Files
Bubberstation/code/modules/pai
Jacquerel cfcf905a1c Separates COMSIG_LIVING_ADJUST_DAMAGE into 6 different signals (#78814)
## About The Pull Request

As potato requested after the merge of #78744 these should have separate
concerns even if they are very similar.
In addition I improved how mob chains react to glide size changes, and
swapped PAIs to using these signals instead of an override of
`onBruteLoss` just because I can.

I tested it but the unit tests will catch me if i did it wrong

## Changelog

🆑
fix: Flesh Worms will move smoothly more consistently.
/🆑
2023-10-07 11:44:15 -06:00
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