mirror of
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Bring _HELPERS/_lists.dm to latest standards by: -Adding proper documentation and fixing existing one -Giving vars proper names -Procs now use snake case as per standard (many files that use those procs will be affected)
659 lines
26 KiB
Plaintext
659 lines
26 KiB
Plaintext
#define KIT_RECON "recon"
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#define KIT_BLOODY_SPAI "bloodyspai"
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#define KIT_STEALTHY "stealth"
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#define KIT_SCREWED "screwed"
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#define KIT_SABOTAGE "sabotage"
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#define KIT_GUN "guns"
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#define KIT_MURDER "murder"
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#define KIT_IMPLANTS "implant"
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#define KIT_HACKER "hacker"
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#define KIT_SNIPER "sniper"
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#define KIT_NUKEOPS_METAGAME "metaops"
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#define KIT_LORD_SINGULOTH "lordsingulo"
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#define KIT_JAMES_BOND "bond"
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#define KIT_NINJA "ninja"
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#define KIT_DARK_LORD "darklord"
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#define KIT_WHITE_WHALE_HOLY_GRAIL "white_whale_holy_grail"
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#define KIT_MAD_SCIENTIST "mad_scientist"
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#define KIT_BEES "bee"
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#define KIT_MR_FREEZE "mr_freeze"
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#define KIT_TRAITOR_2006 "ancient"
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/obj/item/storage/box/syndicate
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/obj/item/storage/box/syndicate/bundle_a/PopulateContents()
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switch (pick_weight(list(
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KIT_RECON = 2,
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KIT_BLOODY_SPAI = 3,
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KIT_STEALTHY = 2,
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KIT_SCREWED = 2,
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KIT_SABOTAGE = 3,
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KIT_GUN = 2,
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KIT_MURDER = 2,
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KIT_IMPLANTS = 1,
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KIT_HACKER = 3,
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KIT_SNIPER = 1,
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KIT_NUKEOPS_METAGAME = 1
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)))
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if(KIT_RECON)
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new /obj/item/clothing/glasses/thermal/xray(src) // ~8 tc?
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new /obj/item/storage/briefcase/launchpad(src) //6 tc
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new /obj/item/binoculars(src) // 2 tc?
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new /obj/item/encryptionkey/syndicate(src) // 2 tc
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new /obj/item/storage/box/syndie_kit/space(src) //4 tc
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new /obj/item/grenade/frag(src) // ~2 tc each?
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new /obj/item/grenade/frag(src)
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new /obj/item/flashlight/emp(src)
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if(KIT_BLOODY_SPAI)
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new /obj/item/card/id/advanced/chameleon(src) // 2 tc
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new /obj/item/clothing/under/chameleon(src) // 2 tc since it's not the full set
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new /obj/item/clothing/mask/chameleon(src) // Goes with above
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new /obj/item/clothing/shoes/chameleon/noslip(src) // 2 tc
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new /obj/item/camera_bug(src) // 1 tc
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new /obj/item/multitool/ai_detect(src) // 1 tc
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new /obj/item/encryptionkey/syndicate(src) // 2 tc
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new /obj/item/reagent_containers/syringe/mulligan(src) // 4 tc
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new /obj/item/switchblade(src) //I'll count this as 2 tc
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new /obj/item/storage/fancy/cigarettes/cigpack_syndicate (src) // 2 tc this shit heals
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new /obj/item/flashlight/emp(src) // 2 tc
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new /obj/item/chameleon(src) // 7 tc
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if(KIT_STEALTHY)
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new /obj/item/gun/energy/kinetic_accelerator/crossbow(src)
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new /obj/item/pen/sleepy(src)
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new /obj/item/healthanalyzer/rad_laser(src)
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new /obj/item/chameleon(src)
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new /obj/item/soap/syndie(src)
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new /obj/item/clothing/glasses/thermal/syndi(src)
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new /obj/item/flashlight/emp(src)
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new /obj/item/jammer(src)
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if(KIT_GUN)
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new /obj/item/gun/ballistic/revolver(src)
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new /obj/item/ammo_box/a357(src)
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new /obj/item/ammo_box/a357(src)
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new /obj/item/card/emag(src)
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new /obj/item/grenade/c4(src)
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new /obj/item/clothing/gloves/color/latex/nitrile(src)
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new /obj/item/clothing/mask/gas/clown_hat(src)
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new /obj/item/clothing/under/suit/black_really(src)
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if(KIT_SCREWED)
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new /obj/item/sbeacondrop/bomb(src)
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new /obj/item/grenade/syndieminibomb(src)
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new /obj/item/sbeacondrop/powersink(src)
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new /obj/item/clothing/suit/space/syndicate/black/red(src)
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new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
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new /obj/item/encryptionkey/syndicate(src)
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if(KIT_MURDER)
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new /obj/item/melee/energy/sword/saber(src)
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new /obj/item/clothing/glasses/thermal/syndi(src)
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new /obj/item/card/emag(src)
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new /obj/item/clothing/shoes/chameleon/noslip(src)
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new /obj/item/encryptionkey/syndicate(src)
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new /obj/item/grenade/syndieminibomb(src)
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if(KIT_IMPLANTS)
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new /obj/item/implanter/freedom(src)
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new /obj/item/implanter/uplink/precharged(src)
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new /obj/item/implanter/emp(src)
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new /obj/item/implanter/explosive(src)
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new /obj/item/implanter/storage(src)
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if(KIT_HACKER) //L-L--LOOK AT YOU, HACKER
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new /obj/item/ai_module/syndicate(src)
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new /obj/item/card/emag(src)
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new /obj/item/encryptionkey/binary(src)
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new /obj/item/ai_module/toy_ai(src)
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new /obj/item/multitool/ai_detect(src)
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new /obj/item/storage/toolbox/syndicate(src)
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new /obj/item/camera_bug(src)
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new /obj/item/clothing/glasses/thermal/syndi(src)
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new /obj/item/card/id/advanced/chameleon(src)
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if(KIT_LORD_SINGULOTH) //can't loose the goose anymore without SM :(
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new /obj/item/sbeacondrop(src)
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new /obj/item/clothing/suit/space/syndicate/black/red(src)
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new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
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new /obj/item/card/emag(src)
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new /obj/item/storage/toolbox/syndicate(src)
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new /obj/item/card/id/advanced/mining(src)
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new /obj/item/stack/spacecash/c10000(src)
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new /obj/item/toy/spinningtoy(src) //lol
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if(KIT_SABOTAGE)
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/obj/item/storage/backpack/duffelbag/syndie/sabotage
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new /obj/item/camera_bug(src)
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new /obj/item/sbeacondrop/powersink(src)
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new /obj/item/cartridge/virus/syndicate(src)
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new /obj/item/storage/toolbox/syndicate(src)
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new /obj/item/pizzabox/bomb(src)
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new /obj/item/storage/box/syndie_kit/emp(src)
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if(KIT_SNIPER) //This shit is unique so can't really balance it around tc, also no silencer because getting killed without ANY indicator on what killed you sucks
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new /obj/item/gun/ballistic/automatic/sniper_rifle(src) // 12 tc
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new /obj/item/ammo_box/magazine/sniper_rounds/penetrator(src)
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new /obj/item/clothing/glasses/thermal/syndi(src)
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new /obj/item/clothing/gloves/color/latex/nitrile(src)
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new /obj/item/clothing/mask/gas/clown_hat(src)
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new /obj/item/clothing/under/suit/black_really(src)
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if(KIT_NUKEOPS_METAGAME)
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new /obj/item/clothing/suit/space/hardsuit/syndi(src) // 8 tc
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new /obj/item/gun/ballistic/shotgun/bulldog/unrestricted(src) // 8 tc
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new /obj/item/implanter/explosive(src) // 2 tc
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new /obj/item/ammo_box/magazine/m12g(src) // 2 tc
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new /obj/item/ammo_box/magazine/m12g(src) // 2 tc
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new /obj/item/grenade/c4 (src) // 1 tc
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new /obj/item/grenade/c4 (src) // 1 tc
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new /obj/item/card/emag(src) // 4 tc
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new /obj/item/card/emag/doorjack(src) // 3 tc
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/obj/item/storage/box/syndicate/bundle_b/PopulateContents()
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switch (pick_weight(list(
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KIT_JAMES_BOND = 2,
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KIT_NINJA = 1,
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KIT_DARK_LORD = 1,
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KIT_WHITE_WHALE_HOLY_GRAIL = 2,
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KIT_MAD_SCIENTIST = 2,
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KIT_BEES = 1,
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KIT_MR_FREEZE = 2,
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KIT_TRAITOR_2006 = 1
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)))
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if(KIT_JAMES_BOND)
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new /obj/item/gun/ballistic/automatic/pistol(src)
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new /obj/item/suppressor(src)
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new /obj/item/ammo_box/magazine/m9mm(src)
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new /obj/item/ammo_box/magazine/m9mm(src)
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new /obj/item/card/id/advanced/chameleon(src)
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new /obj/item/clothing/under/chameleon(src)
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new /obj/item/reagent_containers/hypospray/medipen/stimulants(src)
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new /obj/item/reagent_containers/glass/rag(src)
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if(KIT_NINJA)
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new /obj/item/katana(src) // Unique , hard to tell how much tc this is worth. 8 tc?
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new /obj/item/reagent_containers/hypospray/medipen/stimulants(src) // 5 tc
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for(var/i in 1 to 6)
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new /obj/item/throwing_star(src) // ~5 tc for all 6
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new /obj/item/storage/belt/chameleon(src) // Unique but worth at least 2 tc
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new /obj/item/chameleon(src) // 7 tc
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new /obj/item/card/id/advanced/chameleon(src) // 2 tc
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if(KIT_DARK_LORD)
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new /obj/item/dualsaber(src)
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new /obj/item/dnainjector/telemut/darkbundle(src)
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new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
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new /obj/item/card/id/advanced/chameleon(src)
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new /obj/item/clothing/shoes/chameleon/noslip(src) //because slipping while being a dark lord sucks
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new /obj/item/book/granter/spell/summonitem(src)
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if(KIT_WHITE_WHALE_HOLY_GRAIL) //Unique items that don't appear anywhere else
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new /obj/item/gun/ballistic/rifle/boltaction/harpoon(src)
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new /obj/item/storage/bag/harpoon_quiver(src)
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new /obj/item/clothing/suit/space/hardsuit/carp(src)
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new /obj/item/clothing/mask/gas/carp(src)
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new /obj/item/grenade/spawnergrenade/spesscarp(src)
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if(KIT_MAD_SCIENTIST)
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new /obj/item/clothing/suit/toggle/labcoat/mad(src) // 0 tc
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new /obj/item/clothing/shoes/jackboots(src) // 0 tc
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new /obj/item/megaphone(src) // 0 tc
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new /obj/item/grenade/clusterbuster/random(src) // 10 tc?
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new /obj/item/grenade/clusterbuster/random(src) // 10 tc?
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new /obj/item/grenade/chem_grenade/bioterrorfoam(src) // 5 tc
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new /obj/item/assembly/signaler(src) // 0 tc
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new /obj/item/assembly/signaler(src) // 0 tc
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new /obj/item/assembly/signaler(src) // 0 tc
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new /obj/item/assembly/signaler(src) // 0 tc
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new /obj/item/storage/toolbox/syndicate(src) // 1 tc
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new /obj/item/pen/edagger(src)
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new /obj/item/gun/energy/wormhole_projector/core_inserted(src)
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new /obj/item/gun/energy/decloner/unrestricted(src)
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if(KIT_BEES)
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new /obj/item/paper/fluff/bee_objectives(src) // 0 tc (motivation)
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new /obj/item/clothing/suit/hooded/bee_costume(src) // 0 tc
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new /obj/item/clothing/mask/animal/rat/bee(src) // 0 tc
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new /obj/item/storage/belt/fannypack/yellow(src) // 0 tc
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new /obj/item/grenade/spawnergrenade/buzzkill(src)
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new /obj/item/grenade/spawnergrenade/buzzkill(src)
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new /obj/item/reagent_containers/glass/bottle/beesease(src) // 10 tc?
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new /obj/item/melee/beesword(src) //priceless
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if(KIT_MR_FREEZE)
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new /obj/item/clothing/glasses/cold(src)
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new /obj/item/clothing/gloves/color/black(src)
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new /obj/item/clothing/mask/chameleon(src)
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new /obj/item/clothing/suit/hooded/wintercoat(src)
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new /obj/item/clothing/shoes/winterboots(src)
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new /obj/item/grenade/gluon(src)
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new /obj/item/grenade/gluon(src)
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new /obj/item/grenade/gluon(src)
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new /obj/item/grenade/gluon(src)
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new /obj/item/dnainjector/geladikinesis(src)
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new /obj/item/dnainjector/cryokinesis(src)
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new /obj/item/gun/energy/temperature/security(src)
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new /obj/item/melee/energy/sword/saber/blue(src) //see see it fits the theme bc its blue and ice is blue
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if(KIT_TRAITOR_2006) //A kit so old, it's probably older than you. //This bundle is filled with the entire unlink contents traitors had access to in 2006, from OpenSS13. Notably the esword was not a choice but existed in code.
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new /obj/item/storage/toolbox/emergency/old/ancientbundle(src) //Items fit neatly into a classic toolbox just to remind you what the theme is.
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/obj/item/storage/toolbox/emergency/old/ancientbundle/ //So the subtype works
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/obj/item/storage/toolbox/emergency/old/ancientbundle/PopulateContents()
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new /obj/item/card/emag(src)
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new /obj/item/pen/sleepy(src)
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new /obj/item/reagent_containers/pill/cyanide(src)
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new /obj/item/chameleon(src) //its not the original cloaking device, but it will do.
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new /obj/item/gun/ballistic/revolver(src)
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new /obj/item/implanter/freedom(src)
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new /obj/item/stack/telecrystal(src) //The failsafe/self destruct isn't an item we can physically include in the kit, but 1 TC is technically enough to buy the equivalent.
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/obj/item/storage/box/syndicate/contract_kit
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name = "Contract Kit"
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desc = "Supplied to Syndicate contractors."
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icon_state = "syndiebox"
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illustration = "writing_syndie"
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/obj/item/storage/box/syndicate/contractor_loadout
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name = "Standard Loadout"
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desc = "Supplied to Syndicate contractors, providing their specialised space suit and chameleon uniform."
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icon_state = "syndiebox"
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illustration = "writing_syndie"
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/obj/item/paper/contractor_guide
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name = "Contractor Guide"
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/obj/item/paper/contractor_guide/Initialize(mapload)
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info = {"<p>Welcome agent, congratulations on your new position as contractor. On top of your already assigned objectives,
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this kit will provide you contracts to take on for TC payments.</p>
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<p>Provided within, we give your specialist contractor space suit. It's even more compact, being able to fit into a pocket, and faster than the
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Syndicate space suit available to you on the uplink. We also provide your chameleon jumpsuit and mask, both of which can be changed
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to any form you need for the moment. The cigarettes are a special blend - it'll heal your injuries slowly overtime.</p>
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<p>Your standard issue contractor baton hits harder than the ones you might be used to, and likely be your go to weapon for kidnapping your
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targets. The three additional items have been randomly selected from what we had available. We hope they're useful to you for your mission.</p>
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<p>The contractor hub, available at the top right of the uplink, will provide you unique items and abilities. These are bought using Contractor Rep,
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with two Rep being provided each time you complete a contract.</p>
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<h3>Using the tablet</h3>
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<ol>
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<li>Open the Syndicate Contract Uplink program.</li>
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<li>Here, you can accept a contract, and redeem your TC payments from completed contracts.</li>
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<li>The payment number shown in brackets is the bonus you'll receive when bringing your target <b>alive</b>. You receive the
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other number regardless of if they were alive or dead.</li>
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<li>Contracts are completed by bringing the target to designated dropoff, calling for extraction, and putting them
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inside the pod.</li>
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</ol>
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<p>Be careful when accepting a contract. While you'll be able to see the location of the dropoff point, cancelling will make it
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unavailable to take on again.</p>
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<p>The tablet can also be recharged at any cell charger.</p>
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<h3>Extracting</h3>
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<ol>
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<li>Make sure both yourself and your target are at the dropoff.</li>
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<li>Call the extraction, and stand back from the drop point.</li>
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<li>If it fails, make sure your target is inside, and there's a free space for the pod to land.</li>
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<li>Grab your target, and drag them into the pod.</li>
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</ol>
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<h3>Ransoms</h3>
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<p>We need your target for our own reasons, but we ransom them back to your mission area once their use is served. They will return back
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from where you sent them off from in several minutes time. Don't worry, we give you a cut of what we get paid. We pay this into whatever
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ID card you have equipped, on top of the TC payment we give.</p>
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<p>Good luck agent. You can burn this document with the supplied lighter.</p>"}
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return ..()
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/obj/item/storage/box/syndicate/contractor_loadout/PopulateContents()
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new /obj/item/clothing/head/helmet/space/syndicate/contract(src)
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new /obj/item/clothing/suit/space/syndicate/contract(src)
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new /obj/item/clothing/under/chameleon(src)
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new /obj/item/clothing/mask/chameleon(src)
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new /obj/item/storage/fancy/cigarettes/cigpack_syndicate(src)
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new /obj/item/card/id/advanced/chameleon(src)
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new /obj/item/lighter(src)
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/obj/item/storage/box/syndicate/contract_kit/PopulateContents()
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new /obj/item/modular_computer/tablet/syndicate_contract_uplink/preset/uplink(src)
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new /obj/item/storage/box/syndicate/contractor_loadout(src)
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new /obj/item/melee/baton/telescopic/contractor_baton(src)
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// All about 4 TC or less - some nukeops only items, but fit nicely to the theme.
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var/list/item_list = list(
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/obj/item/storage/backpack/duffelbag/syndie/x4,
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/obj/item/storage/box/syndie_kit/throwing_weapons,
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/obj/item/gun/syringe/syndicate,
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/obj/item/pen/edagger,
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/obj/item/pen/sleepy,
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/obj/item/flashlight/emp,
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/obj/item/reagent_containers/syringe/mulligan,
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/obj/item/clothing/shoes/chameleon/noslip,
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/obj/item/storage/firstaid/tactical,
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/obj/item/encryptionkey/syndicate,
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/obj/item/clothing/glasses/thermal/syndi,
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/obj/item/slimepotion/slime/sentience/nuclear,
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/obj/item/storage/box/syndie_kit/imp_radio,
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/obj/item/storage/box/syndie_kit/imp_uplink,
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/obj/item/clothing/gloves/krav_maga/combatglovesplus,
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/obj/item/gun/ballistic/automatic/c20r/toy/unrestricted/riot,
|
|
/obj/item/reagent_containers/hypospray/medipen/stimulants,
|
|
/obj/item/storage/box/syndie_kit/imp_freedom,
|
|
/obj/item/toy/eightball/haunted
|
|
)
|
|
|
|
var/obj/item1 = pick_n_take(item_list)
|
|
var/obj/item2 = pick_n_take(item_list)
|
|
var/obj/item3 = pick_n_take(item_list)
|
|
|
|
// Create two, non repeat items from the list.
|
|
new item1(src)
|
|
new item2(src)
|
|
new item3(src)
|
|
|
|
// Paper guide
|
|
new /obj/item/paper/contractor_guide(src)
|
|
|
|
/obj/item/storage/box/syndie_kit
|
|
name = "box"
|
|
desc = "A sleek, sturdy box."
|
|
icon_state = "syndiebox"
|
|
illustration = "writing_syndie"
|
|
|
|
/obj/item/storage/box/syndie_kit/origami_bundle
|
|
name = "origami kit"
|
|
desc = "A box full of a number of rather masterfully engineered paper planes and a manual on \"The Art of Origami\"."
|
|
|
|
/obj/item/storage/box/syndie_kit/origami_bundle/PopulateContents()
|
|
new /obj/item/book/granter/action/origami(src)
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/paper(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_freedom
|
|
name = "freedom implant box"
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_freedom/PopulateContents()
|
|
new /obj/item/implanter/freedom(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_microbomb
|
|
name = "microbomb implant box"
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_microbomb/PopulateContents()
|
|
new /obj/item/implanter/explosive(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_macrobomb
|
|
name = "macrobomb implant box"
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_macrobomb/PopulateContents()
|
|
new /obj/item/implanter/explosive_macro(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_uplink
|
|
name = "uplink implant box"
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_uplink/PopulateContents()
|
|
new /obj/item/implanter/uplink(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/bioterror
|
|
name = "bioterror syringe box"
|
|
|
|
/obj/item/storage/box/syndie_kit/bioterror/PopulateContents()
|
|
for(var/i in 1 to 7)
|
|
new /obj/item/reagent_containers/syringe/bioterror(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/clownpins
|
|
name = "ultra hilarious firing pin box"
|
|
|
|
/obj/item/storage/box/syndie_kit/clownpins/PopulateContents()
|
|
for(var/i in 1 to 7)
|
|
new /obj/item/firing_pin/clown/ultra(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_storage
|
|
name = "storage implant box"
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_storage/PopulateContents()
|
|
new /obj/item/implanter/storage(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_stealth
|
|
name = "stealth implant box"
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_stealth/PopulateContents()
|
|
new /obj/item/implanter/stealth(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_radio
|
|
name = "syndicate radio implant box"
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_radio/PopulateContents()
|
|
new /obj/item/implanter/radio/syndicate(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/space
|
|
name = "boxed space suit and helmet"
|
|
|
|
/obj/item/storage/box/syndie_kit/space/ComponentInitialize()
|
|
. = ..()
|
|
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
|
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
|
STR.set_holdable(list(/obj/item/clothing/suit/space/syndicate, /obj/item/clothing/head/helmet/space/syndicate))
|
|
|
|
/obj/item/storage/box/syndie_kit/space/PopulateContents()
|
|
if(prob(50))
|
|
new /obj/item/clothing/suit/space/syndicate/black/red(src) // Black and red is so in right now
|
|
new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
|
|
|
|
else
|
|
new /obj/item/clothing/head/helmet/space/syndicate(src)
|
|
new /obj/item/clothing/suit/space/syndicate(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/emp
|
|
name = "EMP kit"
|
|
|
|
/obj/item/storage/box/syndie_kit/emp/PopulateContents()
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/grenade/empgrenade(src)
|
|
new /obj/item/implanter/emp(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/chemical
|
|
name = "chemical kit"
|
|
|
|
/obj/item/storage/box/syndie_kit/chemical/ComponentInitialize()
|
|
. = ..()
|
|
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
|
STR.max_items = 14
|
|
|
|
/obj/item/storage/box/syndie_kit/chemical/PopulateContents()
|
|
new /obj/item/reagent_containers/glass/bottle/polonium(src)
|
|
new /obj/item/reagent_containers/glass/bottle/venom(src)
|
|
new /obj/item/reagent_containers/glass/bottle/fentanyl(src)
|
|
new /obj/item/reagent_containers/glass/bottle/formaldehyde(src)
|
|
new /obj/item/reagent_containers/glass/bottle/spewium(src)
|
|
new /obj/item/reagent_containers/glass/bottle/cyanide(src)
|
|
new /obj/item/reagent_containers/glass/bottle/histamine(src)
|
|
new /obj/item/reagent_containers/glass/bottle/initropidril(src)
|
|
new /obj/item/reagent_containers/glass/bottle/pancuronium(src)
|
|
new /obj/item/reagent_containers/glass/bottle/sodium_thiopental(src)
|
|
new /obj/item/reagent_containers/glass/bottle/coniine(src)
|
|
new /obj/item/reagent_containers/glass/bottle/curare(src)
|
|
new /obj/item/reagent_containers/glass/bottle/amanitin(src)
|
|
new /obj/item/reagent_containers/syringe(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/nuke
|
|
name = "nuke core extraction kit"
|
|
desc = "A box containing the equipment and instructions for extracting the plutonium cores of most Nanotrasen nuclear explosives."
|
|
|
|
/obj/item/storage/box/syndie_kit/nuke/PopulateContents()
|
|
new /obj/item/screwdriver/nuke(src)
|
|
new /obj/item/nuke_core_container(src)
|
|
new /obj/item/paper/guides/antag/nuke_instructions(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/supermatter
|
|
name = "supermatter sliver extraction kit"
|
|
desc = "A box containing the equipment and instructions for extracting a sliver of supermatter."
|
|
|
|
/obj/item/storage/box/syndie_kit/supermatter/PopulateContents()
|
|
new /obj/item/scalpel/supermatter(src)
|
|
new /obj/item/hemostat/supermatter(src)
|
|
new /obj/item/nuke_core_container/supermatter(src)
|
|
new /obj/item/paper/guides/antag/supermatter_sliver(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/tuberculosisgrenade
|
|
name = "virus grenade kit"
|
|
|
|
/obj/item/storage/box/syndie_kit/tuberculosisgrenade/PopulateContents()
|
|
new /obj/item/grenade/chem_grenade/tuberculosis(src)
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/reagent_containers/hypospray/medipen/tuberculosiscure(src)
|
|
new /obj/item/reagent_containers/syringe(src)
|
|
new /obj/item/reagent_containers/glass/bottle/tuberculosiscure(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/chameleon
|
|
name = "chameleon kit"
|
|
|
|
/obj/item/storage/box/syndie_kit/chameleon/PopulateContents()
|
|
new /obj/item/clothing/under/chameleon(src)
|
|
new /obj/item/clothing/suit/chameleon(src)
|
|
new /obj/item/clothing/gloves/chameleon(src)
|
|
new /obj/item/clothing/shoes/chameleon(src)
|
|
new /obj/item/clothing/glasses/chameleon(src)
|
|
new /obj/item/clothing/head/chameleon(src)
|
|
new /obj/item/clothing/mask/chameleon(src)
|
|
new /obj/item/clothing/neck/chameleon(src)
|
|
new /obj/item/storage/backpack/chameleon(src)
|
|
new /obj/item/storage/belt/chameleon(src)
|
|
new /obj/item/radio/headset/chameleon(src)
|
|
new /obj/item/stamp/chameleon(src)
|
|
new /obj/item/pda/chameleon(src)
|
|
|
|
//5*(2*4) = 5*8 = 45, 45 damage if you hit one person with all 5 stars.
|
|
//Not counting the damage it will do while embedded (2*4 = 8, at 15% chance)
|
|
/obj/item/storage/box/syndie_kit/throwing_weapons/PopulateContents()
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/throwing_star(src)
|
|
for(var/i in 1 to 2)
|
|
new /obj/item/paperplane/syndicate(src)
|
|
new /obj/item/restraints/legcuffs/bola/tactical(src)
|
|
new /obj/item/restraints/legcuffs/bola/tactical(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/cutouts/PopulateContents()
|
|
for(var/i in 1 to 3)
|
|
new/obj/item/cardboard_cutout/adaptive(src)
|
|
new/obj/item/toy/crayon/rainbow(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/romerol/PopulateContents()
|
|
new /obj/item/reagent_containers/glass/bottle/romerol(src)
|
|
new /obj/item/reagent_containers/syringe(src)
|
|
new /obj/item/reagent_containers/dropper(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/ez_clean/PopulateContents()
|
|
for(var/i in 1 to 3)
|
|
new/obj/item/grenade/chem_grenade/ez_clean(src)
|
|
|
|
/obj/item/storage/box/hug/reverse_revolver/PopulateContents()
|
|
new /obj/item/gun/ballistic/revolver/reverse(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/mimery/PopulateContents()
|
|
new /obj/item/book/granter/spell/mimery_blockade(src)
|
|
new /obj/item/book/granter/spell/mimery_guns(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/centcom_costume/PopulateContents()
|
|
new /obj/item/clothing/under/rank/centcom/officer(src)
|
|
new /obj/item/clothing/shoes/sneakers/black(src)
|
|
new /obj/item/clothing/gloves/color/black(src)
|
|
new /obj/item/radio/headset/headset_cent/empty(src)
|
|
new /obj/item/clothing/glasses/sunglasses(src)
|
|
new /obj/item/storage/backpack/satchel(src)
|
|
new /obj/item/pda/heads(src)
|
|
new /obj/item/clipboard(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/chameleon/broken/PopulateContents()
|
|
new /obj/item/clothing/under/chameleon/broken(src)
|
|
new /obj/item/clothing/suit/chameleon/broken(src)
|
|
new /obj/item/clothing/gloves/chameleon/broken(src)
|
|
new /obj/item/clothing/shoes/chameleon/noslip/broken(src)
|
|
new /obj/item/clothing/glasses/chameleon/broken(src)
|
|
new /obj/item/clothing/head/chameleon/broken(src)
|
|
new /obj/item/clothing/mask/chameleon/broken(src)
|
|
new /obj/item/clothing/neck/chameleon/broken(src)
|
|
new /obj/item/storage/backpack/chameleon/broken(src)
|
|
new /obj/item/storage/belt/chameleon/broken(src)
|
|
new /obj/item/radio/headset/chameleon/broken(src)
|
|
new /obj/item/stamp/chameleon/broken(src)
|
|
new /obj/item/pda/chameleon/broken(src)
|
|
// No chameleon laser, they can't randomise for //REASONS//
|
|
|
|
/obj/item/storage/box/syndie_kit/bee_grenades
|
|
name = "buzzkill grenade box"
|
|
desc = "A sleek, sturdy box with a buzzing noise coming from the inside. Uh oh."
|
|
|
|
/obj/item/storage/box/syndie_kit/bee_grenades/PopulateContents()
|
|
for(var/i in 1 to 3)
|
|
new /obj/item/grenade/spawnergrenade/buzzkill(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/sleepytime/PopulateContents()
|
|
new /obj/item/clothing/under/syndicate/bloodred/sleepytime(src)
|
|
new /obj/item/reagent_containers/food/drinks/mug/coco(src)
|
|
new /obj/item/toy/plush/carpplushie(src)
|
|
new /obj/item/bedsheet/syndie(src)
|
|
|
|
///Subtype for the sabotage bundle. Contains three C4, two X4 and 6 signalers
|
|
/obj/item/storage/backpack/duffelbag/syndie/sabotage
|
|
|
|
/obj/item/storage/backpack/duffelbag/syndie/sabotage/PopulateContents()
|
|
new /obj/item/grenade/c4(src)
|
|
new /obj/item/grenade/c4(src)
|
|
new /obj/item/grenade/c4(src)
|
|
new /obj/item/grenade/c4/x4(src)
|
|
new /obj/item/grenade/c4/x4(src)
|
|
new /obj/item/storage/box/syndie_kit/signaler(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/signaler
|
|
name = "signaler box"
|
|
desc = "Contains everything an agent would need to remotely detonate their bombs."
|
|
|
|
/obj/item/storage/box/syndie_kit/signaler/PopulateContents()
|
|
for(var/i in 1 to 6)
|
|
new /obj/item/assembly/signaler(src)
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_deathrattle
|
|
name = "deathrattle implant box"
|
|
desc = "Contains eight linked deathrattle implants."
|
|
|
|
/obj/item/storage/box/syndie_kit/imp_deathrattle/PopulateContents()
|
|
new /obj/item/implanter(src)
|
|
|
|
var/datum/deathrattle_group/group = new
|
|
|
|
var/implants = list()
|
|
for(var/j in 1 to 8)
|
|
var/obj/item/implantcase/deathrattle/case = new (src)
|
|
implants += case.imp
|
|
|
|
for(var/i in implants)
|
|
group.register(i)
|
|
desc += " The implants are registered to the \"[group.name]\" group."
|
|
|
|
#undef KIT_RECON
|
|
#undef KIT_BLOODY_SPAI
|
|
#undef KIT_STEALTHY
|
|
#undef KIT_SCREWED
|
|
#undef KIT_SABOTAGE
|
|
#undef KIT_GUN
|
|
#undef KIT_MURDER
|
|
#undef KIT_IMPLANTS
|
|
#undef KIT_HACKER
|
|
#undef KIT_SNIPER
|
|
#undef KIT_NUKEOPS_METAGAME
|
|
#undef KIT_LORD_SINGULOTH
|
|
|
|
#undef KIT_JAMES_BOND
|
|
#undef KIT_NINJA
|
|
#undef KIT_DARK_LORD
|
|
#undef KIT_WHITE_WHALE_HOLY_GRAIL
|
|
#undef KIT_MAD_SCIENTIST
|
|
#undef KIT_BEES
|
|
#undef KIT_MR_FREEZE
|
|
#undef KIT_TRAITOR_2006
|