Files
Bubberstation/code/modules/projectiles
SkyratBot 59a38c4e16 [MIRROR] [NO GBP] Fixes the venomous element for projectiles, invisible arrows and something off with envenomable casings. [MDB IGNORE] (#22339)
* [NO GBP] Fixes the venomous element for projectiles, invisible arrows and something off with envenomable casings. (#76565)

## About The Pull Request
See #76551. The on hit effect component was treating the `hit_limb` arg
of the projectile on_hit signals as if it were a bodypart item rather
than a string. This wasn't my fault.
Also, invisible arrows because I forgot to set up their definition of
update_icon_state() and base icon state var.
Lastly, the envenomable casing registering a signal on the wrong atom,
and the arrow bullet subtype being defined twice.

## Why It's Good For The Game
This will close #76551.

## Changelog

🆑
fix: Fixes venomous projectiles for real, and invisible arrow sprites.
/🆑

* [NO GBP] Fixes the venomous element for projectiles, invisible arrows and something off with envenomable casings.

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Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
Co-authored-by: Bloop <vinylspiders@gmail.com>
2023-07-11 19:15:35 -04:00
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