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## About The Pull Request This prevents certain items from being purchased by lone operatives, or from receiving them as discounted items. - Overwatch Intelligence Agent - Base Keycards - Assault Pod targeter Everything else was untouched with regards to loneop purchasing. I can see a scenario, however unlikely, that a loneop would need to buy, say, a mech repair kit to help an on-station agent with their cause. The stuff I've chosen here either breaks the role's intended gameplay or is straight up completely useless. This covers the Overwatch Intel Agent, which could send down the shuttle and provide a loneop access to the firebase, and the other items were chosen for being functionally useless. This is so that they don't waste a discount slot or enable a loneop to accidentally waste their limited funds. A loneop doesn't need a discount on a base keycard or assault pod targeter because they should never be on the firebase in the first place. Loneops may now purchase the station blackout/comms blackout/chameleon noslip items, as they seem like gear that would fit with a loneop having access to them. ## Why It's Good For The Game Ensures that discounts offered to a loneop will actually be useful for them rather than just wasting a discount roll. Tightens up the purchases actually relevant to them. Closes #84335. 12 TC for what I guess is easily 50+ TC worth of gear, in addition to the agent you paid for, is not a fair deal. ## Changelog 🆑 Rhials fix: Certain items can no longer be purchased or be offered with a discount on a loneop uplink. This is stuff like base cards (functionally useless) or Overwatch Intel Agents (which break the role). balance: Loneops may now purchase chameleon noslips, station blackout triggers, and station comms failure triggers. /🆑