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dd8931e60affa2686e1cdc8d79bf7510d0e02c8a
Bubberstation/code/modules/mapfluff/ruins
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SkyratBot d56ee7630e [MIRROR] Kills /obj/shapeshift_holder, replaces it with /datum/status_effect/shapechange_mob, also does a lot of Wabbajack refactoring [MDB IGNORE] (#15988)
* Kills `/obj/shapeshift_holder`, replaces it with `/datum/status_effect/shapechange_mob`, also does a lot of Wabbajack refactoring

* Apply suggestions from code review

* fix

* unironically the best solution

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
2022-09-15 22:29:56 -07:00
..
icemoonruin_code
[MIRROR] Kills /obj/shapeshift_holder, replaces it with /datum/status_effect/shapechange_mob, also does a lot of Wabbajack refactoring [MDB IGNORE] (#15988)
2022-09-15 22:29:56 -07:00
lavalandruin_code
[MIRROR] [IDB IGNORE] The Great Sweep: Moving dmis into subfolders (part 1) [MDB IGNORE] (#15801)
2022-08-28 15:11:04 -04:00
objects_and_mobs
[MIRROR] Adds more multiz support [MDB IGNORE] (#15957)
2022-09-04 03:48:50 +01:00
spaceruin_code
[MIRROR] [IDB IGNORE] The Great Sweep: Moving dmis into subfolders (part 1) [MDB IGNORE] (#15801)
2022-08-28 15:11:04 -04:00
lavaland_ruin_code.dm
[MIRROR] Converts a shitload of istypes to their more concise macros [MDB IGNORE] (#15702)
2022-08-27 16:23:44 -04:00
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