Files
Bubberstation/code/modules/research/experimentor.dm
SkyratBot a71688c5e3 [MIRROR] [s] Makes used grenades slightly more obvious. Also prevents DOSing admins. [MDB IGNORE] (#11307)
* [s] Makes used grenades slightly more obvious. Also prevents DOSing admins. (#64643)

* Makes used grenades slightly more obvious.

Adds a variable to tell whether a grenade can't detonate properly.
Examining can be used to tell if the grenade has already been used.
A flag on it is set when the grenade detonates so that used grenades can't be reused until it's reset.
It also prevents spamming admins with grenade primed messages since there's no point if the grenade won't work.

* Changes dud var to dud flags.

Changes the name of the dud var to dud_flags to clarify that it is a set of bitfields.
Changes the default value of the dud var to NONE also to clarify that it is a set of bitfields.
Changes the documentation for the dud var to clarify that it is a set of bitfields.

* Fixes eternally armed dud grenades.

Makes the grenades reset their appearance if they reach the end of their fuse while a dud.
Prevents chemical grenades from staying in the 'i am armed' visual state forever.

* [s] Makes used grenades slightly more obvious. Also prevents DOSing admins.

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
2022-02-06 13:50:40 +00:00

685 lines
31 KiB
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//this is designed to replace the destructive analyzer
//NEEDS MAJOR CODE CLEANUP
#define SCANTYPE_POKE 1
#define SCANTYPE_IRRADIATE 2
#define SCANTYPE_GAS 3
#define SCANTYPE_HEAT 4
#define SCANTYPE_COLD 5
#define SCANTYPE_OBLITERATE 6
#define SCANTYPE_DISCOVER 7
#define EFFECT_PROB_VERYLOW 20
#define EFFECT_PROB_LOW 35
#define EFFECT_PROB_MEDIUM 50
#define EFFECT_PROB_HIGH 75
#define EFFECT_PROB_VERYHIGH 95
#define FAIL 8
/obj/machinery/rnd/experimentor//SKYRAT EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE
name = "\improper E.X.P.E.R.I-MENTOR"
desc = "A \"replacement\" for the destructive analyzer with a slight tendency to catastrophically fail."
icon = 'icons/obj/machines/heavy_lathe.dmi'
icon_state = "h_lathe"
base_icon_state = "h_lathe"
density = TRUE
use_power = IDLE_POWER_USE
circuit = /obj/item/circuitboard/machine/experimentor
var/recentlyExperimented = 0
/// Weakref to the first ian we can find at init
var/datum/weakref/tracked_ian_ref
/// Weakref to the first runtime we can find at init
var/datum/weakref/tracked_runtime_ref
var/badThingCoeff = 0
var/resetTime = 15
var/cloneMode = FALSE
var/list/item_reactions = list()
var/list/valid_items = list() //valid items for special reactions like transforming
var/list/critical_items_typecache //items that can cause critical reactions
/obj/machinery/rnd/experimentor/proc/ConvertReqString2List(list/source_list)
var/list/temp_list = params2list(source_list)
for(var/O in temp_list)
temp_list[O] = text2num(temp_list[O])
return temp_list
/obj/machinery/rnd/experimentor/proc/SetTypeReactions()
// Don't need to keep this typecache around, only used in this proc once.
var/static/list/banned_typecache = typecacheof(list(
/obj/item/stock_parts/cell/infinite,
/obj/item/grenade/chem_grenade/tuberculosis
))
for(var/I in typesof(/obj/item))
if(ispath(I, /obj/item/relic))
item_reactions["[I]"] = SCANTYPE_DISCOVER
else
item_reactions["[I]"] = pick(SCANTYPE_POKE,SCANTYPE_IRRADIATE,SCANTYPE_GAS,SCANTYPE_HEAT,SCANTYPE_COLD,SCANTYPE_OBLITERATE)
if(is_type_in_typecache(I, banned_typecache))
continue
if(ispath(I, /obj/item/stock_parts) || ispath(I, /obj/item/grenade/chem_grenade) || ispath(I, /obj/item/knife))
var/obj/item/tempCheck = I
if(initial(tempCheck.icon_state) != null) //check it's an actual usable item, in a hacky way
valid_items["[I]"] += 15
if(ispath(I, /obj/item/reagent_containers/food))
var/obj/item/tempCheck = I
if(initial(tempCheck.icon_state) != null) //check it's an actual usable item, in a hacky way
valid_items["[I]"] += rand(1,4)
/obj/machinery/rnd/experimentor/Initialize(mapload)
. = ..()
tracked_ian_ref = WEAKREF(locate(/mob/living/simple_animal/pet/dog/corgi/ian) in GLOB.mob_living_list)
tracked_runtime_ref = WEAKREF(locate(/mob/living/simple_animal/pet/cat/runtime) in GLOB.mob_living_list)
SetTypeReactions()
critical_items_typecache = typecacheof(list(
/obj/item/construction/rcd,
/obj/item/grenade,
/obj/item/aicard,
/obj/item/storage/backpack/holding,
/obj/item/slime_extract,
/obj/item/onetankbomb,
/obj/item/transfer_valve))
/obj/machinery/rnd/experimentor/RefreshParts()
for(var/obj/item/stock_parts/manipulator/M in component_parts)
if(resetTime > 0 && (resetTime - M.rating) >= 1)
resetTime -= M.rating
for(var/obj/item/stock_parts/scanning_module/M in component_parts)
badThingCoeff += M.rating*2
for(var/obj/item/stock_parts/micro_laser/M in component_parts)
badThingCoeff += M.rating
/obj/machinery/rnd/experimentor/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += span_notice("The status display reads: Malfunction probability reduced by <b>[badThingCoeff]%</b>.<br>Cooldown interval between experiments at <b>[resetTime*0.1]</b> seconds.")
/obj/machinery/rnd/experimentor/proc/checkCircumstances(obj/item/O)
//snowflake check to only take "made" bombs
if(istype(O, /obj/item/transfer_valve))
var/obj/item/transfer_valve/T = O
if(!T.tank_one || !T.tank_two || !T.attached_device)
return FALSE
return TRUE
/obj/machinery/rnd/experimentor/Insert_Item(obj/item/O, mob/living/user)
if(!user.combat_mode)
. = 1
if(!is_insertion_ready(user))
return
if(!user.transferItemToLoc(O, src))
return
loaded_item = O
to_chat(user, span_notice("You add [O] to the machine."))
flick("h_lathe_load", src)
/obj/machinery/rnd/experimentor/default_deconstruction_crowbar(obj/item/O)
ejectItem()
. = ..(O)
/obj/machinery/rnd/experimentor/ui_interact(mob/user)
var/list/dat = list("<center>")
if(loaded_item)
dat += "<b>Loaded Item:</b> [loaded_item]"
dat += "<div>Available tests:"
dat += "<b><a href='byond://?src=[REF(src)];item=[REF(loaded_item)];function=[SCANTYPE_POKE]'>Poke</A></b>"
dat += "<b><a href='byond://?src=[REF(src)];item=[REF(loaded_item)];function=[SCANTYPE_IRRADIATE];'>Irradiate</A></b>"
dat += "<b><a href='byond://?src=[REF(src)];item=[REF(loaded_item)];function=[SCANTYPE_GAS]'>Gas</A></b>"
dat += "<b><a href='byond://?src=[REF(src)];item=[REF(loaded_item)];function=[SCANTYPE_HEAT]'>Burn</A></b>"
dat += "<b><a href='byond://?src=[REF(src)];item=[REF(loaded_item)];function=[SCANTYPE_COLD]'>Freeze</A></b>"
dat += "<b><a href='byond://?src=[REF(src)];item=[REF(loaded_item)];function=[SCANTYPE_OBLITERATE]'>Destroy</A></b></div>"
if(istype(loaded_item,/obj/item/relic))
dat += "<b><a href='byond://?src=[REF(src)];item=[REF(loaded_item)];function=[SCANTYPE_DISCOVER]'>Discover</A></b>"
dat += "<b><a href='byond://?src=[REF(src)];function=eject'>Eject</A>"
var/list/listin = techweb_item_boost_check(src)
if(listin)
var/list/output = list("<b><font color='purple'>Research Boost Data:</font></b>")
var/list/res = list("<b><font color='blue'>Already researched:</font></b>")
var/list/boosted = list("<b><font color='red'>Already boosted:</font></b>")
for(var/node_id in listin)
var/datum/techweb_node/N = SSresearch.techweb_node_by_id(node_id)
var/str = "<b>[N.display_name]</b>: [listin[N]] points.</b>"
if(SSresearch.science_tech.researched_nodes[N.id])
res += str
else if(SSresearch.science_tech.boosted_nodes[N.id])
boosted += str
if(SSresearch.science_tech.visible_nodes[N.id]) //JOY OF DISCOVERY!
output += str
output += boosted + res
dat += output
else
dat += "<b>Nothing loaded.</b>"
dat += "<a href='byond://?src=[REF(src)];function=refresh'>Refresh</A>"
dat += "<a href='byond://?src=[REF(src)];close=1'>Close</A></center>"
var/datum/browser/popup = new(user, "experimentor","Experimentor", 700, 400, src)
popup.set_content(dat.Join("<br>"))
popup.open()
onclose(user, "experimentor")
/obj/machinery/rnd/experimentor/Topic(href, href_list)
if(..())
return
usr.set_machine(src)
var/scantype = href_list["function"]
var/obj/item/process = locate(href_list["item"]) in src
if(href_list["close"])
usr << browse(null, "window=experimentor")
return
else if(scantype == "eject")
ejectItem()
else if(scantype == "refresh")
updateUsrDialog()
else
if(recentlyExperimented)
to_chat(usr, span_warning("[src] has been used too recently!"))
else if(!loaded_item)
to_chat(usr, span_warning("[src] is not currently loaded!"))
else if(!process || process != loaded_item) //Interface exploit protection (such as hrefs or swapping items with interface set to old item)
to_chat(usr, span_danger("Interface failure detected in [src]. Please try again."))
else
var/dotype
if(text2num(scantype) == SCANTYPE_DISCOVER)
dotype = SCANTYPE_DISCOVER
else
dotype = matchReaction(process,scantype)
experiment(dotype,process)
use_power(750)
if(dotype != FAIL)
var/list/nodes = techweb_item_boost_check(process)
var/picked = pick_weight(nodes) //This should work.
stored_research.boost_with_path(SSresearch.techweb_node_by_id(picked), process.type)
updateUsrDialog()
/obj/machinery/rnd/experimentor/proc/matchReaction(matching,reaction)
var/obj/item/D = matching
if(D)
if(item_reactions.Find("[D.type]"))
var/tor = item_reactions["[D.type]"]
if(tor == text2num(reaction))
return tor
else
return FAIL
else
return FAIL
else
return FAIL
/obj/machinery/rnd/experimentor/proc/ejectItem(delete=FALSE)
if(loaded_item)
if(cloneMode)
visible_message(span_notice("A duplicate [loaded_item] pops out!"))
var/type_to_make = loaded_item.type
new type_to_make(get_turf(pick(oview(1,src))))
cloneMode = FALSE
return
var/turf/dropturf = get_turf(pick(view(1,src)))
if(!dropturf) //Failsafe to prevent the object being lost in the void forever.
dropturf = drop_location()
loaded_item.forceMove(dropturf)
if(delete)
qdel(loaded_item)
loaded_item = null
/obj/machinery/rnd/experimentor/proc/throwSmoke(turf/where)
var/datum/effect_system/smoke_spread/smoke = new
smoke.set_up(0, where)
smoke.start()
/obj/machinery/rnd/experimentor/proc/experiment(exp,obj/item/exp_on)
recentlyExperimented = 1
icon_state = "[base_icon_state]_wloop"
var/chosenchem
var/criticalReaction = is_type_in_typecache(exp_on, critical_items_typecache)
////////////////////////////////////////////////////////////////////////////////////////////////
if(exp == SCANTYPE_POKE)
visible_message(span_notice("[src] prods at [exp_on] with mechanical arms."))
if(prob(EFFECT_PROB_LOW) && criticalReaction)
visible_message(span_notice("[exp_on] is gripped in just the right way, enhancing its focus."))
badThingCoeff++
else if(prob(EFFECT_PROB_VERYLOW-badThingCoeff))
visible_message(span_danger("[src] malfunctions and destroys [exp_on], lashing its arms out at nearby people!"))
for(var/mob/living/m in oview(1, src))
m.apply_damage(15, BRUTE, pick(BODY_ZONE_HEAD,BODY_ZONE_CHEST,BODY_ZONE_PRECISE_GROIN))
investigate_log("Experimentor dealt minor brute to [m].", INVESTIGATE_EXPERIMENTOR)
ejectItem(TRUE)
else if(prob(EFFECT_PROB_LOW-badThingCoeff))
visible_message(span_warning("[src] malfunctions!"))
exp = SCANTYPE_OBLITERATE
else if(prob(EFFECT_PROB_MEDIUM-badThingCoeff))
visible_message(span_danger("[src] malfunctions, throwing the [exp_on]!"))
var/mob/living/target = locate(/mob/living) in oview(7,src)
if(target)
var/obj/item/throwing = loaded_item
investigate_log("Experimentor has thrown [loaded_item] at [key_name(target)]", INVESTIGATE_EXPERIMENTOR)
ejectItem()
if(throwing)
throwing.throw_at(target, 10, 1)
////////////////////////////////////////////////////////////////////////////////////////////////
if(exp == SCANTYPE_IRRADIATE)
visible_message(span_danger("[src] reflects radioactive rays at [exp_on]!"))
if(prob(EFFECT_PROB_LOW) && criticalReaction)
visible_message(span_notice("[exp_on] has activated an unknown subroutine!"))
cloneMode = TRUE
investigate_log("Experimentor has made a clone of [exp_on]", INVESTIGATE_EXPERIMENTOR)
ejectItem()
else if(prob(EFFECT_PROB_VERYLOW-badThingCoeff))
visible_message(span_danger("[src] malfunctions, melting [exp_on] and leaking radiation!"))
radiation_pulse(src, max_range = 6, threshold = 0.3)
ejectItem(TRUE)
else if(prob(EFFECT_PROB_LOW-badThingCoeff))
visible_message(span_warning("[src] malfunctions, spewing toxic waste!"))
for(var/turf/T in oview(1, src))
if(!T.density)
if(prob(EFFECT_PROB_VERYHIGH) && !(locate(/obj/effect/decal/cleanable/greenglow) in T))
var/obj/effect/decal/cleanable/reagentdecal = new/obj/effect/decal/cleanable/greenglow(T)
reagentdecal.reagents.add_reagent(/datum/reagent/uranium/radium, 7)
else if(prob(EFFECT_PROB_MEDIUM-badThingCoeff))
var/savedName = "[exp_on]"
ejectItem(TRUE)
var/newPath = text2path(pick_weight(valid_items))
loaded_item = new newPath(src)
visible_message(span_warning("[src] malfunctions, transforming [savedName] into [loaded_item]!"))
investigate_log("Experimentor has transformed [savedName] into [loaded_item]", INVESTIGATE_EXPERIMENTOR)
if(istype(loaded_item, /obj/item/grenade/chem_grenade))
var/obj/item/grenade/chem_grenade/CG = loaded_item
CG.detonate()
ejectItem()
////////////////////////////////////////////////////////////////////////////////////////////////
if(exp == SCANTYPE_GAS)
visible_message(span_warning("[src] fills its chamber with gas, [exp_on] included."))
if(prob(EFFECT_PROB_LOW) && criticalReaction)
visible_message(span_notice("[exp_on] achieves the perfect mix!"))
new /obj/item/stack/sheet/mineral/plasma(get_turf(pick(oview(1,src))))
else if(prob(EFFECT_PROB_VERYLOW-badThingCoeff))
visible_message(span_danger("[src] destroys [exp_on], leaking dangerous gas!"))
chosenchem = pick(/datum/reagent/carbon,/datum/reagent/uranium/radium,/datum/reagent/toxin,/datum/reagent/consumable/condensedcapsaicin,/datum/reagent/drug/mushroomhallucinogen,/datum/reagent/drug/space_drugs,/datum/reagent/consumable/ethanol,/datum/reagent/consumable/ethanol/beepsky_smash)
var/datum/reagents/R = new/datum/reagents(50)
R.my_atom = src
R.add_reagent(chosenchem , 50)
investigate_log("Experimentor has released [chosenchem] smoke.", INVESTIGATE_EXPERIMENTOR)
var/datum/effect_system/smoke_spread/chem/smoke = new
smoke.set_up(R, 0, src, silent = TRUE)
playsound(src, 'sound/effects/smoke.ogg', 50, TRUE, -3)
smoke.start()
qdel(R)
ejectItem(TRUE)
else if(prob(EFFECT_PROB_VERYLOW-badThingCoeff))
visible_message(span_danger("[src]'s chemical chamber has sprung a leak!"))
chosenchem = pick(/datum/reagent/mutationtoxin/classic,/datum/reagent/cyborg_mutation_nanomachines,/datum/reagent/toxin/acid)
var/datum/reagents/R = new/datum/reagents(50)
R.my_atom = src
R.add_reagent(chosenchem , 50)
var/datum/effect_system/smoke_spread/chem/smoke = new
smoke.set_up(R, 0, src, silent = TRUE)
playsound(src, 'sound/effects/smoke.ogg', 50, TRUE, -3)
smoke.start()
qdel(R)
ejectItem(TRUE)
warn_admins(usr, "[chosenchem] smoke")
investigate_log("Experimentor has released <font color='red'>[chosenchem]</font> smoke!", INVESTIGATE_EXPERIMENTOR)
else if(prob(EFFECT_PROB_LOW-badThingCoeff))
visible_message(span_warning("[src] malfunctions, spewing harmless gas."))
throwSmoke(loc)
else if(prob(EFFECT_PROB_MEDIUM-badThingCoeff))
visible_message(span_warning("[src] melts [exp_on], ionizing the air around it!"))
empulse(loc, 4, 6)
investigate_log("Experimentor has generated an Electromagnetic Pulse.", INVESTIGATE_EXPERIMENTOR)
ejectItem(TRUE)
////////////////////////////////////////////////////////////////////////////////////////////////
if(exp == SCANTYPE_HEAT)
visible_message(span_notice("[src] raises [exp_on]'s temperature."))
if(prob(EFFECT_PROB_LOW) && criticalReaction)
visible_message(span_warning("[src]'s emergency coolant system gives off a small ding!"))
playsound(src, 'sound/machines/ding.ogg', 50, TRUE)
var/obj/item/reagent_containers/food/drinks/coffee/C = new /obj/item/reagent_containers/food/drinks/coffee(get_turf(pick(oview(1,src))))
chosenchem = pick(/datum/reagent/toxin/plasma,/datum/reagent/consumable/capsaicin,/datum/reagent/consumable/ethanol)
C.reagents.remove_any(25)
C.reagents.add_reagent(chosenchem , 50)
C.name = "Cup of Suspicious Liquid"
C.desc = "It has a large hazard symbol printed on the side in fading ink."
investigate_log("Experimentor has made a cup of [chosenchem] coffee.", INVESTIGATE_EXPERIMENTOR)
else if(prob(EFFECT_PROB_VERYLOW-badThingCoeff))
var/turf/start = get_turf(src)
var/mob/M = locate(/mob/living) in view(src, 3)
var/turf/MT = get_turf(M)
if(MT)
visible_message(span_danger("[src] dangerously overheats, launching a flaming fuel orb!"))
investigate_log("Experimentor has launched a <font color='red'>fireball</font> at [M]!", INVESTIGATE_EXPERIMENTOR)
var/obj/projectile/magic/aoe/fireball/FB = new /obj/projectile/magic/aoe/fireball(start)
FB.preparePixelProjectile(MT, start)
FB.fire()
else if(prob(EFFECT_PROB_LOW-badThingCoeff))
visible_message(span_danger("[src] malfunctions, melting [exp_on] and releasing a burst of flame!"))
explosion(src, devastation_range = -1, flame_range = 2, adminlog = FALSE)
investigate_log("Experimentor started a fire.", INVESTIGATE_EXPERIMENTOR)
ejectItem(TRUE)
else if(prob(EFFECT_PROB_MEDIUM-badThingCoeff))
visible_message(span_warning("[src] malfunctions, melting [exp_on] and leaking hot air!"))
var/datum/gas_mixture/env = loc.return_air()
var/transfer_moles = 0.25 * env.total_moles()
var/datum/gas_mixture/removed = env.remove(transfer_moles)
if(removed)
var/heat_capacity = removed.heat_capacity()
if(heat_capacity == 0 || heat_capacity == null)
heat_capacity = 1
removed.temperature = min((removed.temperature*heat_capacity + 100000)/heat_capacity, 1000)
env.merge(removed)
air_update_turf(FALSE, FALSE)
investigate_log("Experimentor has released hot air.", INVESTIGATE_EXPERIMENTOR)
ejectItem(TRUE)
else if(prob(EFFECT_PROB_MEDIUM-badThingCoeff))
visible_message(span_warning("[src] malfunctions, activating its emergency coolant systems!"))
throwSmoke(loc)
for(var/mob/living/m in oview(1, src))
m.apply_damage(5, BURN, pick(BODY_ZONE_HEAD,BODY_ZONE_CHEST,BODY_ZONE_PRECISE_GROIN))
investigate_log("Experimentor has dealt minor burn damage to [key_name(m)]", INVESTIGATE_EXPERIMENTOR)
ejectItem()
////////////////////////////////////////////////////////////////////////////////////////////////
if(exp == SCANTYPE_COLD)
visible_message(span_notice("[src] lowers [exp_on]'s temperature."))
if(prob(EFFECT_PROB_LOW) && criticalReaction)
visible_message(span_warning("[src]'s emergency coolant system gives off a small ding!"))
var/obj/item/reagent_containers/food/drinks/coffee/C = new /obj/item/reagent_containers/food/drinks/coffee(get_turf(pick(oview(1,src))))
playsound(src, 'sound/machines/ding.ogg', 50, TRUE) //Ding! Your death coffee is ready!
chosenchem = pick(/datum/reagent/uranium,/datum/reagent/consumable/frostoil,/datum/reagent/medicine/ephedrine)
C.reagents.remove_any(25)
C.reagents.add_reagent(chosenchem , 50)
C.name = "Cup of Suspicious Liquid"
C.desc = "It has a large hazard symbol printed on the side in fading ink."
investigate_log("Experimentor has made a cup of [chosenchem] coffee.", INVESTIGATE_EXPERIMENTOR)
else if(prob(EFFECT_PROB_VERYLOW-badThingCoeff))
visible_message(span_danger("[src] malfunctions, shattering [exp_on] and releasing a dangerous cloud of coolant!"))
var/datum/reagents/R = new/datum/reagents(50)
R.my_atom = src
R.add_reagent(/datum/reagent/consumable/frostoil , 50)
investigate_log("Experimentor has released frostoil gas.", INVESTIGATE_EXPERIMENTOR)
var/datum/effect_system/smoke_spread/chem/smoke = new
smoke.set_up(R, 0, src, silent = TRUE)
playsound(src, 'sound/effects/smoke.ogg', 50, TRUE, -3)
smoke.start()
qdel(R)
ejectItem(TRUE)
else if(prob(EFFECT_PROB_LOW-badThingCoeff))
visible_message(span_warning("[src] malfunctions, shattering [exp_on] and leaking cold air!"))
var/datum/gas_mixture/env = loc.return_air()
var/transfer_moles = 0.25 * env.total_moles()
var/datum/gas_mixture/removed = env.remove(transfer_moles)
if(removed)
var/heat_capacity = removed.heat_capacity()
if(heat_capacity == 0 || heat_capacity == null)
heat_capacity = 1
removed.temperature = (removed.temperature*heat_capacity - 75000)/heat_capacity
env.merge(removed)
air_update_turf(FALSE, FALSE)
investigate_log("Experimentor has released cold air.", INVESTIGATE_EXPERIMENTOR)
ejectItem(TRUE)
else if(prob(EFFECT_PROB_MEDIUM-badThingCoeff))
visible_message(span_warning("[src] malfunctions, releasing a flurry of chilly air as [exp_on] pops out!"))
var/datum/effect_system/smoke_spread/smoke = new
smoke.set_up(0, loc)
smoke.start()
ejectItem()
////////////////////////////////////////////////////////////////////////////////////////////////
if(exp == SCANTYPE_OBLITERATE)
visible_message(span_warning("[exp_on] activates the crushing mechanism, [exp_on] is destroyed!"))
if(prob(EFFECT_PROB_LOW) && criticalReaction)
visible_message(span_warning("[src]'s crushing mechanism slowly and smoothly descends, flattening the [exp_on]!"))
new /obj/item/stack/sheet/plasteel(get_turf(pick(oview(1,src))))
else if(prob(EFFECT_PROB_VERYLOW-badThingCoeff))
visible_message(span_danger("[src]'s crusher goes way too many levels too high, crushing right through space-time!"))
playsound(src, 'sound/effects/supermatter.ogg', 50, TRUE, -3)
investigate_log("Experimentor has triggered the 'throw things' reaction.", INVESTIGATE_EXPERIMENTOR)
for(var/atom/movable/AM in oview(7,src))
if(!AM.anchored)
AM.throw_at(src,10,1)
else if(prob(EFFECT_PROB_LOW-badThingCoeff))
visible_message(span_danger("[src]'s crusher goes one level too high, crushing right into space-time!"))
playsound(src, 'sound/effects/supermatter.ogg', 50, TRUE, -3)
investigate_log("Experimentor has triggered the 'minor throw things' reaction.", INVESTIGATE_EXPERIMENTOR)
var/list/throwAt = list()
for(var/atom/movable/AM in oview(7,src))
if(!AM.anchored)
throwAt.Add(AM)
for(var/counter in 1 to throwAt.len)
var/atom/movable/cast = throwAt[counter]
cast.throw_at(pick(throwAt),10,1)
ejectItem(TRUE)
////////////////////////////////////////////////////////////////////////////////////////////////
if(exp == FAIL)
var/a = pick("rumbles","shakes","vibrates","shudders","honks")
var/b = pick("crushes","spins","viscerates","smashes","insults")
visible_message(span_warning("[exp_on] [a], and [b], the experiment was a failure."))
if(exp == SCANTYPE_DISCOVER)
visible_message(span_notice("[src] scans the [exp_on], revealing its true nature!"))
playsound(src, 'sound/effects/supermatter.ogg', 50, 3, -1)
var/obj/item/relic/R = loaded_item
R.reveal()
investigate_log("Experimentor has revealed a relic with [span_danger("[R.realProc]")] effect.", INVESTIGATE_EXPERIMENTOR)
ejectItem()
//Global reactions
if(prob(EFFECT_PROB_VERYLOW-badThingCoeff) && loaded_item)
var/globalMalf = rand(1,100)
if(globalMalf < 15)
visible_message(span_warning("[src]'s onboard detection system has malfunctioned!"))
item_reactions["[exp_on.type]"] = pick(SCANTYPE_POKE,SCANTYPE_IRRADIATE,SCANTYPE_GAS,SCANTYPE_HEAT,SCANTYPE_COLD,SCANTYPE_OBLITERATE)
ejectItem()
if(globalMalf > 16 && globalMalf < 35)
visible_message(span_warning("[src] melts [exp_on], ian-izing the air around it!"))
throwSmoke(loc)
var/mob/living/tracked_ian = tracked_ian_ref?.resolve()
if(tracked_ian)
throwSmoke(tracked_ian.loc)
tracked_ian.forceMove(loc)
investigate_log("Experimentor has stolen Ian!", INVESTIGATE_EXPERIMENTOR) //...if anyone ever fixes it...
else
new /mob/living/simple_animal/pet/dog/corgi(loc)
investigate_log("Experimentor has spawned a new corgi.", INVESTIGATE_EXPERIMENTOR)
ejectItem(TRUE)
if(globalMalf > 36 && globalMalf < 50)
visible_message(span_warning("Experimentor draws the life essence of those nearby!"))
for(var/mob/living/m in view(4,src))
to_chat(m, span_danger("You feel your flesh being torn from you, mists of blood drifting to [src]!"))
m.apply_damage(50, BRUTE, BODY_ZONE_CHEST)
investigate_log("Experimentor has taken 50 brute a blood sacrifice from [m]", INVESTIGATE_EXPERIMENTOR)
if(globalMalf > 51 && globalMalf < 75)
visible_message(span_warning("[src] encounters a run-time error!"))
throwSmoke(loc)
var/mob/living/tracked_runtime = tracked_runtime_ref?.resolve()
if(tracked_runtime)
throwSmoke(tracked_runtime.loc)
tracked_runtime.forceMove(drop_location())
investigate_log("Experimentor has stolen Runtime!", INVESTIGATE_EXPERIMENTOR)
else
new /mob/living/simple_animal/pet/cat(loc)
investigate_log("Experimentor failed to steal runtime, and instead spawned a new cat.", INVESTIGATE_EXPERIMENTOR)
ejectItem(TRUE)
if(globalMalf > 76 && globalMalf < 98)
visible_message(span_warning("[src] begins to smoke and hiss, shaking violently!"))
use_power(500000)
investigate_log("Experimentor has drained power from its APC", INVESTIGATE_EXPERIMENTOR)
if(globalMalf == 99)
visible_message(span_warning("[src] begins to glow and vibrate. It's going to blow!"))
addtimer(CALLBACK(src, .proc/boom), 50)
if(globalMalf == 100)
visible_message(span_warning("[src] begins to glow and vibrate. It's going to blow!"))
addtimer(CALLBACK(src, .proc/honk), 50)
addtimer(CALLBACK(src, .proc/reset_exp), resetTime)
/obj/machinery/rnd/experimentor/proc/boom()
explosion(src, devastation_range = 1, heavy_impact_range = 5, light_impact_range = 10, flash_range = 5, adminlog = TRUE)
/obj/machinery/rnd/experimentor/proc/honk()
playsound(src, 'sound/items/bikehorn.ogg', 500)
new /obj/item/grown/bananapeel(loc)
/obj/machinery/rnd/experimentor/proc/reset_exp()
update_appearance()
recentlyExperimented = FALSE
/obj/machinery/rnd/experimentor/update_icon_state()
icon_state = base_icon_state
return ..()
/obj/machinery/rnd/experimentor/proc/warn_admins(user, ReactionName)
var/turf/T = get_turf(user)
message_admins("Experimentor reaction: [ReactionName] generated by [ADMIN_LOOKUPFLW(user)] at [ADMIN_VERBOSEJMP(T)]")
log_game("Experimentor reaction: [ReactionName] generated by [key_name(user)] in [AREACOORD(T)]")
#undef SCANTYPE_POKE
#undef SCANTYPE_IRRADIATE
#undef SCANTYPE_GAS
#undef SCANTYPE_HEAT
#undef SCANTYPE_COLD
#undef SCANTYPE_OBLITERATE
#undef SCANTYPE_DISCOVER
#undef EFFECT_PROB_VERYLOW
#undef EFFECT_PROB_LOW
#undef EFFECT_PROB_MEDIUM
#undef EFFECT_PROB_HIGH
#undef EFFECT_PROB_VERYHIGH
#undef FAIL
//////////////////////////////////SPECIAL ITEMS////////////////////////////////////////
/obj/item/relic
name = "strange object"
desc = "What mysteries could this hold? Maybe Research & Development could find out."
icon = 'icons/obj/assemblies.dmi'
var/realName = "defined object"
var/revealed = FALSE
var/realProc
var/reset_timer = 60
COOLDOWN_DECLARE(cooldown)
/obj/item/relic/Initialize(mapload)
. = ..()
icon_state = pick("shock_kit","armor-igniter-analyzer","infra-igniter0","infra-igniter1","radio-multitool","prox-radio1","radio-radio","timer-multitool0","radio-igniter-tank")
realName = "[pick("broken","twisted","spun","improved","silly","regular","badly made")] [pick("device","object","toy","illegal tech","weapon")]"
/obj/item/relic/proc/reveal()
if(revealed) //Re-rolling your relics seems a bit overpowered, yes?
return
revealed = TRUE
name = realName
reset_timer = rand(reset_timer, reset_timer * 5)
realProc = pick(.proc/teleport,.proc/explode,.proc/rapidDupe,.proc/petSpray,.proc/flash,.proc/clean,.proc/corgicannon)
/obj/item/relic/attack_self(mob/user)
if(!revealed)
to_chat(user, span_notice("You aren't quite sure what this is. Maybe R&D knows what to do with it?"))
return
if(!COOLDOWN_FINISHED(src, cooldown))
to_chat(user, span_warning("[src] does not react!"))
return
if(loc != user)
return
COOLDOWN_START(src, cooldown, reset_timer)
call(src,realProc)(user)
//////////////// RELIC PROCS /////////////////////////////
/obj/item/relic/proc/throwSmoke(turf/where)
var/datum/effect_system/smoke_spread/smoke = new
smoke.set_up(0, get_turf(where))
smoke.start()
/obj/item/relic/proc/corgicannon(mob/user)
playsound(src, "sparks", rand(25,50), TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
var/mob/living/simple_animal/pet/dog/corgi/C = new/mob/living/simple_animal/pet/dog/corgi(get_turf(user))
C.throw_at(pick(oview(10,user)), 10, rand(3,8), callback = CALLBACK(src, .proc/throwSmoke, C))
warn_admins(user, "Corgi Cannon", 0)
/obj/item/relic/proc/clean(mob/user)
playsound(src, "sparks", rand(25,50), TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
var/obj/item/grenade/chem_grenade/cleaner/CL = new/obj/item/grenade/chem_grenade/cleaner(get_turf(user))
CL.detonate()
warn_admins(user, "Foam", 0)
/obj/item/relic/proc/flash(mob/user)
playsound(src, "sparks", rand(25,50), TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
var/obj/item/grenade/flashbang/CB = new/obj/item/grenade/flashbang(user.loc)
CB.detonate()
warn_admins(user, "Flash")
/obj/item/relic/proc/petSpray(mob/user)
var/message = span_danger("[src] begins to shake, and in the distance the sound of rampaging animals arises!")
visible_message(message)
to_chat(user, message)
var/list/valid_animals = list(/mob/living/simple_animal/parrot, /mob/living/simple_animal/butterfly, /mob/living/simple_animal/pet/cat, /mob/living/simple_animal/pet/dog/corgi, /mob/living/simple_animal/crab, /mob/living/simple_animal/pet/fox, /mob/living/simple_animal/hostile/lizard, /mob/living/simple_animal/mouse, /mob/living/simple_animal/pet/dog/pug, /mob/living/simple_animal/hostile/bear, /mob/living/simple_animal/hostile/bee, /mob/living/simple_animal/hostile/carp)
for(var/counter in 1 to rand(1, 25))
var/mobType = pick(valid_animals)
new mobType(get_turf(src))
warn_admins(user, "Mass Mob Spawn")
if(prob(60))
to_chat(user, span_warning("[src] falls apart!"))
qdel(src)
/obj/item/relic/proc/rapidDupe(mob/user)
audible_message("[src] emits a loud pop!")
var/list/dupes = list()
for(var/counter in 1 to rand(5,10))
var/obj/item/relic/R = new type(get_turf(src))
R.name = name
R.desc = desc
R.realName = realName
R.realProc = realProc
R.revealed = TRUE
dupes += R
R.throw_at(pick(oview(7,get_turf(src))),10,1)
QDEL_LIST_IN(dupes, rand(10, 100))
warn_admins(user, "Rapid duplicator", 0)
/obj/item/relic/proc/explode(mob/user)
to_chat(user, span_danger("[src] begins to heat up!"))
addtimer(CALLBACK(src, .proc/do_explode, user), rand(35, 100))
/obj/item/relic/proc/do_explode(mob/user)
if(loc == user)
visible_message(span_notice("\The [src]'s top opens, releasing a powerful blast!"))
explosion(src, heavy_impact_range = rand(1,5), light_impact_range = rand(1,5), flame_range = 2, flash_range = rand(1,5), adminlog = TRUE)
warn_admins(user, "Explosion")
qdel(src) //Comment this line to produce a light grenade (the bomb that keeps on exploding when used)!!
/obj/item/relic/proc/teleport(mob/user)
to_chat(user, span_notice("[src] begins to vibrate!"))
addtimer(CALLBACK(src, .proc/do_the_teleport, user), rand(10, 30))
/obj/item/relic/proc/do_the_teleport(mob/user)
var/turf/userturf = get_turf(user)
if(loc == user && !is_centcom_level(userturf.z)) //Because Nuke Ops bringing this back on their shuttle, then looting the ERT area is 2fun4you!
visible_message(span_notice("[src] twists and bends, relocating itself!"))
throwSmoke(userturf)
do_teleport(user, userturf, 8, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
throwSmoke(get_turf(user))
warn_admins(user, "Teleport", 0)
//Admin Warning proc for relics
/obj/item/relic/proc/warn_admins(mob/user, RelicType, priority = 1)
var/turf/T = get_turf(src)
var/log_msg = "[RelicType] relic used by [key_name(user)] in [AREACOORD(T)]"
if(priority) //For truly dangerous relics that may need an admin's attention. BWOINK!
message_admins("[RelicType] relic activated by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]")
log_game(log_msg)
investigate_log(log_msg, "experimentor")