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* Stops (blob) mobs from falling through blob structures on open space. (#60132) I have seen this happen once on icebox and, as part of the ghost crowd cheering for the blob, I have felt kinda bitter. Blob tiles occupy entire turfs, making it impossible to tell whether a hole is there or not without over-meticolous shift or alt clicking, are dense, and also it makes sense since blob tiles are blob mobs' turf, their higher ground. * Stops (blob) mobs from falling through blob structures on open space. Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>