Files
Bubberstation/code
SkyratBot df08743c14 [MIRROR] Separates COMSIG_LIVING_ADJUST_DAMAGE into 6 different signals [MDB IGNORE] (#24179)
* Separates COMSIG_LIVING_ADJUST_DAMAGE into 6 different signals (#78814)

## About The Pull Request

As potato requested after the merge of #78744 these should have separate
concerns even if they are very similar.
In addition I improved how mob chains react to glide size changes, and
swapped PAIs to using these signals instead of an override of
`onBruteLoss` just because I can.

I tested it but the unit tests will catch me if i did it wrong

## Changelog

🆑
fix: Flesh Worms will move smoothly more consistently.
/🆑

* Separates COMSIG_LIVING_ADJUST_DAMAGE into 6 different signals

---------

Co-authored-by: Jacquerel <hnevard@gmail.com>
2023-10-07 17:30:09 -04:00
..