The owner of the mood_event is now the parent of the mood component and not the component itself. The typing of the variable and the way it is used in that one place suggests that this was intended behaviour. This fixes a bug where cats weren't wagging their tail when getting tabled. mood_event's now null their owner on Destroy.